Zigma Level 1 of the Dungeon (0, 0, D:1) 8 bolts (1, -5, D:1) a +0 club (6, -48, D:1) a +0 spear (13, -11, D:1) 23 stones (17, -39, D:1) a cursed +0 large shield (20, -26, D:1) 2 stones (20, -9, D:1) a cursed +0 ring mail (22, -20, D:1) a +0 dagger (29, -36, D:1) a +0 dagger (32, 2, D:1) a +0 short sword (34, -9, D:1) 25 stones (39, -9, D:1) 10 stones (46, -22, D:1) a +0 club (59, -44, D:1) 17 arrows (63, -48, D:1) a +0 pair of gloves (65, -40, D:1) a +0 robe Level 2 of the Dungeon (0, 41, D:2) a +0 hunting sling (2, 2, D:2) a +0 ring mail (5, 2, D:2) a +0 club (8, 9, D:2) 23 arrows (11, 19, D:2) a stone (13, 17, D:2) a +0 dagger a stone (13, 32, D:2) 22 sling bullets (14, 40, D:2) a +0 dagger (18, 45, D:2) a cursed -1 dagger (21, 17, D:2) a +0 club (23, 14, D:2) 10 stones (24, -5, D:2) a +0 robe (26, 13, D:2) a +0 mace (27, 20, D:2) a +0 dagger (29, 2, D:2) a +0 whip (40, 37, D:2) 6 sling bullets (42, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -9, D:3) a +0 ring mail (7, -5, D:3) a +0 dagger (8, 15, D:3) a +0 ring mail (15, -4, D:3) a +0 short sword (18, 40, D:3) a +0 club a +0 spear a +0 robe a +0 helmet a +0 club a +0 club (19, 40, D:3) 3 stones (20, 40, D:3) a +0 dagger a +0 dagger a +0 hunting sling 28 stones a +0 club (21, 40, D:3) a stone (23, -7, D:3) a +0 cloak (23, 27, D:3) a +0 animal skin (24, -4, D:3) 17 arrows (24, 40, D:3) 2 stones (25, 25, D:3) 23 bolts (25, 40, D:3) a +0 club (34, 39, D:3) 20 arrows (46, 31, D:3) 17 stones (47, 18, D:3) a +0 whip (48, 18, D:3) a +0 club Level 4 of the Dungeon [Shop] Nyskuble's Armour Shop a +0 ring mail (56 gold) a +0 cloak (63 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +2 hat (224 gold) a +0 leather armour (28 gold) a +0 plate armour (322 gold) a +1 robe of magic resistance (177 gold) [Shop] Sosch's Weapon Shop a +0 hand crossbow (45 gold) 22 bolts (57 gold) a +0 morningstar (52 gold) a +0 trident (45 gold) a +0 hand crossbow (45 gold) a +0 trident (45 gold) a +2 spear of venom (202 gold) a +2 mace of crushing (214 gold) a +0 scimitar (52 gold) a +5 demon blade of draining (702 gold) the +3 long sword of the Thirteen Mice {flame, Stlth+} (404 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. a +2 rapier of draining (249 gold) [Shop] Tiloke's General Store a +0 hunting sling (18 gold) a potion of might (48 gold) a throwing net (36 gold) 2 potions of brilliance (96 gold) a potion of curing (36 gold) a +0 hunting sling (18 gold) a potion of haste (120 gold) an uncursed amulet of the gourmand (360 gold) the +14 plutonium sword {*Contam Stlth-} (960 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 flail (42 gold) a scroll of amnesia (42 gold) [Shop] Plog's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of magic mapping (35 gold) a scroll of noise (10 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of random uselessness (10 gold) a scroll of magic mapping (35 gold) a scroll of enchant weapon (75 gold) a scroll of noise (10 gold) (8, -13, D:4) a +0 war axe a +0 leather armour (20, 10, D:4) a +0 giant club (28, 0, D:4) a +0 robe a +0 dagger (29, 0, D:4) a +0 ring mail a +0 dagger (30, -2, D:4) a +0 robe a +0 dagger (31, -3, D:4) a +0 plate armour 5 tomahawks a +3 scimitar (31, -1, D:4) a +0 giant club (32, -3, D:4) a +0 robe a +0 dagger of venom (38, 8, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (6, 25, D:5) a +0 long sword (9, -8, D:5) an uncursed staff of summoning (17, 28, D:5) 15 arrows (32, 35, D:5) a +0 hunting sling (36, 20, D:5) 22 stones (36, 28, D:5) a +0 pair of gloves (36, 31, D:5) 11 stones (39, 27, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) 20 stones (7, 47, D:6) a +0 trident (8, 46, D:6) a +0 hand axe a +0 leather armour a +0 club (8, 47, D:6) a +0 flail a +0 dagger a +0 robe (9, 47, D:6) a cursed -3 club (11, -4, D:6) a +0 hand axe (15, 4, D:6) a +3 spear of freezing (unseen) (15, 5, D:6) a +5 spear a +0 robe (19, 23, D:6) a +0 hunting sling (27, 7, D:6) 20 arrows (30, 16, D:6) a +0 giant spiked club (43, 37, D:6) 7 tomahawks (44, 5, D:6) 2 arrows (45, 5, D:6) an arrow (48, 4, D:6) a +0 shortbow 22 arrows (48, 5, D:6) a +0 shortbow 25 arrows (52, 57, D:6) 22 arrows (54, 32, D:6) a +1 whip of electrocution a +0 robe a +0 animal skin (54, 34, D:6) a +0 leather armour (60, 17, D:6) a +0 scale mail (61, 32, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -4, D:7) 27 arrows (1, 0, D:7) a +0 morningstar a +1 robe of magic resistance (4, 3, D:7) a +0 dagger a +0 robe (5, 1, D:7) a +0 trident a +0 robe (7, 7, D:7) a +0 hunting sling (9, 10, D:7) an adder skeleton (10, 3, D:7) a +0 hand axe (unseen) (10, 4, D:7) a cursed +0 hand axe (unseen) (11, 4, D:7) 4 tomahawks (12, 5, D:7) a +0 dagger (still there?) a hog corpse (still there?) (14, 1, D:7) a +0 leather armour a +0 club