Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a stone (0, 1, D:1) a stone (1, -1, D:1) a stone (3, 19, D:1) a +0 club (5, 19, D:1) 26 sling bullets (5, 21, D:1) a +0 dagger (8, -26, D:1) a +0 leather armour (18, -15, D:1) a +0 club (19, -21, D:1) a +0 club 9 stones (19, -15, D:1) a +0 whip (20, -20, D:1) a +0 ring mail (20, -19, D:1) a stone (20, 0, D:1) a +0 dagger a +0 club (21, -18, D:1) a stone (22, -15, D:1) a +0 short sword (22, -12, D:1) 4 needles of confusion (32, -21, D:1) a cursed -1 dagger (42, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a cursed -2 club (1, 4, D:2) a +0 leather armour (3, 15, D:2) a +0 club (4, 15, D:2) a +0 spear (5, 12, D:2) a +0 war axe (9, 2, D:2) a +0 dagger a stone (10, 15, D:2) a +0 leather armour (15, 5, D:2) 4 stones (24, -6, D:2) a +0 whip (24, 35, D:2) 7 sling bullets (26, -11, D:2) a cursed +0 leather armour a +0 flail (27, -11, D:2) a +0 club (33, -9, D:2) a +0 short sword (33, 1, D:2) a +0 club (34, -1, D:2) 21 sling bullets (46, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (4, -14, D:3) a +0 short sword a +0 ring mail a +0 flail a +0 leather armour (4, -13, D:3) a +0 dagger a +0 robe (5, -8, D:3) 12 stones (9, 18, D:3) a +0 whip (11, -10, D:3) a +0 robe (16, -8, D:3) 17 stones (21, 11, D:3) a +0 dagger (22, -5, D:3) a +0 halberd (28, 40, D:3) 21 stones (33, 22, D:3) a +0 leather armour (43, -7, D:3) a +0 mace (43, 16, D:3) a +0 club a cursed -1 whip a +0 hunting sling a +0 flail (49, 13, D:3) a +0 flail a +2 scale mail of cold resistance (51, 13, D:3) 2 stones (52, 8, D:3) a +0 spear (52, 11, D:3) a +0 spear (52, 14, D:3) a stone (58, 4, D:3) 16 poisoned needles Level 4 of the Dungeon (0, 4, D:4) a +0 ring mail (13, 12, D:4) a +2 dagger of electrocution (14, -7, D:4) a +0 dagger (16, -13, D:4) a +2 short sword of freezing (18, 7, D:4) a +0 giant spiked club (18, 10, D:4) a +0 dagger a +0 robe (19, 9, D:4) a +0 mace (21, 6, D:4) a cursed +0 leather armour (28, -10, D:4) a cursed -2 giant club (29, 5, D:4) a cursed +0 leather armour 2 tomahawks (30, 17, D:4) a potion of mutation (34, 22, D:4) a +0 dagger (37, -12, D:4) 16 stones (41, 12, D:4) a +0 club (44, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (14, 25, D:5) 10 stones (17, 10, D:5) 21 sling bullets (22, 15, D:5) 15 stones (28, 4, D:5) 23 sling bullets (32, 12, D:5) a +3 shortbow of freezing (40, 25, D:5) a +0 dagger a +0 robe (43, 25, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Zotunkitz's Book Shop a book of Misfortune (200 gold) a book of Air (350 gold) a Young Poisoner's Handbook (400 gold) a book of Alchemy (750 gold) a Grand Grimoire (1104 gold) a book of the Sky (650 gold) a book of Beasts (550 gold) a book of Debilitation (400 gold) a book of Necromancy (300 gold) (0, 34, D:6) a +2 naga barding (1, 33, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 2 scrolls of teleportation (3, -10, D:7) a +0 cloak (4, -14, D:7) a +0 flail (5, -14, D:7) a scroll of remove curse (5, -13, D:7) the +1 lajatang of Equivalence {freeze, rElec Str+5 Int-3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (-3). It insulates you from electricity. It lets you see invisible. 2 arrows (6, -18, D:7) a scroll of identify (7, -10, D:7) an arrow (8, -10, D:7) 3 arrows (13, -16, D:7) 24 stones (29, -14, D:7) an uncursed staff of conjuration (38, -2, D:7) an adder skeleton (40, -1, D:7) a +0 leather armour (43, -6, D:7) a +0 chain mail (57, -10, D:7) a +0 giant club the Ecumenical Temple