Zigma Level 1 of the Dungeon (1, -7, D:1) 14 stones (8, 7, D:1) a +0 club a +0 club (13, -12, D:1) 13 bolts (16, 19, D:1) a +0 club (22, 1, D:1) a +0 club (22, 16, D:1) 23 poisoned needles (30, -1, D:1) a +0 short sword of draining (33, -6, D:1) 23 sling bullets (34, -13, D:1) a +0 vampiric dagger 3 stones (34, -11, D:1) a stone Level 2 of the Dungeon (10, 24, D:2) a +0 robe (11, 0, D:2) 22 stones (12, 18, D:2) a +0 spear (13, 2, D:2) a stone (17, 8, D:2) a +0 club (17, 9, D:2) a +0 dagger (18, 9, D:2) a +0 dagger (21, 20, D:2) a +0 scythe a +0 robe (29, -5, D:2) a +1 short sword of speed a +0 chain mail (30, 20, D:2) 24 stones (35, 12, D:2) a +0 club (36, 21, D:2) a stone (37, 17, D:2) a +0 ring mail (37, 19, D:2) a stone (40, -13, D:2) a +0 robe (43, 17, D:2) a +0 dagger (46, -1, D:2) 28 stones Level 3 of the Dungeon (0, 0, D:3) 14 poisoned needles (4, 30, D:3) a +0 club (5, 27, D:3) a +0 club (6, -4, D:3) a poisoned needle (8, -5, D:3) a cursed -1 club a +0 ring mail a +0 flail a +0 dagger a poisoned needle (9, -5, D:3) a poisoned needle (10, -5, D:3) a poisoned needle (10, 6, D:3) a cursed -1 hand axe (12, -16, D:3) a +0 leather armour (12, -6, D:3) a +0 dagger a +0 blowgun 14 poisoned needles (13, 17, D:3) a stone (15, -22, D:3) a +0 falchion (18, 10, D:3) a +0 dagger (18, 17, D:3) a stone (19, 17, D:3) a +0 whip a +0 leather armour a +0 club (20, 17, D:3) a +1 flail of protection 13 stones (24, -4, D:3) a book of Changes (25, 12, D:3) a +0 short sword a +0 chain mail (43, 6, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 4, D:4) a +0 leather armour (3, -22, D:4) 18 stones (11, -4, D:4) 16 stones (21, -38, D:4) a +0 ring mail (30, -23, D:4) 2 stones (31, -29, D:4) 2 stones a +0 robe a +1 dagger of draining (31, -28, D:4) 5 stones (31, -27, D:4) a stone a +0 leather armour a +0 flail (31, -25, D:4) a stone (31, -24, D:4) a stone (31, -23, D:4) a stone (32, -30, D:4) 2 stones a +0 club (32, -29, D:4) a +0 flail a +0 chain mail (36, -9, D:4) the cursed +0 scale mail of Existentialism {Str+3} It affects your strength (+3). It has a curse placed upon it. (40, -36, D:4) a +0 flail (42, -21, D:4) a +2 dagger of draining a +0 robe (43, -27, D:4) a +0 dagger (still there?) Sif Muna's Reference Book on Stolen Souls (still there?) Spells Type Level a - Animate Skeleton Necromancy 1 (44, 2, D:4) a +0 whip Level 5 of the Dungeon [Shop] Koyboexe's Book Shop a book of Alchemy (825 gold) the Compendium of Noxious Boosts (605 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spectral Weapon Hexes/Charms 3 e - Spider Form Transmutation/Poison 3 f - Ring of Flames Charms/Fire 7 a book of Changes (275 gold) a book of Misfortune (220 gold) a book of Flames (385 gold) a book of Changes (275 gold) a book of Geomancy (385 gold) a book of Necromancy (330 gold) a book of Air (385 gold) a book of Maledictions (275 gold) The Papyrus of Greatest Risks and Utility (1545 gold) Spells Type Level a - Controlled Blink Translocation 8 b - Disjunction Translocation 8 a book of Minor Magic (220 gold) (0, 0, D:5) an uncursed amulet of inaccuracy (11, -12, D:5) a +0 shortbow (12, -14, D:5) a +0 club (12, -12, D:5) a +0 whip (14, -14, D:5) a +0 flail (15, -17, D:5) a +0 shortbow (26, -30, D:5) 28 stones (27, -15, D:5) a +0 chain mail (38, -51, D:5) 12 stones (38, -48, D:5) a +0 ring mail (50, -36, D:5) 22 bolts (53, -53, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 9 poisoned needles (4, -38, D:6) 17 sling bullets (10, -31, D:6) a +0 mace a +0 robe (13, -36, D:6) a cursed +0 shield (14, -12, D:6) a cursed +0 morningstar a +0 robe (15, -40, D:6) an uncursed staff of poison (15, -35, D:6) a +0 mace (16, -14, D:6) a cursed +0 hand axe a +0 robe (17, -13, D:6) a +5 halberd of freezing a +0 robe (17, -6, D:6) a cursed +0 halberd a +0 robe (19, -9, D:6) a +4 mace a +0 robe (21, -13, D:6) a +0 dagger (21, -1, D:6) an uncursed staff of conjuration (26, -23, D:6) a +0 whip (37, -37, D:6) the +5 ring mail of Cojumeul {rElec MR+ Stlth-} It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (44, -13, D:6) a +0 ring mail (45, -4, D:6) a +0 dagger a +0 robe (49, -11, D:6) 2 tomahawks (49, -10, D:6) a tomahawk (52, -20, D:6) a +0 shortbow a +0 battleaxe a +0 chain mail (52, -13, D:6) a +0 short sword 4 tomahawks a +0 plate armour (53, -13, D:6) a +0 scale mail (54, -13, D:6) a tomahawk (55, -25, D:6) a cursed amulet of inaccuracy Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (10, 13, D:7) a +0 leather armour (21, 43, D:7) a +0 robe a +0 dagger (25, 42, D:7) a +0 hand axe (32, -16, D:7) a +0 rapier (33, -11, D:7) a +4 dagger a +0 robe (33, -9, D:7) a +0 hand axe (33, -8, D:7) a +0 short sword of venom a +0 chain mail (34, 28, D:7) a +0 flail (37, 32, D:7) 16 stones (44, 7, D:7) a +0 robe (49, 24, D:7) a +0 war axe (50, 13, D:7) 28 sling bullets Level 8 of the Dungeon (0, 0, D:8) 18 gold pieces (0, 1, D:8) a scroll of teleportation (0, 7, D:8) a wolf corpse the Ecumenical Temple