Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, -22, D:1) a +0 whip (3, -21, D:1) a +0 leather armour (4, 13, D:1) a +0 club (8, -18, D:1) a +0 whip (9, 1, D:1) a +0 whip (18, -13, D:1) a +0 dagger (18, 8, D:1) a +0 club a +0 robe (24, -8, D:1) a +0 club (31, -10, D:1) a +0 leather armour (37, 1, D:1) a +0 whip (41, 15, D:1) a +0 helmet (51, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -19, D:2) a cursed -3 club (9, -12, D:2) a +0 robe (11, -20, D:2) a +0 robe (16, -17, D:2) a +0 dagger (21, -15, D:2) a cursed -2 hand axe (45, -12, D:2) a stone (47, -13, D:2) a +0 whip 4 stones (52, 7, D:2) 14 stones (54, 17, D:2) a cursed +0 leather armour (60, -18, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 3, D:3) 19 stones (4, 6, D:3) 16 stones (15, 9, D:3) a +0 dagger (19, -16, D:3) a +0 scale mail (21, -6, D:3) a +0 robe (32, 30, D:3) a +0 short sword (37, 30, D:3) a +0 robe (41, 20, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) 2 tomahawks (5, 15, D:4) 21 stones (6, 26, D:4) a cursed -2 long sword (14, 2, D:4) a +0 mace (14, 15, D:4) a +4 quarterstaff of chaos (33, -6, D:4) a +0 whip (34, 12, D:4) a +0 dagger (37, 10, D:4) a +0 spear (41, -1, D:4) a wand of slowing (22/48) (41, 1, D:4) a +1 robe of magic resistance (48, 0, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) 18 stones (2, -38, D:5) a +0 short sword a +0 dagger a cursed +0 robe a +0 short sword a +0 leather armour a +0 hand axe a +0 ring mail (5, -1, D:5) a +0 mace a +0 club a +0 leather armour a +0 falchion (8, -32, D:5) 17 sling bullets (8, 4, D:5) 20 stones (16, -15, D:5) a +0 hunting sling (24, -19, D:5) a +0 robe (33, 5, D:5) a +0 leather armour (34, -28, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) 7 poisoned needles (5, 4, D:6) a +0 leather armour (18, -13, D:6) a +0 rapier (21, 2, D:6) a stone (21, 4, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 flail 4 tomahawks (21, 5, D:6) 26 stones a +0 scimitar a +0 chain mail (22, 5, D:6) a +0 chain mail (23, 7, D:6) a book of Misfortune (26, 10, D:6) a +0 helmet (28, -1, D:6) a +0 club (36, -22, D:6) a cursed +0 short sword (37, -21, D:6) a +0 shortbow (37, 2, D:6) 13 poisoned needles (42, -28, D:6) a +0 giant club (48, -10, D:6) a +0 ring mail (50, 10, D:6) 23 stones (52, -18, D:6) a scroll of remove curse (52, -17, D:6) a scroll of immolation Level 7 of the Dungeon [Shop] Viech's Food Boutique a royal jelly (22 gold) a beef jerky (16 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) 2 fruits (33 gold) a beef jerky (16 gold) a slice of pizza (16 gold) a beef jerky (16 gold) a slice of pizza (16 gold) a beef jerky (16 gold) (0, 0, D:7) a +0 ring mail (20, 20, D:7) a cursed -2 club (25, 39, D:7) a +5 short sword of venom (26, 39, D:7) a +0 dagger a +0 robe (26, 43, D:7) 16 stones (27, 17, D:7) a +0 dagger a +0 robe (29, 2, D:7) a +0 robe (35, 36, D:7) 2 javelins (35, 40, D:7) a +0 quarterstaff (39, 26, D:7) a +0 leather armour (42, 22, D:7) a +0 giant club (46, 38, D:7) a +0 falchion (59, 17, D:7) a potion of degeneration {!q} Level 8 of the Dungeon [Shop] Zeluv's Antique Weapon Emporium a +0 spear (72 gold) the cursed +1 dagger of Precise Incision {flame, +Inv +Fly rC+ Int+2} (789 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from cold. It lets you turn invisible. It lets you fly. It has a curse placed upon it. a +2 rapier of venom (403 gold) a +0 longbow (108 gold) a +0 arbalest (108 gold) a +0 whip (60 gold) a +0 great mace (156 gold) a +0 battleaxe (156 gold) a +0 short sword (72 gold) a +0 falchion (72 gold) (0, 0, D:8) a +0 mace (4, 2, D:8) 20 poisoned needles (16, 22, D:8) a +0 flail a cursed -2 robe a +1 great sword a +0 robe a +3 short sword a +0 robe a +0 battleaxe a +0 robe a +0 dire flail a +0 robe (17, -31, D:8) a +0 flail a +0 hand axe (17, -30, D:8) a +0 war axe a +0 plate armour (32, 22, D:8) a +0 spear (40, -38, D:8) a +0 cloak (46, -2, D:8) 5 large rocks (47, -36, D:8) the +8 mace of Qesh {crush, rN+ MR+ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. (48, 0, D:8) a +0 giant club (51, -4, D:8) a +0 robe Level 9 of the Dungeon (3, 5, D:9) a +0 war axe a +0 animal skin (8, -18, D:9) a +1 falchion of protection (16, -16, D:9) a +0 hand axe a +0 dagger a cursed +0 robe a +0 hand axe a +0 dagger a +0 robe a +2 battleaxe of venom a +0 chain mail (18, 33, D:9) a +0 chain mail (33, -14, D:9) a +0 dagger a +0 robe (35, 17, D:9) a +4 dagger of chaos a +0 robe (39, -28, D:9) a cursed -3 giant club (44, -22, D:9) a +0 shortbow (44, -12, D:9) a +0 club (45, -8, D:9) a +0 hand axe a +0 dagger a +0 robe (47, 25, D:9) a +0 shortbow (53, -22, D:9) a +0 flail a +0 hand axe a cursed -1 dagger a cursed +0 leather armour a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (1, 0, D:10) a +0 flail (1, 2, D:10) a +0 long sword a +0 plate armour (2, 0, D:10) a +0 flail (6, -3, D:10) a +0 mace a +0 dagger a +0 robe (6, -1, D:10) a +0 club a +0 dagger a +0 robe a +0 halberd a +0 plate armour (17, 36, D:10) a +0 giant club (20, 8, D:10) a +0 mace (21, -7, D:10) 21 bolts (21, 4, D:10) a +0 whip (21, 5, D:10) a cursed -1 spear a +0 scale mail a +0 buckler (22, 5, D:10) a +2 falchion of holy wrath (24, 2, D:10) a +2 dagger of draining a +0 robe (24, 3, D:10) a +0 hand axe a +0 scale mail a +0 dagger a cursed +0 robe (24, 4, D:10) a +0 whip (25, 3, D:10) a +0 dagger of protection a +0 robe (25, 8, D:10) a +0 dagger a +0 robe (25, 9, D:10) a +0 flail (26, 6, D:10) a tomahawk (26, 9, D:10) a cursed +0 club (26, 20, D:10) a +0 hand axe (27, -6, D:10) a book of Changes (27, 6, D:10) a tomahawk (28, 6, D:10) a tomahawk (28, 20, D:10) a +0 club a +0 dagger a +0 robe (28, 21, D:10) a +0 short sword 4 tomahawks a +0 chain mail (33, 0, D:10) a +0 pair of gloves (38, 18, D:10) a cursed -2 giant club (42, 12, D:10) a +0 giant club a +2 robe of magic resistance (48, 4, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (1, 3, D:11) a +1 short sword a +0 hand axe (2, 3, D:11) a +0 morningstar a +0 leather armour a +0 hand axe a +0 chain mail an orc skeleton (6, -2, D:11) 13 gold pieces (9, 16, D:11) a +0 short sword (29, 30, D:11) an uncursed amulet of harm a howler monkey skeleton (30, 30, D:11) a +3 morningstar of freezing a +0 robe (30, 31, D:11) a +2 war axe of electrocution a +0 robe (31, 30, D:11) a cursed +0 falchion a +0 robe the Ecumenical Temple