Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (12, 10, D:1) 18 stones (22, -25, D:1) a +0 whip (22, -10, D:1) a +0 ring mail (27, 5, D:1) 32 stones (32, -30, D:1) a +0 club (32, -23, D:1) a +0 robe (32, -15, D:1) a +0 club (37, -13, D:1) a +0 club a cursed +0 club (38, -15, D:1) a +0 flail (39, -15, D:1) a +0 short sword (41, -35, D:1) a +0 mace (41, 5, D:1) a cursed +0 dagger (42, -13, D:1) a +0 short sword (44, -29, D:1) a +0 spear (44, -28, D:1) a +0 flail (48, -25, D:1) a +0 ring mail (52, -30, D:1) a +0 dagger (53, -5, D:1) a +0 dagger (54, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a -3 ring of strength (10, -13, D:2) a stone (11, -15, D:2) a stone (13, -37, D:2) a +0 naga barding (18, -38, D:2) 9 sling bullets (18, -19, D:2) a +0 club (19, -18, D:2) 2 stones (20, -17, D:2) a stone (20, -10, D:2) 5 stones a +0 short sword (21, -16, D:2) a stone (22, -34, D:2) a +0 dagger (23, -14, D:2) a stone (23, -10, D:2) a stone (25, -12, D:2) a stone (30, -16, D:2) 4 stones a +0 short sword (32, -15, D:2) a stone (40, -19, D:2) a +0 club (45, -15, D:2) a +0 spear 5 stones (46, -13, D:2) a stone (48, -12, D:2) a stone (49, -12, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, 11, D:3) a +0 rapier (2, 25, D:3) a +0 war axe (4, 5, D:3) 12 stones (13, -6, D:3) a +0 trident (16, 8, D:3) 29 sling bullets (22, 2, D:3) a +0 club (22, 28, D:3) a +0 club a +0 leather armour (23, 53, D:3) a +0 trident (24, 39, D:3) a +0 club (24, 53, D:3) a +0 club (32, 47, D:3) a +0 hunting sling 18 stones (39, -6, D:3) a +0 short sword (48, 27, D:3) 21 stones Level 4 of the Dungeon (0, 0, D:4) a +0 trident (2, 1, D:4) an uncursed ring of stealth (10, 17, D:4) a +0 quarterstaff (12, 14, D:4) a +0 short sword a +0 leather armour (15, 12, D:4) a +0 dagger (29, -4, D:4) a +0 leather armour (31, 26, D:4) a +0 hand axe (38, 19, D:4) 22 stones (38, 20, D:4) a +0 giant club (43, -2, D:4) a +0 leather armour (43, 1, D:4) 8 stones Level 5 of the Dungeon (0, 0, D:5) a +4 whip (8, 3, D:5) 2 tomahawks (9, 35, D:5) 15 stones (12, 19, D:5) a +0 dagger a +0 robe (12, 20, D:5) a +0 trident a +0 whip (17, 19, D:5) a +0 dagger (18, 18, D:5) 2 scrolls of enchant weapon a cursed +1 short sword (22, 19, D:5) a +0 morningstar a +0 ring mail a +0 dagger a +0 leather armour (26, 1, D:5) a +0 spear (32, 15, D:5) 25 stones (35, 1, D:5) a +0 hand axe (36, 1, D:5) a +0 short sword (36, 3, D:5) a +0 dagger a +0 robe (37, 2, D:5) a +0 dagger a +0 robe (39, 30, D:5) a +0 shortbow (41, -5, D:5) a +0 helmet Level 6 of the Dungeon (3, -11, D:6) 8 bolts (9, -48, D:6) a +0 hand axe a +0 leather armour of poison resistance (9, -47, D:6) a +0 hand axe (10, -52, D:6) a +0 dagger (10, -49, D:6) a +0 trident a +0 robe (10, -48, D:6) a +0 falchion a +0 leather armour (10, -46, D:6) a +0 dagger a +0 robe of cold resistance (10, -22, D:6) a +0 mace (10, -21, D:6) a +0 mace (10, -20, D:6) a +0 mace (10, -19, D:6) a +2 mace of venom (10, -9, D:6) a cursed -3 mace (11, -21, D:6) a +0 mace (11, -20, D:6) the +0 mace "Mipurph" {holy, Fragile Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It will be destroyed if unequipped. (11, -19, D:6) a +0 mace (11, -18, D:6) the cursed +1 mace of Integrity {freeze, *Slow rF+ Str+8 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It protects you from fire. It lets you see invisible. It may slow you when you take damage. It has a curse placed upon it. (11, -12, D:6) a +3 quarterstaff of chaos (12, -22, D:6) a cursed -3 mace (12, -21, D:6) a +0 mace (12, -20, D:6) a +0 mace (12, -19, D:6) a +0 mace (12, -18, D:6) a +0 mace (13, -40, D:6) a +0 dagger a +0 robe (13, -21, D:6) a cursed -2 mace (13, -20, D:6) a +0 mace (13, -19, D:6) a +0 mace (15, -40, D:6) a +0 dagger a +0 robe (17, -40, D:6) a +1 falchion of holy wrath (17, -39, D:6) a +0 hand axe (19, -6, D:6) 21 stones (24, -13, D:6) 16 bolts (49, -47, D:6) a +0 falchion a +0 chain mail (50, -48, D:6) a +0 dagger a +0 robe (51, -48, D:6) a +0 dagger a +0 robe (53, -47, D:6) a +0 scythe a +0 robe (61, 0, D:6) a -2 pair of gloves Level 7 of the Dungeon (0, 6, D:7) a +0 halberd (0, 7, D:7) a +0 spear (0, 8, D:7) a +0 spear (0, 9, D:7) a +0 halberd (20, 11, D:7) 8 poisoned needles a +0 blowgun (20, 12, D:7) a +0 dagger (21, -9, D:7) a +0 club (21, 11, D:7) 4 stones (22, 11, D:7) a +0 short sword (22, 12, D:7) 2 stones a +0 whip (22, 13, D:7) a poisoned needle (23, 16, D:7) 4 stones (26, 18, D:7) a poisoned needle (27, -6, D:7) a +0 cloak (27, 18, D:7) 5 poisoned needles (36, 1, D:7) a stone (37, 1, D:7) a stone (37, 4, D:7) a stone (38, 1, D:7) a stone (38, 4, D:7) a stone (38, 6, D:7) a +0 short sword (38, 7, D:7) a +0 dagger (38, 8, D:7) a +0 mace a +0 club (38, 9, D:7) a +0 robe a +0 dagger a cursed -1 ring mail (39, 5, D:7) a stone (39, 6, D:7) a stone (39, 7, D:7) a +0 club (40, 7, D:7) 4 stones (40, 14, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 4 needles of confusion (0, 3, D:8) a -3 hunting sling (2, -1, D:8) an uncursed staff of cold (5, 38, D:8) a +0 quarterstaff (7, 18, D:8) a +0 chain mail (7, 20, D:8) a +1 ring mail of fire resistance a +0 trident a +0 giant spiked club a +0 animal skin (7, 21, D:8) a +0 spear a +0 leather armour (7, 22, D:8) a +0 animal skin (7, 23, D:8) a +0 animal skin (7, 26, D:8) a +0 robe a +2 whip of electrocution (8, 15, D:8) a +0 dagger (8, 20, D:8) a +0 robe a +0 dagger (18, 35, D:8) a +0 giant club a cursed -2 giant club (19, 37, D:8) 23 stones (20, 37, D:8) a +0 giant club a +0 giant club a +1 whip of freezing (21, 36, D:8) a +0 war axe (22, 20, D:8) a +0 hand axe (23, 36, D:8) a cursed +0 leather armour a +0 hand axe a +0 scimitar a +0 plate armour (25, 2, D:8) a wand of random effects (17/48) (25, 41, D:8) 7 stones (31, 15, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Miafol's Antique Weapon Shoppe a +5 whip of draining (945 gold) a +1 flail of venom (336 gold) a +0 dire flail (120 gold) a +0 arbalest (135 gold) a +1 quarterstaff of crushing (390 gold) a +5 mace of protection (918 gold) the +11 mace "Tianwuj" {elec, +Fly rF+ Int+4} (2610 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It lets you fly. a +0 great sword (195 gold) a +0 shortbow (90 gold) a +0 war axe (105 gold) a +0 broad axe (120 gold) a +0 long sword (105 gold) (0, 0, D:9) a +0 trident a cursed +0 chain mail (0, 2, D:9) a +0 dagger of electrocution a +0 robe (5, -18, D:9) a +0 giant spiked club (16, -13, D:9) a +0 hand axe (21, 0, D:9) a +0 robe (23, 11, D:9) a +0 battleaxe a +0 chain mail (24, 11, D:9) a +0 flail a +0 chain mail (24, 12, D:9) a +0 flail a +0 leather armour (27, 9, D:9) a +0 dagger (30, -3, D:9) 3 large rocks (30, -2, D:9) a +0 giant club (40, 9, D:9) a +0 giant club (45, 15, D:9) 12 stones (46, 2, D:9) a +0 robe (49, -24, D:9) a book of Maledictions (49, 0, D:9) a +0 leather armour (50, -24, D:9) a book of Changes (51, -10, D:9) a +0 giant spiked club (56, 22, D:9) 23 stones (62, 6, D:9) an uncursed ring of stealth (64, -22, D:9) 14 stones Level 10 of the Dungeon (0, 0, D:10) 7 gold pieces (1, 0, D:10) a potion of curing (8, -5, D:10) a +0 spear (9, -2, D:10) a +0 hand axe a cursed +0 leather armour an orc skeleton (10, 2, D:10) a scroll of immolation (11, 5, D:10) a crystal ball of energy (14, 26, D:10) 3 scrolls of blinking (16, 25, D:10) 18 gold pieces (27, 23, D:10) a scroll of enchant weapon the Ecumenical Temple