Zigma Level 1 of the Dungeon (0, 0, D:1) 25 stones (8, -26, D:1) a +0 dagger (8, -17, D:1) 14 stones (13, -3, D:1) a cursed +0 club (28, 8, D:1) 21 bolts (32, -9, D:1) a stone (35, -3, D:1) a +0 dagger (36, -5, D:1) a stone (39, -22, D:1) a +0 leather armour (40, -25, D:1) a +0 robe (43, -23, D:1) a +0 club (44, -23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger (1, 1, D:2) 12 poisoned needles (3, 28, D:2) a +0 club (3, 32, D:2) a +0 ring mail (4, 28, D:2) a +1 vampiric hand axe a +0 chain mail (7, 22, D:2) a +0 short sword (22, 7, D:2) a +0 whip (35, -3, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 scale mail a +0 dagger a +1 hand axe of electrocution a +0 ring mail a +0 mace (10, -25, D:3) a +0 leather armour (24, -37, D:3) a +0 flail a +0 ring mail (30, -2, D:3) a +0 club (33, -9, D:3) 2 tomahawks (47, -4, D:3) a +0 club a +0 dagger (59, 1, D:3) a cursed -2 club a +0 leather armour Level 4 of the Dungeon [Shop] Eprelaz's Antique Armour Boutique the +1 scale mail of the Centipede {+Blink rPois Int+3 Slay-5} (325 gold) It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. It lets you blink. the +1 leather armour "Qemumu" {+Inv rN+ Str+4 Int-4} (655 gold) It affects your strength (+4). It affects your intelligence (-4). It protects you from negative energy. It lets you turn invisible. a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) (0, 0, D:4) a +0 ring mail (0, 50, D:4) a +0 dagger (still there?) 5 sling bullets (still there?) (9, 34, D:4) a +0 chain mail (11, 49, D:4) a cursed +0 dagger a +0 robe (12, 49, D:4) a +0 hunting sling (14, 13, D:4) a +0 hunting sling a potion of ambrosia (24, 38, D:4) a +0 shortbow (30, 21, D:4) a +0 chain mail (31, 46, D:4) a potion of degeneration {!q} (32, 15, D:4) a +0 cloak Level 5 of the Dungeon (8, 22, D:5) 8 poisoned needles (16, -3, D:5) a cursed -1 flail (16, -1, D:5) a +0 dagger a +0 robe (17, -3, D:5) a +0 hand axe a +0 ring mail a +0 club (27, 0, D:5) 5 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 blowgun 14 poisoned needles (1, 0, D:7) a +0 short sword a cursed -1 short sword a +0 dagger a cursed +0 short sword a cursed -2 dagger a +0 giant club (2, 0, D:7) 2 poisoned needles (7, -12, D:7) a +0 shortbow (27, -2, D:7) a +0 leather armour (34, -22, D:7) 7 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 dire flail (8, -5, D:8) 24 bolts (10, -18, D:8) a book of Changes (12, -47, D:8) 2 potions of degeneration (15, -30, D:8) a +0 leather armour (17, -4, D:8) a +1 whip of electrocution (17, -3, D:8) a +0 club a +0 dagger of electrocution a +0 robe (20, -21, D:8) a cursed +4 war axe a +0 robe (26, -23, D:8) a +2 flail a +0 robe (30, -19, D:8) a cursed +0 dagger a +0 robe (30, -5, D:8) a cursed +0 war axe a +0 robe (30, -4, D:8) a +3 spear a +0 robe (33, -42, D:8) a +0 shortbow (49, -11, D:8) a +1 great mace of protection Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (13, -14, D:9) a +0 short sword a wand of flame (21/48) (14, -22, D:9) a +0 robe (17, -21, D:9) a potion of degeneration {!q} (20, 11, D:9) a +0 falchion (26, -5, D:9) an uncursed staff of power a +0 robe (29, -35, D:9) a +0 giant spiked club a +0 robe (29, -12, D:9) a +0 mace a +0 leather armour (35, -13, D:9) a cursed -1 club a cursed +0 ring mail (38, -12, D:9) a +0 hand axe a cursed +0 plate armour (39, -23, D:9) a book of Cantrips (40, -4, D:9) a +0 dagger (40, -3, D:9) 22 bolts (43, -9, D:9) a +0 flail (46, -33, D:9) a +0 cloak (47, -11, D:9) a cursed +4 trident a +0 robe (48, -22, D:9) a +0 great sword a +0 robe (48, -21, D:9) a +0 halberd (48, -15, D:9) a +0 scimitar (48, -10, D:9) a cursed -2 dire flail a cursed +0 robe (48, -4, D:9) a +0 hand axe a +0 leather armour (54, -4, D:9) a cursed +0 mace a +0 robe a +0 giant spiked club (56, -6, D:9) a cursed +0 hand axe a +0 robe Level 10 of the Dungeon (4, 13, D:10) a wand of slowing (26/48) (5, 24, D:10) a +0 chain mail (6, -2, D:10) a +0 mace (6, 1, D:10) a +0 whip (6, 2, D:10) a +0 flail a +0 scale mail (6, 11, D:10) a +0 dire flail a +0 plate armour (6, 12, D:10) a +0 short sword a +0 plate armour (7, -2, D:10) a +0 halberd of venom a +0 chain mail (7, 1, D:10) a +0 hand axe a +0 ring mail (7, 9, D:10) a +0 dagger a +0 hand axe (7, 11, D:10) a +0 hand axe a +0 ring mail a +0 dire flail a +0 plate armour a +0 trident a +0 leather armour (7, 13, D:10) a +0 club (7, 17, D:10) a +0 short sword a +0 scale mail (7, 19, D:10) a +1 mace of holy wrath (8, 0, D:10) a +0 hand axe of electrocution (8, 9, D:10) a +0 short sword (8, 11, D:10) a +0 whip (8, 13, D:10) a +0 mace a +0 plate armour (28, 13, D:10) a +0 rapier (31, 20, D:10) a wand of flame (26/48) (34, 29, D:10) an uncursed staff of energy (35, -9, D:10) a book of Transfigurations Sif Muna's Almanac of Ensnaring Aid Spells Type Level a - Confusing Touch Hexes 1 b - Swiftness Charms/Air 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Excruciating Wounds Charms/Necromancy 5 f - Yara's Violent Unravelling Hexes/Transmutation 5 (37, 1, D:10) a +0 dagger a +0 robe a +0 club (37, 3, D:10) a +0 dagger 5 tomahawks a cursed +0 ring mail (37, 27, D:10) a +0 giant club (38, 3, D:10) a +1 dagger of draining (39, 1, D:10) a +0 war axe a +0 plate armour (40, -9, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 3, D:11) a +0 giant club (11, -5, D:11) a +0 rapier (30, -17, D:11) a +0 flail (32, -24, D:11) an uncursed ring of see invisible (35, 10, D:11) a +0 hand axe (36, -36, D:11) a stone (37, -36, D:11) 3 stones (39, -36, D:11) 2 stones (39, -35, D:11) a stone (40, -37, D:11) a +0 whip (40, -36, D:11) a stone (41, -36, D:11) a stone (42, -37, D:11) a +0 dagger (42, -36, D:11) 2 stones (44, -36, D:11) 4 stones (45, -12, D:11) a +0 leather armour (46, -8, D:11) a disc of storms (48, -17, D:11) the +2 robe of Vines {NoDeviceHeal Regen+7} It increases your rate of regeneration. (48, 12, D:11) a +0 spear Level 12 of the Dungeon [Shop] Itail's Antique Armour Shop a +0 buckler (90 gold) a +0 buckler (90 gold) the cursed +1 scale mail of the Bouncing Places {rF+ Int+3} (526 gold) It affects your intelligence (+3). It protects you from fire. It has a curse placed upon it. the +3 chain mail of the Cricket {rC+} (670 gold) It protects you from cold. a +0 robe of magic resistance (154 gold) a +0 chain mail (90 gold) a +3 scale mail of poison resistance (460 gold) a +0 plate armour (460 gold) a +2 robe of resistance (754 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) (0, 0, D:12) 23 sling bullets (23, -35, D:12) a +0 cloak (29, -21, D:12) a wand of slowing (42/48) (33, -34, D:12) 3 large rocks (35, -34, D:12) a large rock (46, -28, D:12) a +0 plate armour (46, -8, D:12) a +0 dagger a +3 longbow of flaming a +0 centaur barding (53, -27, D:12) 2 potions of degeneration (55, -47, D:12) a +2 hunting sling of velocity (55, -46, D:12) a +0 cloak Level 13 of the Dungeon (0, 0, D:13) a +0 robe (3, 1, D:13) 19 stones (6, -21, D:13) a wand of flame (27/48) (12, -49, D:13) a +0 shortbow (13, -49, D:13) a +2 shortbow of velocity (13, -48, D:13) a +0 shortbow a +0 shortbow (16, -48, D:13) a +0 shortbow (17, -1, D:13) a +0 pair of gloves (25, -36, D:13) 2 bolts (26, -34, D:13) a +0 shortbow (27, -37, D:13) a bolt (30, -43, D:13) a +0 short sword a +0 arbalest 6 bolts a +0 leather armour (31, -43, D:13) a +0 war axe a +0 chain mail a +0 shield (35, -49, D:13) a +0 battleaxe 13 stones a +0 plate armour (35, -47, D:13) a stone (35, -46, D:13) a stone (36, -45, D:13) a stone (37, -44, D:13) a +3 great mace of holy wrath a +0 plate armour (37, -43, D:13) 3 stones (37, -41, D:13) 2 bolts (37, -40, D:13) a +0 dagger a +0 robe (37, -30, D:13) a +0 morningstar a +0 chain mail (38, -42, D:13) a +0 club a +0 robe a +0 long sword a +0 arbalest 16 bolts (42, -43, D:13) a +3 executioner's axe of freezing a +3 leather armour of cold resistance (42, -39, D:13) a +2 short sword of venom a +0 longbow a +0 leather armour (44, -41, D:13) a +0 battleaxe a +0 chain mail (47, -8, D:13) 22 bolts (50, -12, D:13) a large rock (52, -11, D:13) 5 large rocks (52, -7, D:13) 7 stones (60, -2, D:13) a +1 cloak Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (5, 31, D:14) a +0 giant club (8, -12, D:14) a +0 ring mail (11, -6, D:14) a +0 ring mail (12, 8, D:14) a potion of mutation {!q} (18, 3, D:14) 22 sling bullets (20, -2, D:14) a +0 giant club (29, -5, D:14) 21 stones (32, 16, D:14) a +0 giant club (33, 16, D:14) a +0 giant club (34, 35, D:14) a wand of flame (24/48) (55, -6, D:14) a +0 war axe a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) an arrow (0, 1, D:15) a +0 shortbow (unseen) (0, 2, D:15) a +2 falchion of slicing (unseen) (2, 1, D:15) a +0 giant club (2, 2, D:15) a +0 giant spiked club (still there?) an arrow (still there?) a +2 dagger of freezing (still there?) a +0 short sword (still there?) a cursed +0 chain mail (still there?) (3, 3, D:15) a +0 shortbow 25 arrows a centaur corpse (3, 4, D:15) a +0 shortbow (unseen) (4, -5, D:15) a +0 plate armour (4, 1, D:15) a +0 shortbow 7 arrows (4, 2, D:15) a +0 shortbow (unseen) (4, 4, D:15) a +0 shortbow (unseen) (6, 1, D:15) 15 sling bullets (6, 6, D:15) a +0 short sword (7, 1, D:15) a large rock (7, 2, D:15) a large rock a +0 dagger a +0 robe a scroll of identify 16 gold pieces (8, 2, D:15) a cursed -1 dagger (unseen) (15, 7, D:15) a +0 hand crossbow (15, 15, D:15) 20 stones (16, 24, D:15) a meat ration