Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 0, D:1) 3 stones (4, -2, D:1) a stone (7, -18, D:1) 3 tomahawks (13, -18, D:1) a +0 club (14, -38, D:1) a +0 club a +0 leather armour (15, -31, D:1) a +0 club (22, -39, D:1) a +0 short sword (31, -45, D:1) 23 stones (35, -38, D:1) a +0 dagger (38, -45, D:1) a +0 club (42, -19, D:1) a +0 club (43, -21, D:1) 2 stones (51, -15, D:1) a +0 whip (53, -12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -15, D:2) a +0 club a +0 scale mail (5, -13, D:2) a +0 whip (10, -22, D:2) a +0 hand axe (12, 7, D:2) a +0 whip of electrocution (14, 19, D:2) a +1 vampiric short sword (35, -10, D:2) a +0 club (37, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (6, 31, D:3) a cursed -2 hunting sling (16, 21, D:3) a +0 spear (17, 4, D:3) a +0 falchion (17, 6, D:3) a cursed +0 mace (18, -3, D:3) a +0 club (19, 4, D:3) a +0 hand axe (19, 6, D:3) a +0 spear (19, 28, D:3) a +0 dagger (28, 28, D:3) a +1 dagger of venom a +0 hunting sling 20 stones (28, 47, D:3) a +0 club (30, 25, D:3) a stone (34, -5, D:3) a +0 dagger (34, 38, D:3) 24 bolts (41, 0, D:3) a +0 robe (46, 22, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (47, 22, D:3) a +0 falchion a +0 short sword a cursed -1 leather armour (51, 16, D:3) a +1 robe of magic resistance Level 4 of the Dungeon (0, 0, D:4) an uncursed amulet of inaccuracy (33, 28, D:4) 8 sling bullets (34, 13, D:4) a +0 scale mail (40, -16, D:4) 26 stones (44, -14, D:4) a +0 buckler (44, 0, D:4) a +0 scimitar (47, 17, D:4) a +0 ring mail (49, 8, D:4) a tomahawk (50, 7, D:4) a stone a tomahawk (51, 6, D:4) 2 tomahawks 3 stones (52, 5, D:4) a +0 short sword 24 stones a +0 chain mail a +0 dagger (52, 6, D:4) a +1 dagger of pain a +0 robe a +0 flail (52, 7, D:4) a +0 dagger (57, 4, D:4) 11 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (3, -5, D:5) a +0 hand axe (4, -8, D:5) a +0 large shield (17, 12, D:5) 18 sling bullets (20, -20, D:5) a +0 ring mail (23, -20, D:5) a +0 war axe (36, -28, D:5) a +0 club (37, -6, D:5) a +0 ring mail (48, 2, D:5) a +0 robe (52, -16, D:5) a +0 robe Level 6 of the Dungeon (15, 6, D:6) a +0 giant club (25, -14, D:6) 26 stones (30, 41, D:6) a +0 trident (31, -4, D:6) a +0 dagger (43, 17, D:6) +0 fire dragon scales (54, 5, D:6) 4 tomahawks (54, 26, D:6) a +2 quarterstaff of chaos (55, 26, D:6) a +1 mace of draining (56, 16, D:6) a +0 war axe Level 7 of the Dungeon [Shop] Mycoing's Magic Scroll Shop a scroll of remove curse (48 gold) a scroll of magic mapping (56 gold) a scroll of remove curse (48 gold) a scroll of immolation (56 gold) a scroll of immolation (56 gold) a scroll of fog (32 gold) a scroll of identify (32 gold) a scroll of remove curse (48 gold) a scroll of summoning (152 gold) a scroll of identify (32 gold) a scroll of silence (120 gold) a scroll of teleportation (48 gold) (0, 0, D:7) a book of Cantrips (8, 40, D:7) 21 stones (12, 41, D:7) the cursed +1 mace of Revolt {freeze, *Noise rC++ Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It greatly protects you from cold. It lets you see invisible. It may make noises in combat. It has a curse placed upon it. (18, 23, D:7) a +0 club a +0 leather armour (18, 31, D:7) a cursed +0 club a cursed +0 animal skin (18, 41, D:7) a +0 flail a +0 scale mail (19, 32, D:7) a +0 hunting sling 18 stones a +0 leather armour (22, 26, D:7) 2 stones (30, -4, D:7) a +0 dagger a +0 robe (33, 35, D:7) a cursed -3 club a +0 leather armour (33, 36, D:7) a +0 dagger a +0 robe (34, 36, D:7) a +0 club a +0 leather armour a +0 mace a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 1, D:10) a +0 whip a +0 hand crossbow a +0 club a +0 whip a +0 hand crossbow 30 bolts a +0 club a +0 dagger a cursed -1 dagger a +0 robe a +0 dagger 4 stones (0, 2, D:10) 3 stones a bolt (0, 7, D:10) a stone (0, 8, D:10) a stone (6, 10, D:10) a +0 ring mail (8, -23, D:10) 17 bolts (9, 25, D:10) a +0 whip (17, -13, D:10) a +0 blowgun a +2 dagger of distortion 2 curare-tipped needles (19, -15, D:10) a curare-tipped needle (19, -14, D:10) a curare-tipped needle (20, -19, D:10) 2 curare-tipped needles (34, 25, D:10) a +0 rapier (35, -10, D:10) a +0 shortbow of freezing (36, -10, D:10) a +0 shortbow (38, 21, D:10) a +0 leather armour (43, -10, D:10) the cursed +0 scale mail of the Mackerel {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (43, 9, D:10) a potion of degeneration {!q} (45, -2, D:10) a +0 dagger (45, -1, D:10) a +1 hand axe of chopping a +0 dagger a +0 robe (47, -7, D:10) 29 stones (47, 4, D:10) a +2 dagger of distortion a cursed -2 robe Level 11 of the Dungeon (0, 0, D:11) a +0 spear (1, -3, D:11) a wand of polymorph (0/24) (1, 0, D:11) a +0 spear (1, 1, D:11) a +0 shortbow (2, 0, D:11) a +0 spear (2, 1, D:11) a +0 spear (8, -8, D:11) a cursed -2 ring of evasion (13, -14, D:11) 15 gold pieces (21, -21, D:11) the +10 dagger "Rugicrin" {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. (22, -18, D:11) a +0 dire flail a +0 robe (23, -18, D:11) a +0 flail a +0 robe a cursed +3 hand axe a +0 robe (25, -39, D:11) a +0 ring mail (28, -29, D:11) 29 arrows (29, -17, D:11) 10 gold pieces (29, -16, D:11) a +0 giant spiked club (29, -15, D:11) a +0 halberd a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 whip (5, -9, D:12) a +0 quarterstaff (8, -11, D:12) a +0 robe (12, -29, D:12) 24 stones (15, -28, D:12) an uncursed staff of wizardry (22, -20, D:12) 10 gold pieces (30, -7, D:12) 18 bolts