Zigma Level 1 of the Dungeon (0, 0, D:1) 27 stones (5, -18, D:1) a +0 club (11, -41, D:1) a +0 club (13, -9, D:1) a +0 dagger (28, -43, D:1) a +0 club (35, -39, D:1) 25 bolts (37, -2, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -18, D:2) a +0 whip (9, 15, D:2) 15 bolts (11, -15, D:2) a +0 robe (15, 14, D:2) a +0 dagger (23, 9, D:2) 18 stones (27, -17, D:2) a +0 dagger (32, 9, D:2) a +0 leather armour (33, -14, D:2) a +0 spear (35, 6, D:2) a +0 robe (41, 0, D:2) a +0 hand axe (41, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 stones (2, 12, D:3) a stone (2, 16, D:3) a +0 short sword 3 stones (5, -10, D:3) a +0 club (12, 8, D:3) a +0 whip (13, 9, D:3) a +0 spear (14, -1, D:3) 26 stones (14, 9, D:3) a +2 halberd of protection (15, -6, D:3) a +0 rapier (15, 6, D:3) a +0 dagger (16, -13, D:3) a +0 dagger (16, -2, D:3) a +0 rapier (22, -18, D:3) a +0 dagger a +0 robe a +0 mace (23, -17, D:3) a +0 flail (23, -16, D:3) a +0 whip a +0 leather armour (24, 14, D:3) a +0 spear (25, -3, D:3) 24 sling bullets (25, 6, D:3) a +4 dagger (48, -22, D:3) a potion of degeneration (60, -24, D:3) a +0 dagger (60, -21, D:3) a stone (60, -18, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (2, -20, D:4) 14 poisoned needles (5, -21, D:4) a +0 club (7, 0, D:4) 19 bolts (12, -21, D:4) a +0 club a +0 club a +0 mace a +0 dagger a +0 robe a +0 dagger (32, 10, D:4) the +2 robe of Hide-and-Seek {rF- Regen+ Int+2 Slay+3} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It increases your rate of regeneration. (34, 1, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a cursed amulet of inaccuracy (1, 0, D:5) a book of Maledictions (4, 18, D:5) a +0 war axe (14, 28, D:5) 25 stones (22, 13, D:5) 10 stones (23, 28, D:5) 15 sling bullets (33, 25, D:5) a +0 flail a +0 ring mail (34, 22, D:5) a +0 mace (42, 18, D:5) a +0 robe (51, 17, D:5) a +0 giant club (66, 18, D:5) a +0 falchion (68, 19, D:5) a +0 robe (68, 32, D:5) a +0 mace (71, 38, D:5) a +0 war axe (73, 13, D:5) a +0 leather armour (73, 15, D:5) a +1 spear of piercing Level 6 of the Dungeon (0, 0, D:6) a +0 shield (3, 8, D:6) a +0 leather armour (9, -3, D:6) a +0 giant club (20, -16, D:6) a cursed -1 robe a +3 dagger (20, -14, D:6) a +0 club a +0 whip (22, -12, D:6) a +0 leather armour a +0 trident (28, -3, D:6) a +0 leather armour (33, -11, D:6) a +0 leather armour (33, -10, D:6) a +0 dagger (35, -17, D:6) a +0 scimitar (41, -12, D:6) a +0 club a +0 whip a +0 giant spiked club a +0 spear a +0 spear a +2 short sword of electrocution a +0 hand axe a +0 dagger a +0 war axe a +0 leather armour (41, -11, D:6) a +0 spear a cursed +0 scale mail a +0 buckler a +0 spear Level 7 of the Dungeon [Shop] Fefuffo's Assorted Antiques a +0 longbow (112 gold) a +2 robe of positive energy (367 gold) a potion of cancellation (200 gold) a +0 bardiche (225 gold) a +1 great mace of venom (370 gold) a potion of curing (75 gold) [Shop] Juaps's Food Shoppe a meat ration (70 gold) a meat ration (70 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a slice of pizza (21 gold) a meat ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) a meat ration (70 gold) (4, -7, D:7) a +0 war axe (6, 5, D:7) a cursed -2 giant club (8, 5, D:7) 13 stones (8, 25, D:7) 11 sling bullets (10, 22, D:7) a +0 trident (13, 12, D:7) 10 stones (23, 8, D:7) 15 sling bullets (28, 12, D:7) 23 stones (36, -5, D:7) a +0 short sword (56, 10, D:7) an uncursed staff of death Level 8 of the Dungeon (1, -1, D:8) a +0 dagger (1, 0, D:8) a +0 dagger a +0 robe a +0 halberd (2, -3, D:8) a +1 falchion of flaming (2, -2, D:8) a stone (2, 0, D:8) a stone (3, 7, D:8) a stone (11, 15, D:8) a +0 leather armour (14, -11, D:8) a +0 scale mail (15, 22, D:8) 25 stones (15, 24, D:8) the +3 leather armour "Odeonul" {+Inv Int+4} It affects your intelligence (+4). It lets you turn invisible. a +0 short sword (15, 26, D:8) a +0 robe a +0 dagger (16, 6, D:8) a +0 leather armour a +0 club (16, 25, D:8) a cursed -1 whip (17, 24, D:8) a +0 spear (17, 33, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (19, 25, D:8) a +0 giant club (19, 33, D:8) a +0 war axe (21, -8, D:8) a +0 robe a +0 dagger (21, 11, D:8) a +0 dagger (21, 36, D:8) a +0 giant club (22, -8, D:8) a +0 ring mail a +0 hand axe 27 stones (22, 36, D:8) a +0 spear (24, -20, D:8) a +2 morningstar of protection (26, -19, D:8) a +0 short sword (28, -19, D:8) a +0 lajatang (28, 7, D:8) 15 stones (30, -16, D:8) a +0 scale mail (52, 1, D:8) 16 stones Level 9 of the Dungeon [Shop] Tixt's Distillery a potion of flight (33 gold) a potion of brilliance (44 gold) 2 potions of cancellation (176 gold) a potion of invisibility (88 gold) a potion of flight (33 gold) a potion of degeneration (11 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) 2 potions of lignification (66 gold) a potion of curing (33 gold) a potion of agility (44 gold) (0, 0, D:9) a +0 club (3, -9, D:9) a +0 giant club (3, 7, D:9) a +0 mace a +0 leather armour (4, -3, D:9) a +0 robe (12, -6, D:9) 10 bolts (24, 5, D:9) a +0 dagger (24, 6, D:9) a +0 robe a +0 dagger (25, -16, D:9) a +0 short sword (26, -11, D:9) 8 needles of frenzy (28, 12, D:9) 7 stones (39, 4, D:9) a +0 ring mail a +2 flail of draining Level 10 of the Dungeon [Shop] Hiafisam's Antique Weapon Emporium a +0 dire flail (100 gold) a +5 blowgun (737 gold) a +0 scimitar (100 gold) a +2 short sword of protection (390 gold) the +2 shortbow "Adwotah" {freeze, rF+ MR+} (875 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It affects your resistance to hostile enchantments. a cursed -2 rapier (2 gold) a +0 great mace (162 gold) a +0 hand crossbow (87 gold) a +0 hand axe (75 gold) a +1 falchion of pain (362 gold) [Shop] Muotu Veuse's Book Emporium a book of Debilitation (560 gold) a book of Conjurations (420 gold) a book of Battle (560 gold) a book of Cantrips (280 gold) a book of Fire (910 gold) the Papyrus of Excruciating Necromancy (1614 gold) Spells Type Level a - Corpse Rot Necromancy 2 b - Bolt of Cold Conjuration/Ice 6 a book of Flames (490 gold) a book of Party Tricks (700 gold) a book of Misfortune (280 gold) a book of Air (490 gold) a book of Frost (490 gold) the Grimoire of Supportive Ice (782 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Aura of Abjuration Summoning 5 a book of Ice (910 gold) [Shop] Uraj's Magic Scroll Boutique a scroll of immolation (56 gold) 2 scrolls of identify (64 gold) a scroll of holy word (120 gold) a scroll of amnesia (56 gold) a scroll of vulnerability (120 gold) a scroll of acquirement (832 gold) a scroll of summoning (152 gold) a scroll of remove curse (48 gold) a scroll of vulnerability (120 gold) a scroll of enchant armour (120 gold) [Shop] Acziwn's Quality Used Wands a wand of polymorph (0/24) (26 gold) a wand of flame (0/48) (13 gold) a wand of lightning (0/15) (52 gold) a wand of paralysis (0/24) (26 gold) a wand of acid (0/15) (104 gold) a wand of lightning (0/15) (52 gold) a wand of lightning (0/15) (52 gold) a wand of flame (0/48) (13 gold) a wand of disintegration (0/24) (52 gold) (0, 0, D:10) 12 stones (16, 10, D:10) a +0 dagger (35, -12, D:10) a +0 trident (36, -4, D:10) 5 poisoned needles (41, 6, D:10) 17 sling bullets Level 11 of the Dungeon (0, 0, D:11) a book of Geomancy (10, -23, D:11) 10 stones (12, -1, D:11) 18 bolts (25, 9, D:11) a +0 giant club (26, 8, D:11) a +0 mace (26, 9, D:11) a +0 mace a +0 plate armour (26, 10, D:11) a +0 antimagic hand axe (27, 9, D:11) a +0 flail (27, 11, D:11) a +0 flail (28, 10, D:11) a +0 dagger a +0 robe (36, 13, D:11) a +0 club 3 stones a +0 dagger a +0 dagger a +0 short sword (36, 14, D:11) a poisoned needle a +0 short sword a +0 short sword a +0 short sword (36, 15, D:11) a +0 short sword (37, 14, D:11) a +0 short sword a +0 blowgun 5 poisoned needles a +0 short sword (39, 12, D:11) 6 poisoned needles 2 stones (39, 13, D:11) a stone a +0 short sword (40, 13, D:11) 3 stones (41, 29, D:11) 18 stones (42, 9, D:11) 2 poisoned needles (44, -9, D:11) a +0 short sword (44, 7, D:11) 2 poisoned needles (47, 18, D:11) a book of Maledictions (48, -16, D:11) a +0 shortbow (49, -16, D:11) a +0 shortbow (49, -15, D:11) a +0 shortbow (50, -16, D:11) a +0 shortbow (50, -15, D:11) a +1 shortbow of freezing (56, 18, D:11) a cursed -1 leather armour (57, 28, D:11) 18 stones (60, -18, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a stone (1, -1, D:12) a stone (1, 5, D:12) a +0 falchion 4 stones a +0 dagger (2, 5, D:12) a +0 dagger a stone a +0 ring mail (3, 5, D:12) a +0 dagger (7, -11, D:12) 4 curare-tipped needles (15, 16, D:12) a +0 dagger (22, 9, D:12) a +0 short sword (22, 10, D:12) a +0 mace a +0 plate armour a +0 war axe (25, 6, D:12) 23 sling bullets (34, -1, D:12) a +0 giant club (35, -3, D:12) a +0 giant club (35, -1, D:12) a +0 giant spiked club (37, 9, D:12) the +9 quarterstaff of Tender Mercy {venom, +Blink Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It lets you blink. (39, -27, D:12) the Disquisition on the Volcanoes and Boosts Spells Type Level a - Infusion Charms 1 b - Inner Flame Hexes/Fire 3 a book of Changes a book of Frost (40, -15, D:12) a +0 whip (42, -14, D:12) a +0 troll leather armour (43, -14, D:12) a +0 club (46, -11, D:12) a +0 scale mail a +0 whip (47, -9, D:12) 8 sling bullets (47, 2, D:12) 27 sling bullets (58, -17, D:12) a +0 scale mail Level 13 of the Dungeon (0, 0, D:13) 2 throwing nets (1, -2, D:13) a scroll of silence (4, -4, D:13) a scroll of magic mapping (7, 4, D:13) 15 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (12, 14, Lair:1) 15 stones (14, 26, Lair:1) a +0 hat (15, 2, Lair:1) a +0 chain mail (21, 23, Lair:1) a +3 ring of evasion (24, 31, Lair:1) a +0 robe (27, 33, Lair:1) a +0 scale mail (32, -2, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing (35, 15, Lair:1) a +0 helmet (37, 9, Lair:1) a +0 falchion (38, -1, Lair:1) a +0 glaive a +2 ring mail of cold resistance (39, -4, Lair:1) 6 curare-tipped needles a +0 blowgun a +1 dagger of distortion (42, 5, Lair:1) a +0 spear (42, 24, Lair:1) 12 stones (44, 3, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a spiny frog corpse (2, -37, Lair:2) a spiny frog corpse (skeletalised by now) (4, -40, Lair:2) a cursed -2 chain mail (16, -35, Lair:2) an uncursed ring of ice (18, -31, Lair:2) a +0 club (19, -8, Lair:2) a +0 pair of boots (20, -12, Lair:2) an uncursed staff of cold (21, -20, Lair:2) a water moccasin corpse (22, -2, Lair:2) a scroll of identify (25, -19, Lair:2) an elephant corpse (26, -14, Lair:2) 18 gold pieces