Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -13, D:1) a +0 dagger (5, -18, D:1) a +0 club (8, -10, D:1) a +0 dagger (26, -13, D:1) a +0 club (30, -18, D:1) a +0 club (35, -19, D:1) a +0 scale mail (37, 0, D:1) 11 poisoned needles Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -17, D:2) a +0 trident (7, 4, D:2) a +0 club a cursed -1 whip (17, 17, D:2) a +0 club (26, 10, D:2) a +0 leather armour (27, -8, D:2) a cursed -1 dagger (28, -16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -14, D:3) a +0 club (5, -4, D:3) a +0 trident a +0 club (6, -5, D:3) a +0 club a +0 ring mail a +0 hand axe of freezing (9, 4, D:3) a +0 ring mail a +0 hand axe a +0 trident (10, 3, D:3) a +0 hand axe (21, -8, D:3) a +0 club (22, -23, D:3) a +0 dagger (27, 8, D:3) a +0 mace (28, 12, D:3) a +1 ring of protection a +0 mace (28, 17, D:3) a +2 quarterstaff of chaos (29, 8, D:3) a +0 mace (29, 16, D:3) a +0 mace (30, 17, D:3) a +0 mace (37, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (8, 20, D:4) a +0 spear (8, 24, D:4) a +0 falchion (8, 25, D:4) a +0 dagger a +0 robe (9, 25, D:4) a +0 dagger a +0 leather armour (10, 8, D:4) a +0 flail (10, 27, D:4) a +0 leather armour (14, 7, D:4) a +0 spear (19, 20, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (16, 13, D:5) a cursed +0 ring mail a +0 short sword a +0 chain mail a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 robe (20, 14, D:5) a +0 hand axe (21, 14, D:5) a +0 hand axe a +0 leather armour (22, 14, D:5) a +0 dagger (24, 15, D:5) a +0 leather armour (26, 18, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (7, 22, D:6) a +0 ring mail (11, 39, D:6) a scroll of random uselessness (24, 35, D:6) 22 poisoned needles (24, 37, D:6) a +0 leather armour (25, 16, D:6) a +0 blowgun a +0 whip 17 poisoned needles (26, 16, D:6) a +0 short sword (26, 24, D:6) a cursed -3 club (26, 36, D:6) a potion of mutation (27, 16, D:6) a cursed -2 short sword (29, 39, D:6) a +0 hand axe a +0 plate armour (33, 15, D:6) a poisoned needle (42, 43, D:6) 14 bolts (49, 40, D:6) a cursed +0 giant club (55, 38, D:6) a potion of mutation (63, 8, D:6) the +6 dagger of the Orcish Mines {speed, Dex+5} Attacks with this weapon are significantly faster. It affects your dexterity (+5). Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a cursed -1 robe (11, 31, D:7) a +0 cloak (12, 26, D:7) a +0 hand axe a +0 chain mail (12, 28, D:7) a +0 club (13, -7, D:7) 13 poisoned needles (25, -3, D:7) a +0 ring mail (29, -4, D:7) a +0 hand axe (29, 27, D:7) a +3 dagger (still there?) a vampire mosquito corpse (still there?) (30, 26, D:7) a +0 whip (unseen) (30, 27, D:7) an arrow (31, 27, D:7) a +0 club (unseen) (32, -3, D:7) a necrophage corpse (skeletalised by now) (33, 34, D:7) a scroll of teleportation