Zigma Level 1 of the Dungeon (0, 0, D:1) 15 stones (14, -3, D:1) a stone (14, 18, D:1) 14 stones (15, -5, D:1) a +0 club (15, -4, D:1) 3 stones (22, 0, D:1) 21 stones (22, 4, D:1) a +0 ring mail (36, 15, D:1) a cursed -1 hunting sling (45, -22, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 whip of venom (4, -35, D:2) 24 stones (20, -34, D:2) a +0 robe (20, -1, D:2) a +0 dagger (25, -30, D:2) a +0 club (31, -40, D:2) a +0 robe (45, -39, D:2) a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 club a +0 club a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 leather armour (0, 1, D:3) a +0 flail a +2 ring mail of cold resistance a +0 flail a +0 trident (10, 5, D:3) a +0 dagger (24, -21, D:3) 4 stones (24, -18, D:3) a +0 club (28, -19, D:3) 15 sling bullets (34, -5, D:3) a +0 robe a +0 dagger (37, -32, D:3) a +0 dagger (43, 4, D:3) 9 stones (44, 2, D:3) a +0 scythe a +0 robe (44, 3, D:3) a +0 hunting sling 7 stones (57, -22, D:3) 7 gold pieces (57, -18, D:3) a +1 falchion of holy wrath (58, -23, D:3) 3 tomahawks (59, -24, D:3) 11 gold pieces Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Adal" {Str-5 Int-4 SInv Stlth+} (70 gold) It affects your strength (-5). It affects your intelligence (-4). It lets you see invisible. It makes you more stealthy. the +0 cloak "Peakla Guor" {-Tele rPois rF++ rC+++} (6260 gold) It greatly protects you from fire. It renders you almost immune to cold. It protects you from poison. It prevents most forms of teleportation. the +10 spear "Saedeta" {speed, Str+4 Int-5 Dex+2} (6810 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+2). the +2 robe of the Wheelwright {Str+2 Slay+2} (3030 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (0, 0, D:4) a +0 leather armour (6, -19, D:4) a tomahawk (10, -20, D:4) 2 tomahawks (11, -33, D:4) 7 sling bullets (11, -21, D:4) a +0 whip a +0 whip a +0 dagger (12, -21, D:4) a +0 dagger (12, -20, D:4) a +0 dagger a +0 scale mail (17, -16, D:4) a +0 dagger (18, -16, D:4) a +0 club (18, -15, D:4) a +0 ring mail (18, -14, D:4) a +2 mace of protection (19, -22, D:4) a +0 falchion (25, 6, D:4) a +0 spear (31, -32, D:4) a +0 leather armour (31, -13, D:4) 5 stones (41, -35, D:4) a +0 short sword of venom (45, -26, D:4) 7 tomahawks of returning Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -3, D:5) a +4 quarterstaff of chaos (2, 34, D:5) a +0 flail a +0 ring mail (7, 6, D:5) a +0 dagger a +0 robe a +0 short sword (7, 16, D:5) a +0 scale mail (10, 30, D:5) a tomahawk (11, 31, D:5) 2 tomahawks (11, 32, D:5) a +0 dagger a +0 robe a +0 giant club (12, 9, D:5) a +0 ring mail (12, 32, D:5) a +0 dagger a +2 robe of fire resistance a +0 leather armour (23, 31, D:5) a +3 dagger of holy wrath a +0 hand axe a +2 morningstar of holy wrath a +0 flail a +0 scale mail (30, 13, D:5) a +0 chain mail a +0 club (31, -4, D:5) a +0 giant club (36, -5, D:5) a +0 shortbow (41, 29, D:5) a +0 short sword (43, 24, D:5) 7 poisoned needles (43, 30, D:5) a +0 dagger (43, 31, D:5) a +0 club (48, 25, D:5) a +0 dagger (49, 25, D:5) a +0 flail a +0 leather armour a +0 whip Level 6 of the Dungeon [Shop] Qobrul's Weapon Boutique 4 large rocks (30 gold) a +0 quarterstaff of holy wrath (101 gold) a +0 short sword (33 gold) a +0 war axe (38 gold) 12 stones (13 gold) a +7 flail of holy wrath (476 gold) a +4 mace (275 gold) a +2 hand crossbow of flaming (201 gold) a +0 whip (27 gold) 24 arrows (52 gold) a +3 dagger of protection (213 gold) a +0 battleaxe (71 gold) (0, 0, D:6) a +0 club a +0 club (0, 1, D:6) a +0 club (1, -23, D:6) a +0 club (1, -1, D:6) 2 stones (1, 0, D:6) a cursed -1 club (2, 0, D:6) a +0 club (4, 0, D:6) a stone (5, 0, D:6) a stone (6, 0, D:6) a +0 short sword (9, 0, D:6) a stone (9, 2, D:6) 9 stones (11, 1, D:6) a stone (12, 1, D:6) a stone (13, -11, D:6) a book of Misfortune (15, -12, D:6) 17 stones (15, -1, D:6) 16 stones (15, 0, D:6) 15 stones (16, -13, D:6) a stone (16, -11, D:6) 14 stones (16, -1, D:6) 18 stones (16, 0, D:6) a stone a +0 club (17, -16, D:6) a stone (17, -11, D:6) a stone (17, -10, D:6) 19 stones (17, 0, D:6) 2 stones (18, -17, D:6) a potion of cure mutation {!q} a potion of degeneration {!q} (18, -13, D:6) a +0 club (18, -11, D:6) 10 stones (18, 0, D:6) a +0 spear (18, 1, D:6) a +0 club (19, -13, D:6) 4 stones (19, -11, D:6) 2 stones (19, -10, D:6) a +0 club (19, 0, D:6) 2 stones (19, 1, D:6) a stone (20, -12, D:6) 3 stones (21, -11, D:6) a stone (21, -10, D:6) 13 stones (21, 1, D:6) 2 stones (21, 3, D:6) a +0 club a +0 short sword a +0 dagger a +0 whip (21, 4, D:6) a +0 club (22, -19, D:6) 22 stones (22, -11, D:6) a stone (22, -10, D:6) 2 stones (22, -9, D:6) a +0 club (22, -8, D:6) a stone (22, 4, D:6) a +0 club (23, 0, D:6) 3 stones a +0 club (24, -9, D:6) a +0 club (24, -6, D:6) a +0 club (24, 0, D:6) 2 stones (25, -5, D:6) 14 stones a wand of enslavement (0/24) (25, -4, D:6) a cursed -1 club 13 stones (26, -8, D:6) a stone (26, -4, D:6) a +0 club (27, -45, D:6) a +0 whip (27, -9, D:6) a +0 club (28, -45, D:6) a +0 spear (28, -11, D:6) a stone (29, -11, D:6) a stone (29, -10, D:6) a stone (30, 0, D:6) 15 stones (33, 0, D:6) a +0 club a +0 club the +4 scale mail of Action {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. (34, 0, D:6) a +0 club (40, -36, D:6) a +0 shortbow (42, -3, D:6) a +0 club (44, -43, D:6) a +0 quarterstaff (44, -3, D:6) a +0 club a +0 large shield (44, -2, D:6) a cursed -3 club (46, -3, D:6) a +0 club (47, -3, D:6) a +0 club (48, -4, D:6) a +0 club (48, -3, D:6) a +0 club a cursed -2 club (48, -2, D:6) a +0 short sword (55, -13, D:6) 12 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (3, 2, D:7) a cursed -1 mace a +0 leather armour (3, 3, D:7) a +0 flail a +0 ring mail (3, 4, D:7) a +1 falchion of freezing (3, 5, D:7) a +1 dagger of holy wrath a +0 robe a +0 whip (8, 23, D:7) a +0 club a +0 ring mail (10, 13, D:7) the cursed +0 rapier "Impbane" {flame, rF+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from fire. It has a curse placed upon it. (13, 29, D:7) a +0 ring mail (16, 16, D:7) a +0 falchion (17, 44, D:7) a +0 giant spiked club (21, 0, D:7) a +0 long sword (24, 19, D:7) a +0 hand axe a +0 animal skin (24, 33, D:7) 16 stones (24, 34, D:7) 19 stones (27, 30, D:7) a +0 dagger a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (30, -4, D:7) a cursed +0 club a +1 glaive of venom a +0 chain mail (31, 31, D:7) a +0 robe (34, 42, D:7) 22 stones (36, 31, D:7) a +0 dagger a +0 scale mail (37, 31, D:7) a +0 dagger a +0 robe (37, 32, D:7) a +0 mace (37, 33, D:7) a tomahawk (39, 30, D:7) a tomahawk (40, 28, D:7) a +0 short sword 2 tomahawks a +0 leather armour a +0 short sword a +0 leather armour a cursed -3 short sword a +0 chain mail (40, 29, D:7) 2 tomahawks (41, 29, D:7) a +0 dagger 2 tomahawks (44, 35, D:7) a cursed -1 hand crossbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 club a kobold skeleton (1, 0, D:8) a +0 hand axe a +0 chain mail (1, 1, D:8) a +0 dagger a +0 robe a +0 short sword (2, 4, D:8) 15 poisoned needles (9, 25, D:8) a killer bee corpse (18, 23, D:8) a killer bee corpse the Ecumenical Temple