Zigma Level 1 of the Dungeon (0, 0, D:1) a stone (3, -1, D:1) a +0 short sword 2 stones (6, 12, D:1) 15 stones (13, -6, D:1) 18 bolts (13, -2, D:1) 4 large rocks (22, -16, D:1) 8 curare-tipped needles (22, -7, D:1) a +0 dagger (35, -15, D:1) a +0 club (35, -14, D:1) a +0 dagger (35, -13, D:1) a +0 robe (36, -10, D:1) 26 bolts (36, -8, D:1) a +0 dagger (36, 4, D:1) a +0 dagger (48, -7, D:1) a +0 helmet (49, 1, D:1) a +0 ring mail (52, -5, D:1) a cursed -1 whip (54, 12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace of holy wrath (1, 3, D:2) a +3 quarterstaff of chaos (1, 4, D:2) 2 potions of degeneration {!q} (1, 9, D:2) a +0 mace (2, 9, D:2) a +0 mace (7, 7, D:2) a +0 club (13, -3, D:2) a +0 scale mail (19, 24, D:2) a +0 chain mail (33, 2, D:2) a +0 whip (44, -4, D:2) a cursed +0 club (51, 4, D:2) a +0 helmet (52, -2, D:2) a +0 short sword (52, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 5, D:3) a +0 mace (5, 40, D:3) a stone (7, 15, D:3) a +0 robe (14, 13, D:3) a cursed +0 robe (22, 33, D:3) a +0 pair of gloves (32, -1, D:3) a +0 club (40, 6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 31 stones (2, 19, D:4) the +7 longbow "Gokadoz" {flame, Int+4 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you see invisible. (3, 7, D:4) 10 gold pieces (9, 16, D:4) an uncursed amulet of guardian spirit (11, 1, D:4) 16 gold pieces (13, 5, D:4) a +0 whip (23, -1, D:4) a jackal corpse (23, 8, D:4) a +0 hunting sling (25, 1, D:4) a potion of might (27, 8, D:4) a potion of heal wounds (28, 11, D:4) 15 sling bullets