Zigma Level 1 of the Dungeon (0, 0, D:1) 11 stones (2, 28, D:1) a +0 club (6, 17, D:1) a +0 leather armour (38, -22, D:1) a +0 dagger (38, -12, D:1) a +0 club 4 tomahawks (39, -23, D:1) 23 stones (40, -22, D:1) a stone (40, -5, D:1) a +0 centaur barding (43, -22, D:1) a stone (44, -23, D:1) 19 stones (44, -22, D:1) a stone (44, -6, D:1) a +0 dagger (44, 4, D:1) a +0 whip (45, -11, D:1) a +0 club (45, 11, D:1) 20 sling bullets (66, -10, D:1) a +0 scale mail (68, -15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 0, D:2) a cursed -1 whip (10, -28, D:2) 24 stones (15, -16, D:2) a +0 club (18, 9, D:2) 14 arrows (31, -17, D:2) a +0 club (37, -8, D:2) a +0 whip (39, -6, D:2) a cursed +0 trident (44, -13, D:2) 24 stones (44, -12, D:2) 18 arrows (49, -8, D:2) a +0 whip (51, -10, D:2) a stone a +0 robe (53, -40, D:2) a wand of random effects (31/48) (55, -28, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -3 dagger a +0 hunting sling 16 stones (1, -5, D:3) a +0 short sword (2, -5, D:3) a +0 pair of gloves (3, -7, D:3) a +0 club a +0 ring mail (5, -6, D:3) a +2 robe of the Archmagi (20, -14, D:3) a +0 trident a +1 scale mail of positive energy a +0 morningstar a +0 mace a +0 scythe a +1 robe of magic resistance a +0 club a +0 dagger (20, 1, D:3) 11 stones (25, 5, D:3) 19 stones (33, -26, D:3) a +0 dagger (unseen) (34, -26, D:3) a +0 dagger (still there?) Sif Muna's Papyrus of Toxins (still there?) Spells Type Level a - Sting Conjuration/Poison 1 (51, -26, D:3) 7 tomahawks Level 4 of the Dungeon [Shop] Ipnoos's Weapon Shoppe a +0 rapier (52 gold) a +0 club (13 gold) a cursed +0 long sword (6 gold) 18 bolts (46 gold) a +0 hunting sling (19 gold) the cursed +3 broad axe of Ascent {chop, *Rage rElec MR+} (461 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. It has a curse placed upon it. 15 stones (19 gold) 14 sling bullets (91 gold) a +1 vampiric halberd (247 gold) (0, 0, D:4) a +0 centaur barding (4, 7, D:4) an uncursed staff of poison (5, -31, D:4) a +0 ring mail (5, 0, D:4) a +0 dagger (7, -31, D:4) a +0 hunting sling (11, -27, D:4) 20 stones (11, 13, D:4) 3 potions of lignification (12, 0, D:4) a +0 ring mail (13, -27, D:4) a +0 flail (13, -25, D:4) a +0 war axe (14, -26, D:4) a +0 dagger (15, -37, D:4) a +0 flail of holy wrath (16, -40, D:4) a +0 club (16, 7, D:4) an uncursed amulet of magic regeneration (21, -26, D:4) a +0 dagger (22, -26, D:4) a +0 mace a +0 short sword a +0 dagger a +0 robe (24, -21, D:4) a +1 leather armour of poison resistance (48, -37, D:4) 16 sling bullets Level 5 of the Dungeon (0, 0, D:5) 29 bolts (14, 20, D:5) a +0 quarterstaff (14, 22, D:5) 13 stones (19, -8, D:5) a +0 robe (21, 8, D:5) a +0 giant club (23, -11, D:5) a +0 dagger a cursed +0 robe (24, -7, D:5) a +0 short sword a +0 ring mail a wand of polymorph (6/24) (26, -5, D:5) a +2 hunting sling of freezing (34, 14, D:5) a +4 quarterstaff of chaos (37, 15, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (0, 16, D:6) a +0 club (4, -14, D:6) a cursed +0 leather armour (10, 14, D:6) a +0 robe (13, 37, D:6) 12 stones (14, 31, D:6) an uncursed staff of wizardry (16, 19, D:6) 24 bolts (24, 8, D:6) a +0 chain mail (26, 7, D:6) a +0 flail (29, 7, D:6) a +0 robe (29, 9, D:6) a +0 dagger (40, 1, D:6) a +0 short sword (40, 22, D:6) 12 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 32, D:7) an arrow (0, 33, D:7) an arrow (0, 36, D:7) an arrow (0, 38, D:7) a +0 shortbow 5 arrows (1, 0, D:7) a +0 short sword a +0 leather armour (2, 0, D:7) a +0 mace (8, 24, D:7) a book of Conjurations (19, 37, D:7) a +0 quarterstaff (19, 39, D:7) a wand of random effects (24/48) (21, 27, D:7) a +0 giant spiked club (22, 32, D:7) a +0 spear 23 stones (23, 23, D:7) a +0 club (23, 31, D:7) a +0 whip (27, 31, D:7) a +0 spear (29, 3, D:7) 14 stones (29, 20, D:7) a +0 robe (32, 19, D:7) a +0 giant club a +0 giant club (34, 1, D:7) 13 stones (34, 20, D:7) 4 needles of confusion (37, 17, D:7) a +0 giant club Level 8 of the Dungeon (2, -6, D:8) a +0 short sword (2, 4, D:8) a cursed -3 short sword a +0 ring mail (13, 15, D:8) a +0 leather armour (20, 6, D:8) a +0 hand axe a +0 scale mail (23, 19, D:8) a stone (24, -3, D:8) a +0 leather armour (25, 18, D:8) a stone (25, 19, D:8) a stone (27, -15, D:8) a +0 war axe (28, -21, D:8) a +0 dagger (28, -12, D:8) a +0 robe a cursed -3 spear (28, -10, D:8) a +0 robe a cursed +0 dagger (29, 18, D:8) a +2 falchion of holy wrath 12 stones (29, 19, D:8) a +0 dagger a +0 robe (30, -22, D:8) a +0 hand axe (30, 19, D:8) a +0 dagger 25 stones a +0 leather armour (31, -23, D:8) a +0 hand axe (31, -21, D:8) a +0 hand axe (32, -22, D:8) a +0 hand axe (38, -7, D:8) 2 tomahawks of returning (38, 18, D:8) a stone (40, 20, D:8) 2 stones (41, -15, D:8) a +5 war axe a +0 robe (41, -14, D:8) a +0 flail (41, 16, D:8) 2 stones (42, 15, D:8) a +0 whip a stone (45, 15, D:8) 21 stones (46, 15, D:8) a +0 spear (47, 15, D:8) a +0 whip (49, -10, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Nyaqaumn's Weapon Boutique a +0 falchion (39 gold) the +11 hunting sling "Tyskulehi" {flame, rF+ Str+4 Dex+2} (1095 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+2). It protects you from fire. 13 stones (16 gold) a +0 club (13 gold) a +0 spear (39 gold) the +7 hunting sling of Sorug {speed, Str+3} (686 gold) Attacks with this weapon are significantly faster. It affects your strength (+3). 19 stones (24 gold) a +0 glaive (84 gold) a +3 trident of venom (275 gold) a +1 spear of venom (137 gold) a +3 dagger (247 gold) the cursed +0 mace "Werhu" {flame, Dex+3} (204 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. (0, 0, D:9) a scroll of enchant armour (0, 21, D:9) a +0 short sword (2, 2, D:9) a +0 club (3, 8, D:9) a +0 dagger (6, 40, D:9) 16 arrows (14, 17, D:9) 19 sling bullets (20, 38, D:9) a +0 leather armour (21, 4, D:9) a wand of flame (17/48) (29, 8, D:9) a +0 trident (33, 1, D:9) 22 sling bullets