Zigma Level 1 of the Dungeon (0, 0, D:1) 16 stones (4, 14, D:1) 23 stones (5, 18, D:1) a +0 chain mail (8, 2, D:1) a +0 club (12, 1, D:1) a +0 robe (12, 20, D:1) a +0 club (15, 10, D:1) a +0 short sword (17, 16, D:1) 20 sling bullets (18, -3, D:1) 25 stones (24, 2, D:1) a +0 club (28, 26, D:1) 27 bolts (33, 21, D:1) a +0 short sword of holy wrath (35, -5, D:1) a +0 dagger (35, -3, D:1) a +0 club (39, 3, D:1) 19 stones (39, 17, D:1) a +0 dagger (43, -6, D:1) 23 poisoned needles (43, 11, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 whip (3, 10, D:2) 14 stones (3, 12, D:2) a cursed +0 scale mail (8, -11, D:2) an uncursed staff of power (10, 25, D:2) a +0 spear (17, 19, D:2) 14 arrows (21, -7, D:2) a cursed +0 leather armour (24, -2, D:2) a +0 short sword (26, 17, D:2) a +0 club 16 stones (27, 18, D:2) 15 stones (33, -4, D:2) a +0 club Level 3 of the Dungeon (4, 29, D:3) a +0 leather armour (5, 29, D:3) a +0 vampiric dagger (11, 5, D:3) 2 stones (11, 22, D:3) a +0 club (12, 41, D:3) a +0 club (14, 36, D:3) 14 stones (18, 31, D:3) 18 stones (18, 44, D:3) 31 bolts (25, 40, D:3) 10 arrows (27, 13, D:3) a stone (27, 14, D:3) 2 stones (29, 0, D:3) a -3 ring of slaying (30, 10, D:3) a cursed +0 club a +3 mace a +0 ring mail (36, 42, D:3) a +0 quarterstaff (42, 12, D:3) a +0 dagger (43, 14, D:3) a +0 short sword (53, 27, D:3) a cursed -2 dagger (63, -4, D:3) a +0 long sword of distortion Level 4 of the Dungeon (0, 0, D:4) a +0 mace (10, -32, D:4) a +1 mace of crushing (11, -32, D:4) a +0 dagger a +0 short sword a +0 leather armour (11, -9, D:4) a +0 trident (18, -29, D:4) a +0 rapier (24, -32, D:4) a +0 spear (24, -20, D:4) a +0 leather armour (25, 16, D:4) a +0 rapier (38, -17, D:4) 18 stones (41, -19, D:4) a +0 falchion (53, -13, D:4) 15 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -1, D:5) a +0 hand axe (5, 13, D:5) a +4 whip (6, 10, D:5) a +0 dagger a +0 robe (6, 14, D:5) a +0 dagger (6, 23, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a cursed -2 club (7, 12, D:5) a +0 flail of draining a +0 ring mail (10, 3, D:5) a +0 spear (12, 22, D:5) 14 arrows (22, -4, D:5) a +0 dagger a +0 robe a +0 hand axe (22, -3, D:5) a +0 flail a +0 club a +0 leather armour (23, -9, D:5) a +0 whip of flaming a +0 robe of fire resistance (24, -9, D:5) a +0 animal skin (29, 20, D:5) a +2 halberd of protection a +0 robe (39, 27, D:5) a +0 scythe a +0 robe (43, -8, D:5) a +0 robe Level 6 of the Dungeon [Shop] Paagadonk's Antique Armour Emporium a cursed +0 scale mail (63 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) a +0 leather armour (42 gold) a +0 chain mail (94 gold) a +0 chain mail (94 gold) a +0 cloak (94 gold) a +0 cloak (94 gold) (0, 0, D:6) 20 stones (1, -4, D:6) 22 stones (5, -1, D:6) 25 stones (8, -3, D:6) a +0 short sword (10, 0, D:6) a +0 war axe (16, 9, D:6) 3 needles of confusion (21, 4, D:6) a +0 leather armour (26, 38, D:6) a +0 pair of boots (27, 11, D:6) a +0 flail a +0 chain mail a +0 whip (27, 30, D:6) a +0 scale mail (28, 39, D:6) a +0 leather armour (31, 28, D:6) 13 stones (32, -6, D:6) a +0 trident (33, -6, D:6) a +0 club a cursed -1 dagger a +0 mace a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 dagger (33, 29, D:6) a +0 scale mail a +0 halberd (33, 30, D:6) a +2 dagger of protection (48, 18, D:6) a +0 leather armour (58, 5, D:6) a +0 dagger (68, 34, D:6) a +0 halberd (68, 35, D:6) a +0 whip (69, 12, D:6) 26 bolts (69, 42, D:6) 31 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed -2 arbalest (5, -22, D:7) a +2 morningstar a +0 robe a +3 great sword of freezing a +0 robe a +0 scimitar a +0 robe (6, -22, D:7) a +0 great sword a +0 robe (7, -24, D:7) a +0 leather armour (8, -18, D:7) 8 sling bullets (11, -25, D:7) a +0 buckler (12, -29, D:7) 22 stones (20, -13, D:7) 19 arrows a +0 shortbow (21, -15, D:7) an arrow (22, -27, D:7) a +0 war axe a +0 leather armour (29, -20, D:7) a +0 giant club (37, 6, D:7) a +0 quarterstaff (43, 0, D:7) a stone (43, 2, D:7) a +0 dagger (43, 3, D:7) 4 stones (43, 4, D:7) a +0 short sword 4 stones (43, 7, D:7) a +0 dagger (49, 18, D:7) a +0 giant spiked club (55, 12, D:7) a +0 giant club (56, 5, D:7) a +0 whip a +0 leather armour (56, 8, D:7) a +0 dagger (56, 9, D:7) a +0 giant club (57, 8, D:7) a +0 leather armour (57, 9, D:7) a +0 hand axe a +0 leather armour (57, 11, D:7) a +0 club (58, 6, D:7) a +0 ring mail (58, 9, D:7) a +0 halberd a +0 plate armour a +0 chain mail (58, 10, D:7) a +0 giant spiked club a +0 whip a cursed +0 leather armour a +0 club (58, 11, D:7) a +0 whip (59, 9, D:7) a +0 club a +0 club a cursed +0 leather armour (59, 10, D:7) a +0 halberd (59, 11, D:7) a +0 whip (60, -6, D:7) a +0 shortbow 10 arrows (60, 10, D:7) a cursed -3 short sword (60, 11, D:7) a +0 spear (63, 1, D:7) a +0 club a cursed +0 robe Level 8 of the Dungeon [Shop] Afaxt's Assorted Antiques a +0 triple crossbow (210 gold) a scroll of identify (42 gold) a +0 whip (52 gold) a potion of haste (210 gold) a +2 flail of protection (340 gold) the +0 chain mail "Haysm" {+Inv Int-4 Stlth+} (270 gold) It affects your intelligence (-4). It lets you turn invisible. It makes you more stealthy. 2 potions of brilliance (168 gold) a +1 flail of protection (235 gold) (0, 0, D:8) 19 poisoned needles (4, 5, D:8) 6 stones (12, 1, D:8) 2 silver tomahawks (13, 19, D:8) a book of Callings (23, 34, D:8) a +0 spear a +0 animal skin (24, 19, D:8) a +0 mace (25, 19, D:8) a +0 dagger a +0 leather armour (26, 19, D:8) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe a +0 whip (27, 19, D:8) a +0 dagger a +0 robe a +0 short sword a cursed +0 leather armour a +2 mace of protection a +0 leather armour (29, 33, D:8) a book of Maledictions (30, 19, D:8) a sling bullet (31, 7, D:8) an uncursed amulet of the gourmand (32, -24, D:8) 14 stones (33, 31, D:8) 28 stones (40, 9, D:8) a +0 quarterstaff (40, 13, D:8) 18 stones (49, 9, D:8) a +1 flail of draining Level 9 of the Dungeon [Shop] Ownyuc's General Store 20 stones (30 gold) a scroll of enchant weapon (112 gold) 24 stones (36 gold) 14 bolts (42 gold) a wand of acid (10/15) (420 gold) a potion of curing (45 gold) 2 throwing nets (90 gold) a scroll of fog (30 gold) a wand of iceblast (8/15) (180 gold) a potion of cancellation (120 gold) the cursed +1 scale mail of Unambiguity {SInv Stlth+} (300 gold) It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (0, 0, D:9) a +0 ring mail (8, 28, D:9) a +0 giant club a +0 giant club (17, 32, D:9) the +5 ring mail of Bitterness {*Slow +Blink rElec rPois} It insulates you from electricity. It protects you from poison. It lets you blink. It may slow you when you take damage. (21, 10, D:9) a +4 dire flail of protection {god gift} (22, 10, D:9) a +0 giant club a +0 giant spiked club (23, -1, D:9) a +0 arbalest (26, 31, D:9) a +0 flail a +0 flail (27, 28, D:9) a +0 giant club (29, 6, D:9) a +0 dagger a +0 robe (30, -11, D:9) a +0 trident (30, 5, D:9) a +0 dire flail a +0 plate armour a +2 trident of flaming a +0 leather armour (30, 6, D:9) a +0 mace (30, 28, D:9) 16 arrows (31, 20, D:9) a +0 ring mail (33, -5, D:9) a +0 dagger a +0 robe (34, -7, D:9) a +0 dagger a +0 hand axe (34, -6, D:9) a +0 club a +0 chain mail (34, -5, D:9) a +0 dagger a +0 scale mail (34, 13, D:9) 2 tomahawks a -5 ring of dexterity (35, 13, D:9) a +0 hand axe a +0 short sword a +0 scale mail a +0 hand axe a +1 dagger of venom a +0 leather armour (36, 13, D:9) a +0 hunting sling a +3 falchion of holy wrath 16 sling bullets a +3 leather armour of cold resistance (41, 12, D:9) a sling bullet (42, 16, D:9) a sling bullet (47, 15, D:9) 9 poisoned needles (53, 10, D:9) 14 sling bullets (53, 33, D:9) 18 arrows (60, 29, D:9) a +0 hand axe (64, 25, D:9) a +1 short sword of holy wrath (66, 25, D:9) the +1 long sword of Internal Strife {pain, MP+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your magic capacity (+9). Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, -24, D:10) a +0 mace (3, -57, D:10) a +0 hand axe (7, -39, D:10) a +0 dagger (unseen) (7, -35, D:10) a +0 dagger (unseen) (10, -37, D:10) a scroll of enchant weapon a scroll of torment (11, -18, D:10) a +0 shortbow 12 arrows (12, -18, D:10) 4 poisoned needles (12, -10, D:10) a +0 dagger a +0 blowgun 3 curare-tipped needles (13, -15, D:10) 27 stones (13, -10, D:10) a +0 short sword a +0 leather armour a +0 short sword 2 stones (13, -9, D:10) a +0 whip (13, -8, D:10) a curare-tipped needle a stone (13, -3, D:10) a stone (14, -19, D:10) a +0 dagger a +0 robe (14, -10, D:10) a +0 short sword (15, -38, D:10) a +0 dagger (15, -22, D:10) a +0 shortbow 29 arrows (15, -21, D:10) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 dire flail a +0 giant spiked club (15, -19, D:10) a +1 dagger of draining a +1 robe of magic resistance (15, -15, D:10) 2 arrows (16, -38, D:10) a +0 dagger a +0 scale mail (16, -23, D:10) a +0 dagger a +3 ring mail of cold resistance (17, -25, D:10) a +0 leather armour (18, -27, D:10) a +0 club (18, -26, D:10) a cursed -1 club (18, -24, D:10) a +0 dagger a +0 robe (19, 3, D:10) a +0 whip (21, -30, D:10) a +0 robe (21, -10, D:10) the +8 great sword of Invincibility {flame, rC++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. (22, -29, D:10) a +0 war axe (26, -37, D:10) a +0 trident a tomahawk a +0 dagger a +0 leather armour a +0 halberd a +0 chain mail a +0 mace a +0 robe (27, -37, D:10) a +0 battleaxe a +0 plate armour a +0 club a +0 dagger a +0 short sword a +0 chain mail (27, -20, D:10) a +0 giant spiked club (29, -37, D:10) a tomahawk (32, -11, D:10) a +0 halberd a +0 chain mail (33, -18, D:10) a +0 dagger a +0 robe (34, -23, D:10) a +0 whip 19 stones (34, -22, D:10) a +0 club a +0 dagger a +0 robe (36, -22, D:10) a +0 dagger (43, -15, D:10) an arrow (44, -16, D:10) an arrow (45, -16, D:10) an arrow (49, -15, D:10) a +0 shortbow 19 arrows (50, -15, D:10) 2 arrows Level 11 of the Dungeon (0, 0, D:11) 16 stones (1, -11, D:11) 8 arrows (1, 4, D:11) a +0 shortbow 18 arrows (2, 0, D:11) an arrow (2, 15, D:11) the +2 robe "Vucuar" {rN++} It greatly protects you from negative energy. (10, -11, D:11) a +0 giant spiked club (15, -16, D:11) 5 tomahawks (16, -15, D:11) 11 arrows (26, 22, D:11) a +0 hunting sling (35, 11, D:11) a +0 chain mail (37, 23, D:11) a cursed +3 war axe of freezing a cursed +0 robe (40, 13, D:11) a +0 mace a +0 robe (41, 13, D:11) a +3 war axe a +0 robe a +3 mace a +0 robe (45, -2, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 robe (6, 19, D:12) a +0 leather armour (11, 10, D:12) a +0 whip (11, 19, D:12) an arrow (11, 21, D:12) an arrow (12, 0, D:12) a +0 whip (14, 0, D:12) a +0 giant club a +0 giant club (16, -14, D:12) a +0 scythe (16, -8, D:12) a +0 long sword a +0 leather armour (16, 21, D:12) 4 arrows (17, 17, D:12) 15 sling bullets (17, 21, D:12) a +3 great sword a +0 robe a +3 long sword a +0 robe a +0 shortbow 16 arrows (18, 20, D:12) a +0 spear a +0 robe (18, 21, D:12) a +0 spear a +0 robe (19, -8, D:12) a +0 scale mail (34, 13, D:12) a large rock (36, 11, D:12) a +0 trident (36, 13, D:12) 3 large rocks (40, 9, D:12) a +0 robe (41, 7, D:12) 30 stones (55, -9, D:12) a +0 dagger (56, 3, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a +0 dire flail (4, -3, D:13) 22 stones (8, -24, D:13) a cursed +0 falchion (9, 3, D:13) a +0 dagger a +0 leather armour (10, -3, D:13) a +2 demon blade of venom (10, 3, D:13) a +0 flail a +0 dagger a +0 robe (12, 5, D:13) the +7 chain mail "Atol" {rCorr Str+3} It affects your strength (+3). It protects you from acid and corrosion. (13, -22, D:13) a +0 chain mail (13, -21, D:13) a cursed +0 glaive a +0 chain mail (25, -11, D:13) a +0 whip (27, -11, D:13) 17 bolts (27, -2, D:13) a +0 club a +0 club a +0 club (30, 2, D:13) a +0 morningstar (42, -28, D:13) a +0 giant club a +0 giant spiked club (46, -7, D:13) an arrow (48, -5, D:13) a +0 mace of protection a +0 shortbow 15 arrows (49, -4, D:13) 2 arrows (50, -2, D:13) 20 stones (54, -2, D:13) a +0 dagger (60, 9, D:13) a +0 blowgun Level 14 of the Dungeon (0, 0, D:14) a +0 morningstar (2, 20, D:14) 25 stones (3, -15, D:14) the +1 leather armour of Courage {rElec MR+ Int+2} It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (4, -14, D:14) a +2 pair of boots (4, 5, D:14) a vampire mosquito corpse (5, -8, D:14) a +0 shield (10, -3, D:14) 17 sling bullets (11, -17, D:14) a +0 quarterstaff (11, 15, D:14) the +7 quarterstaff of Guile {venom, rElec MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your resistance to hostile enchantments. (12, -19, D:14) 12 arrows a +0 shortbow (15, -18, D:14) an arrow (23, -19, D:14) 5 large rocks (26, -4, D:14) a +0 flail (unseen) (27, -5, D:14) an arrow a stone a scarf of repulsion {god gift} (28, -5, D:14) a +0 whip a +0 dagger a +0 leather armour a +0 shortbow a +0 shortbow 25 arrows a +0 short sword (29, -7, D:14) an arrow (29, -6, D:14) 45 arrows (still there?) a +0 shortbow (still there?) (29, -5, D:14) 30 arrows (still there?) 20 gold pieces (still there?) (29, -4, D:14) 3 stones (31, -11, D:14) a kobold corpse (33, -16, D:14) a +0 scimitar (unseen) (37, -16, D:14) 3 tomahawks the Ecumenical Temple