Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -7, D:1) a +0 dagger (1, -3, D:1) a stone (4, 19, D:1) a +0 dagger (5, 11, D:1) a stone (5, 17, D:1) a +0 dagger a +0 hand axe a +0 dagger (5, 18, D:1) a +0 club 2 stones (5, 21, D:1) a cursed +0 dagger (7, 22, D:1) a +0 dagger (13, -10, D:1) a +0 club (17, 13, D:1) a +0 whip (26, 12, D:1) a +0 club (32, 2, D:1) a +0 leather armour (33, 2, D:1) 20 arrows (34, 7, D:1) a +0 mace a +0 dagger (38, 21, D:1) a +0 whip (41, 18, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 17 stones (1, -26, D:2) a +0 club (21, -12, D:2) a +0 scythe a +0 robe (23, -5, D:2) a +0 club (28, -11, D:2) a +0 mace (29, -10, D:2) a +3 quarterstaff of chaos a +0 cloak (41, 10, D:2) a +0 club (42, 12, D:2) a +0 dagger (49, 5, D:2) a +0 club (53, -4, D:2) a +0 dagger (62, -11, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -2 short sword (4, 47, D:3) 11 sling bullets (7, 12, D:3) a cursed -2 flail (7, 20, D:3) a +0 robe (9, -3, D:3) a +0 club a +0 ring mail a +0 club a +0 ring mail (11, 12, D:3) a +0 falchion (14, 20, D:3) 23 arrows (16, 4, D:3) 6 needles of sleeping (27, 25, D:3) 13 arrows (30, -6, D:3) a +0 dagger (33, 4, D:3) a +0 whip (33, 6, D:3) a +0 helmet (34, 1, D:3) 8 stones (36, 39, D:3) 3 tomahawks Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 short sword "Puwebefe" {pierce, *Slow +Rage rC+} (2640 gold) It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. It may slow you when you take damage. the +1 hunting sling "Fabrueheq" {freeze, rC+ Stlth+} (2450 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. the ring "Seffo" {rF+ AC+2 Dex+3 Stlth+} (3310 gold) [ring of protection] It affects your AC (+2). It affects your dexterity (+3). It protects you from fire. It makes you more stealthy. the +1 short sword of Destiny {speed, +Blink rF++ MR+ Str-4} (4270 gold) Attacks with this weapon are significantly faster. It affects your strength (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. (5, -12, D:4) a potion of magic (5, -6, D:4) a +0 club (6, 1, D:4) a cursed +0 quarterstaff Level 5 of the Dungeon [Shop] Bijiop's Antique Weapon Boutique a +0 scimitar of holy wrath (294 gold) a +0 quarterstaff (128 gold) a +0 great mace (208 gold) a +0 spear (96 gold) a +0 trident (112 gold) a +0 great sword (208 gold) a +0 arbalest (144 gold) a +0 blowgun (80 gold) a +0 falchion (96 gold) a +0 spear (96 gold) (0, 0, D:5) a +0 whip (5, 7, D:5) a +0 club (10, 16, D:5) the +0 helmet of the Midnight Sun {rPois MR+ rCorr Dex+7} It affects your dexterity (+7). It protects you from poison. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (13, 4, D:5) a +0 dagger a +0 robe (16, 4, D:5) a +0 dagger a +0 robe (17, 5, D:5) a +0 hand axe (21, -1, D:5) a +0 ring mail a +0 hand axe (25, 9, D:5) a +0 dagger (25, 32, D:5) 24 sling bullets (33, 17, D:5) a +0 dagger (33, 19, D:5) 12 stones (35, 15, D:5) a +0 ring mail (39, 19, D:5) an uncursed staff of earth (41, 27, D:5) a +0 hand axe a +0 leather armour (42, 27, D:5) a +0 mace a +0 scale mail a cursed +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Niciluig's Weapon Shop a +2 war axe of flaming (183 gold) a +0 rapier (40 gold) the +8 falchion of the Lumpy Dreams {slice, rPois Int+4 Dex+4} (725 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from poison. 22 arrows (44 gold) a +0 short sword (30 gold) a cursed +0 quarterstaff (30 gold) a +0 rapier (40 gold) a +0 quarterstaff (40 gold) 7 curare-tipped needles (42 gold) (0, 0, D:6) a +0 whip a +0 scale mail a +0 flail (1, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 short sword (4, -1, D:6) a +0 helmet (4, 2, D:6) a +0 whip (5, 7, D:6) a +0 hand axe (6, 1, D:6) a +0 chain mail (15, -5, D:6) a +0 rapier (29, 13, D:6) 23 bolts (39, 23, D:6) a +0 short sword (44, 28, D:6) a +2 shortbow of flaming 11 arrows (47, 34, D:6) an arrow (52, 6, D:6) a +0 spear (63, 24, D:6) a cursed -2 glaive a +0 chain mail (63, 25, D:6) a +0 mace (64, 26, D:6) a +0 whip (74, 12, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) 26 stones (20, 3, D:7) 22 arrows (25, -11, D:7) a +0 hunting sling (29, 38, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 animal skin (1, -11, D:8) a +0 pair of boots (1, -5, D:8) a +0 ring mail (15, -20, D:8) a +0 shortbow 14 arrows (17, -18, D:8) an arrow (17, 4, D:8) a large rock (17, 13, D:8) a +0 pair of boots (20, -15, D:8) an arrow (20, -14, D:8) an arrow (21, -14, D:8) 4 arrows (22, -13, D:8) an arrow (23, -8, D:8) the +8 whip "Ypasits" {holy, *Slow rElec rC- Str+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It makes you vulnerable to cold. It insulates you from electricity. It may slow you when you take damage. (27, -23, D:8) a +3 dagger a +0 robe (41, -13, D:8) a +0 leather armour (48, -8, D:8) a +0 falchion (53, 7, D:8) 19 stones (55, 8, D:8) a +0 dagger (56, 9, D:8) a +0 war axe (59, -15, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail (1, -2, D:9) a +0 whip (2, -2, D:9) a +0 war axe a +0 leather armour (5, 10, D:9) 20 stones (20, 19, D:9) a +0 robe (23, 14, D:9) a +0 club (24, 37, D:9) a +0 ring mail (25, 37, D:9) 11 gold pieces (28, -4, D:9) a +0 trident (30, 13, D:9) 18 sling bullets (32, 33, D:9) a +0 hand axe (33, 4, D:9) a -2 ring of protection (38, -2, D:9) a +6 hand axe a cursed -2 robe (39, -2, D:9) a +1 great sword of slicing a +0 robe (41, 14, D:9) a +0 troll leather armour (42, -3, D:9) a +0 falchion a +0 robe (44, 20, D:9) a +0 whip (47, 9, D:9) a +0 mace (54, 10, D:9) 8 stones (54, 24, D:9) a +0 scale mail (55, 26, D:9) a book of Frost Level 10 of the Dungeon (0, 0, D:10) a +0 spear (2, -3, D:10) a +0 spear a +0 ring mail (2, -2, D:10) a +0 spear a +0 halberd (2, -1, D:10) a +0 flail (3, 32, D:10) a +0 falchion a +0 leather armour (4, 32, D:10) a +0 short sword (5, 32, D:10) a +0 battleaxe a +0 plate armour (6, 13, D:10) a +0 blowgun (7, 8, D:10) a +0 plate armour (12, 16, D:10) 25 arrows (15, 1, D:10) a +0 robe (25, 22, D:10) 14 sling bullets (30, -6, D:10) a +0 flail a +0 war axe a +0 whip a +0 scale mail (41, 2, D:10) a +0 dagger a +0 robe (41, 4, D:10) a +0 ring mail (42, 4, D:10) a wand of disintegration (0/24) (49, -9, D:10) a +0 spear (51, -2, D:10) 12 arrows (57, 9, D:10) a cursed +0 leather armour Level 11 of the Dungeon (7, -11, D:11) a +0 chain mail (7, -2, D:11) 16 bolts (8, -6, D:11) a wand of random effects (20/48) (11, -14, D:11) a +0 flail (12, 9, D:11) a +0 club (13, 8, D:11) a stone (14, 3, D:11) a stone (14, 4, D:11) a stone (14, 5, D:11) a stone (14, 6, D:11) a stone (14, 7, D:11) a stone a +0 short sword a +0 short sword (14, 8, D:11) a +0 short sword (15, 5, D:11) 2 stones (15, 6, D:11) a stone (15, 7, D:11) a +0 dagger (15, 11, D:11) 3 stones a +0 dagger a +0 dagger of speed a +0 leather armour (21, -13, D:11) 4 large rocks (24, 3, D:11) a large rock (25, 3, D:11) a large rock (27, -7, D:11) the +8 plate armour of the Gloaming {rPois rC- MR++} It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (27, 6, D:11) a large rock (27, 9, D:11) a +0 spear a +0 ring mail (27, 11, D:11) a +0 whip (27, 12, D:11) a +0 spear (29, -7, D:11) a +0 robe a +0 dagger (32, -6, D:11) a stone a +4 double sword 5 javelins a +0 scale mail (33, -14, D:11) a +0 shortbow 27 arrows (33, -5, D:11) a +0 robe a +0 dagger (34, -16, D:11) a +0 shortbow 19 arrows (34, -7, D:11) 2 stones (34, -6, D:11) a +0 ring mail (35, -6, D:11) a +0 short sword (35, -3, D:11) a javelin (36, -5, D:11) a +0 plate armour a +0 battleaxe (39, 39, D:11) a +0 great sword a +0 robe of the Archmagi a +3 short sword a +0 robe a cursed +0 mace a +0 robe a +0 flail of draining a +0 robe (45, 7, D:11) 24 arrows (47, 38, D:11) a cursed +0 mace a +0 robe of resistance Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (1, -8, D:12) a hound skeleton (1, -7, D:12) 3 arrows (2, -27, D:12) 13 bolts (4, -6, D:12) 2 arrows (7, -26, D:12) a large rock (7, -24, D:12) a large rock (7, -23, D:12) a large rock (8, -18, D:12) a large rock (11, 7, D:12) a wand of polymorph (8/24) (12, -27, D:12) a potion of flight (15, 0, D:12) an arrow (16, 0, D:12) a +0 war axe (17, -1, D:12) 2 arrows (18, 1, D:12) an arrow (18, 2, D:12) 2 arrows (21, -1, D:12) a +0 shortbow (unseen) (21, 10, D:12) an arrow (22, 0, D:12) 2 arrows (24, 0, D:12) an arrow (24, 1, D:12) 2 arrows (24, 2, D:12) a +0 glaive (25, 0, D:12) an arrow the Ecumenical Temple