Zigma Level 1 of the Dungeon (0, 0, D:1) 14 stones (1, -24, D:1) a +0 club (1, -10, D:1) a +0 club (2, -21, D:1) a +0 ring mail (5, -31, D:1) a stone (8, 3, D:1) 30 arrows (12, 4, D:1) a +0 club a +3 leather armour (13, -29, D:1) a stone (13, -28, D:1) a +0 club a +0 club (13, -27, D:1) a cursed +0 dagger a stone (13, 0, D:1) a +0 whip (19, -15, D:1) 5 curare-tipped needles (23, 0, D:1) a +0 short sword (25, -14, D:1) 2 stones (25, -13, D:1) a +0 club a +0 short sword (25, -12, D:1) a stone (37, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (22, -56, D:2) a +0 club a +0 dagger a +0 club a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 club (23, -27, D:2) 22 stones (24, -56, D:2) a +0 dagger (24, -32, D:2) a +0 short sword (30, -14, D:2) a +0 dagger (49, -18, D:2) a cursed +0 ring mail (52, -26, D:2) 17 bolts (54, -18, D:2) a +0 leather armour (57, -16, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (12, 6, D:3) 2 stones (13, 8, D:3) a +0 dagger (31, 8, D:3) a +0 giant spiked club (35, 18, D:3) 4 stones (39, 24, D:3) a +0 club (39, 32, D:3) a +0 hand axe a +0 ring mail (41, 34, D:3) 20 stones (48, 22, D:3) a stone (49, 20, D:3) a stone (50, 22, D:3) 2 stones (53, 50, D:3) a +0 leather armour (61, 41, D:3) 14 bolts Level 4 of the Dungeon [Shop] Woopnais's Antique Armour Shoppe a +2 robe of positive energy (382 gold) a +0 scale mail (104 gold) a +0 scale mail (104 gold) a +2 ring mail of fire resistance (546 gold) a +0 ring mail (104 gold) a +0 ring mail (104 gold) a +2 plate armour of fire resistance (1040 gold) a +0 leather armour (52 gold) the +8 plate armour "Binewk" {+Inv MP+9 Str+4 Int-3} (2548 gold) It affects your strength (+4). It affects your intelligence (-3). It affects your magic capacity (+9). It lets you turn invisible. a cursed -1 ring mail (2 gold) a scarf of cold resistance (312 gold) (0, 0, D:4) 17 stones (3, -16, D:4) a +0 robe a +3 short sword of venom (4, -2, D:4) 18 stones (12, -27, D:4) a +0 ring mail (12, -8, D:4) a +0 robe (21, -11, D:4) 20 gold pieces (24, -17, D:4) a +0 flail (31, -6, D:4) 11 gold pieces (32, -5, D:4) a potion of flight (33, -4, D:4) 15 gold pieces (37, -34, D:4) 19 bolts (39, -6, D:4) 11 poisoned needles (42, -37, D:4) 22 stones (42, -36, D:4) 23 stones Level 5 of the Dungeon (7, 12, D:5) 10 stones (13, 7, D:5) a scroll of random uselessness (15, -9, D:5) a +0 animal skin (15, -8, D:5) a +2 helmet (15, 4, D:5) a stone (15, 5, D:5) a stone (15, 29, D:5) 7 curare-tipped needles (17, 4, D:5) a stone (23, -5, D:5) a +2 flail of crushing 12 stones a +0 ring mail (38, 5, D:5) a +0 robe a +0 whip of flaming (45, 20, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 26 stones (2, -17, D:6) a +0 war axe (9, -12, D:6) a +0 dagger (13, -3, D:6) a +0 cloak (14, -18, D:6) a cursed +0 mace (17, -13, D:6) 15 arrows (17, 1, D:6) a +0 mace (18, -15, D:6) a cursed +0 leather armour (31, -24, D:6) an uncursed ring of poison resistance (41, 0, D:6) 19 stones (48, 4, D:6) a +0 falchion (49, -31, D:6) a potion of degeneration {!q} Level 7 of the Dungeon [Shop] Ukubom's Distillery a potion of resistance (120 gold) a potion of resistance (120 gold) a potion of mutation (96 gold) a potion of ambrosia (96 gold) a potion of curing (36 gold) a potion of agility (48 gold) a potion of resistance (120 gold) a potion of mutation (96 gold) a potion of experience (600 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of mutation (96 gold) (0, 0, D:7) a +0 dagger a +0 halberd a +0 plate armour (1, -5, D:7) a cursed -1 club (1, -4, D:7) a +0 chain mail a +0 long sword (2, 0, D:7) a +0 flail a +0 chain mail (3, 0, D:7) a +0 mace (3, 21, D:7) a +0 scale mail a +0 dagger (3, 22, D:7) a +0 leather armour a +0 flail (3, 24, D:7) a +0 leather armour (8, -18, D:7) a +0 broad axe (8, 11, D:7) a +0 war axe (9, -21, D:7) a +0 short sword (11, 1, D:7) 8 needles of frenzy (12, -22, D:7) a +0 leather armour a +0 chain mail a +1 hand axe of freezing a +3 long sword (12, -15, D:7) 15 stones (13, -13, D:7) a +1 robe of magic resistance a +0 dagger (14, -27, D:7) a +1 short sword of speed a +0 ring mail (14, 8, D:7) a +0 hand axe (15, 7, D:7) a +0 leather armour (15, 9, D:7) a +0 falchion of holy wrath (29, -15, D:7) 29 sling bullets (35, 1, D:7) an arrow (37, -4, D:7) an arrow (37, -3, D:7) an arrow (37, -2, D:7) an arrow (37, 11, D:7) 26 sling bullets (38, -6, D:7) a +0 shortbow 8 arrows (42, 12, D:7) a +0 falchion a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an arrow (0, 2, D:8) 2 arrows (1, -3, D:8) an arrow (1, -2, D:8) an arrow (1, -1, D:8) an arrow (1, 1, D:8) an arrow (2, -5, D:8) a +0 shortbow 12 arrows (20, -1, D:8) a +0 club a +0 leather armour (24, 30, D:8) a cursed +0 giant spiked club a +0 giant spiked club (25, 16, D:8) a +0 leather armour a +0 club (26, 21, D:8) a +0 shield (42, 34, D:8) a wand of random effects (24/48) (43, 24, D:8) 4 arrows (46, 24, D:8) 2 arrows (46, 25, D:8) a +0 robe a +0 rapier (47, 24, D:8) a +0 leather armour 17 stones a +0 falchion (48, 24, D:8) 4 arrows a +0 shortbow (49, 23, D:8) 2 javelins (50, 27, D:8) a +0 dagger (51, 34, D:8) 15 stones (53, 7, D:8) a +0 club (53, 18, D:8) a +0 leather armour (54, 20, D:8) an uncursed amulet of harm (57, 5, D:8) a +0 spear (58, 43, D:8) a +0 fustibalus 9 poisoned needles Level 9 of the Dungeon (0, 0, D:9) 7 arrows (14, -41, D:9) a +0 dire flail a +0 giant club (14, -12, D:9) a +0 chain mail (14, 3, D:9) 4 large rocks (17, -38, D:9) a +0 giant spiked club a +0 giant club (21, -8, D:9) 30 stones (24, -24, D:9) 2 needles of confusion (25, 7, D:9) a +0 longbow of freezing (34, 6, D:9) 19 stones (40, -16, D:9) a +0 long sword (45, -25, D:9) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe a +0 flail a +0 leather armour (46, -25, D:9) a +0 hand axe (47, -3, D:9) the +2 leather armour of Daisies {SInv} It lets you see invisible. (52, -22, D:9) 21 stones Level 10 of the Dungeon [Shop] Kuejeqee's Antique Armour Boutique a +0 scale mail (92 gold) the +1 robe of Philately {rPois Slay+3} (678 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +3 chain mail of fire resistance (609 gold) a +0 plate armour (529 gold) (1, -18, D:10) a +0 mace (6, -28, D:10) a wand of flame (23/48) (6, -12, D:10) 33 bolts (7, 0, D:10) a +0 short sword (13, -12, D:10) a +0 giant spiked club (15, -38, D:10) a +0 club (16, -30, D:10) 31 sling bullets (25, -22, D:10) a +0 giant spiked club a +0 giant club (38, -31, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Inwel's Weapon Emporium a +0 flail (49 gold) a +0 dire flail (56 gold) a +1 hunting sling of flaming (135 gold) a +0 morningstar (56 gold) a +1 war axe of chopping (170 gold) a +0 falchion (42 gold) a +0 hand axe (42 gold) a +1 spear of distortion (203 gold) the +6 mace "Veugguta" {holy, Str+5 SInv} (799 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+5). It lets you see invisible. 15 stones (21 gold) the +5 battleaxe of Exquisite Death {flame, rC+ MR- Int+5} (798 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It protects you from cold. It affects your resistance to hostile enchantments. 20 stones (28 gold) a +0 lajatang (210 gold) [Shop] Jityir's Armour Emporium a scarf of cold resistance (192 gold) a +0 ring mail (64 gold) a +2 plate armour of poison resistance (592 gold) a +0 scale mail (64 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +2 robe (203 gold) a +1 chain mail of cold resistance (264 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) [Shop] Papsuep's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of brand weapon (240 gold) a scroll of remove curse (36 gold) a scroll of enchant armour (90 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) a scroll of recharging (114 gold) (0, 0, D:11) 11 stones (12, -6, D:11) a large rock (12, -5, D:11) a large rock (16, -13, D:11) a +0 plate armour a +0 scimitar (18, -13, D:11) 7 javelins a +0 arbalest 12 bolts a +0 chain mail a +1 dagger of electrocution a potion of mutation {!q} a +0 short sword a +2 double sword a +0 scale mail a +0 great mace (20, -13, D:11) a +2 broad axe of chopping a +0 plate armour (25, -8, D:11) a +0 leather armour (26, -7, D:11) a +0 whip (27, -8, D:11) a +0 hand axe a +0 mace a +0 mace a +0 mace (27, -7, D:11) a +0 mace (48, -22, D:11) a +0 flail a +0 plate armour (48, 9, D:11) a +0 dagger (49, -21, D:11) the +5 dagger "Vufinem" {holy, rElec rC+ SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It lets you see invisible. It makes you less stealthy. a +0 robe Level 12 of the Dungeon [Shop] Hafesal's Food Boutique (Shop contents are unknown) (0, 0, D:12) 17 gold pieces (6, -4, D:12) a large rock (26, -13, D:12) a book of Clouds (27, 4, D:12) a scroll of immolation (35, -9, D:12) an uncursed ring of fire (36, -7, D:12) a book of Fire (37, -7, D:12) a book of Fire (43, -13, D:12) 7 curare-tipped needles a +2 short sword of venom a +6 blowgun (49, -16, D:12) 12 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 cloak (5, 4, Lair:1) a +0 chain mail (40, -9, Lair:1) 7 poisoned needles (52, -27, Lair:1) 17 bolts (61, -8, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (0, 38, Lair:2) a scroll of random uselessness (12, 27, Lair:2) a +0 ring mail (25, 30, Lair:2) 17 arrows (30, 10, Lair:2) a +0 robe (32, 13, Lair:2) a +0 falchion (33, 37, Lair:2) 14 arrows (34, 9, Lair:2) an uncursed ring of magical power (50, 13, Lair:2) 14 poisoned needles (50, 36, Lair:2) 22 stones (51, 32, Lair:2) a cursed +2 large shield of protection (55, -10, Lair:2) a scroll of enchant weapon Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, -1, Lair:3) an uncursed ring of flight (5, 34, Lair:3) a +3 dagger of protection a +0 robe (32, 47, Lair:3) 19 bolts (34, 43, Lair:3) 14 sling bullets (36, 31, Lair:3) a +0 mace a +0 battleaxe (41, 41, Lair:3) a +0 chain mail (45, 62, Lair:3) 10 stones (50, 18, Lair:3) a wand of polymorph (13/24) a wand of polymorph (5/24) a wand of polymorph (11/24) a wand of iceblast (0/15) a wand of polymorph (10/24) a wand of iceblast (0/15) a wand of lightning (0/15) a wand of lightning (0/15) a wand of scattershot (0/9) (61, 49, Lair:3) 13 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) the cursed +0 robe "Vumiexe" {rElec rPois MR+} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (3, -37, Lair:4) 3 large rocks (5, -11, Lair:4) 4 tomahawks (7, -33, Lair:4) a +0 club (8, -35, Lair:4) 20 stones (28, -28, Lair:4) an uncursed amulet of harm (30, -26, Lair:4) a +0 mace (35, -15, Lair:4) a scroll of enchant weapon a book of Flames (43, -42, Lair:4) a +0 scale mail 10 arrows (44, -35, Lair:4) 5 large rocks (46, -19, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) an arrow (1, -4, Lair:5) an arrow (4, -9, Lair:5) a black mamba corpse (skeletalised by now) (4, 4, Lair:5) an arrow (6, 6, Lair:5) a +2 longbow of flaming 23 arrows a +0 centaur barding (10, 2, Lair:5) an arrow (10, 3, Lair:5) an arrow (10, 6, Lair:5) 5 arrows (17, 2, Lair:5) a book of Unlife (27, -6, Lair:5) 24 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) 17 poisoned needles (15, -6, Lair:6) a black mamba corpse (18, -16, Lair:6) 23 stones (23, 16, Lair:6) a blink frog corpse (23, 17, Lair:6) a blink frog corpse (24, 18, Lair:6) a hippogriff corpse (34, -5, Lair:6) a water moccasin corpse (34, 24, Lair:6) 3 fruits