Zigma Level 1 of the Dungeon (0, 0, D:1) 7 poisoned needles (0, 5, D:1) a +0 club (22, 0, D:1) a +0 ring mail (33, 13, D:1) a +0 club a +0 leather armour (33, 25, D:1) a stone (37, 20, D:1) a +0 short sword (37, 21, D:1) 2 stones (37, 26, D:1) a +0 club (42, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 19 stones (3, 3, D:2) a +0 club (10, 0, D:2) a +0 vampiric whip (15, 44, D:2) a +0 mace (18, -9, D:2) a cursed -1 short sword (28, 17, D:2) a +0 scale mail (32, 5, D:2) 19 poisoned needles (35, 42, D:2) a +0 club 2 stones (37, -7, D:2) a +0 club (39, 13, D:2) a +0 plate armour (39, 15, D:2) a cursed -2 dagger (44, 3, D:2) 4 stones a +0 club (48, 13, D:2) 3 needles of sleeping (49, 15, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of degeneration {!q} (1, 1, D:3) a +0 robe (10, -30, D:3) 2 stones (14, -4, D:3) 24 stones (17, -30, D:3) a +0 short sword 2 stones a +0 robe (19, -9, D:3) a +0 short sword of venom 4 stones (21, -15, D:3) a +0 leather armour (23, -10, D:3) a stone (29, -39, D:3) a +0 leather armour (29, -11, D:3) 20 stones (29, -2, D:3) 11 arrows (37, -11, D:3) a +0 dagger (41, -20, D:3) a +0 club (44, -38, D:3) 2 tomahawks (55, -43, D:3) a +0 club (57, -46, D:3) a +0 leather armour a +0 hunting sling a cursed -3 war axe (59, -29, D:3) 23 stones (65, -54, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of death (5, 0, D:4) the +7 mace "Riudemol" {freeze, Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). (7, 5, D:4) a +0 hand axe (11, -2, D:4) 28 arrows (11, 1, D:4) a +0 spear (15, -8, D:4) 20 stones (20, 5, D:4) a +0 arbalest (27, -21, D:4) a +0 club (28, 10, D:4) a +0 scale mail (30, 11, D:4) a +0 club (46, 16, D:4) 13 arrows (55, -12, D:4) a +0 scale mail (57, -23, D:4) a cursed +0 dagger a +0 robe a wand of random effects (38/48) (59, -23, D:4) a +0 rapier a +1 ring mail of poison resistance (63, -29, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 mace (8, 7, D:5) 2 tomahawks (12, -13, D:5) an uncursed ring of loudness (14, 2, D:5) a +0 trident (14, 7, D:5) a +0 scythe a +0 robe (14, 26, D:5) 8 bolts (17, 13, D:5) a +0 shortbow 12 arrows (19, 6, D:5) 14 arrows (21, 19, D:5) 2 arrows (22, 20, D:5) an arrow (24, 22, D:5) an arrow (31, 21, D:5) a +0 dagger a +0 robe (34, 20, D:5) a +0 scale mail (44, 0, D:5) a +0 giant club (48, 19, D:5) an arrow (49, 19, D:5) 2 arrows (50, 19, D:5) an arrow (52, 18, D:5) a +0 shortbow 16 arrows (60, 23, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, -15, D:6) a cursed +0 giant club (5, 37, D:6) a +0 hand axe (18, -2, D:6) a +0 shortbow 28 arrows (19, 23, D:6) 2 arrows (20, 23, D:6) 2 arrows (21, 21, D:6) an arrow (21, 22, D:6) an arrow (23, 25, D:6) 28 stones (24, 21, D:6) an arrow (26, 20, D:6) a +0 shortbow 11 arrows (26, 31, D:6) 22 stones (40, 11, D:6) a +0 short sword (41, 11, D:6) a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 war axe (49, -17, D:6) a wand of random effects (16/48) Level 7 of the Dungeon (24, 26, D:7) a +0 animal skin a cursed +0 animal skin (26, 5, D:7) a tomahawk (26, 6, D:7) a tomahawk (26, 23, D:7) a +0 robe a +0 whip of electrocution (30, -1, D:7) a +0 flail (31, -1, D:7) a +0 club a +0 ring mail a +0 flail a +0 ring mail (36, 5, D:7) 18 bolts (46, 2, D:7) a +0 helmet (61, -18, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +2 falchion of flaming 2 stones (2, 8, D:8) a +0 whip (4, 7, D:8) a +0 halberd (19, -9, D:8) a +0 short sword (22, -17, D:8) a +0 short sword (22, -2, D:8) a poisoned needle (22, 0, D:8) a stone (23, -21, D:8) a -1 glaive a +0 animal skin (23, -2, D:8) a +0 blowgun a +0 dagger a +0 short sword a +0 dagger a +0 dagger 10 poisoned needles (24, -21, D:8) a wand of lightning (0/15) (24, -2, D:8) 2 poisoned needles (26, -31, D:8) a +0 trident (28, -8, D:8) a +0 falchion (29, -2, D:8) 2 stones (30, -24, D:8) 17 bolts (38, -1, D:8) 22 arrows (41, 0, D:8) a +0 giant spiked club (49, -14, D:8) a cursed +0 hand axe a +0 robe (50, 13, D:8) a +2 ring of intelligence (51, -14, D:8) a +3 spear a +0 robe (52, -14, D:8) a cursed +0 mace a +0 robe (52, 7, D:8) a +1 scimitar of flaming a +2 robe a potion of degeneration {!q} (54, 13, D:8) a +1 quarterstaff of crushing a +0 hunting sling 27 sling bullets a cursed +0 leather armour (55, -19, D:8) a tomahawk (55, -14, D:8) a +0 rapier (57, 12, D:8) a sling bullet (60, -19, D:8) a +0 dagger (61, -19, D:8) a +0 dagger a +0 robe a +0 mace a +0 hand axe (62, -19, D:8) a +3 mace of draining a tomahawk a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (0, 5, D:9) 16 gold pieces (12, -21, D:9) 18 gold pieces (14, -1, D:9) a black bear corpse (14, 3, D:9) a +0 ring mail (15, -20, D:9) a quokka corpse (skeletalised by now) (16, -23, D:9) 30 bolts (21, -15, D:9) a +0 fustibalus (29, -15, D:9) a cursed -1 dagger a +0 robe (33, -18, D:9) a cursed -1 giant club (33, -9, D:9) a cursed -3 dagger a +0 robe (35, -29, D:9) a +0 leather armour (36, -30, D:9) a +0 whip (36, -12, D:9) a cursed -1 giant club a +0 giant club a +0 giant club (40, -19, D:9) a cursed -2 rapier the Ecumenical Temple