Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -14, D:1) 19 stones (5, 17, D:1) 14 poisoned needles (15, 34, D:1) 16 stones (18, 19, D:1) a +0 ring mail (21, -15, D:1) a stone (23, -15, D:1) a +0 club (24, -5, D:1) a +0 club (27, 10, D:1) a +2 mace of protection 3 stones (29, 14, D:1) a stone (29, 20, D:1) a +0 dagger (30, 1, D:1) a +0 robe (32, -15, D:1) 24 stones (33, 19, D:1) a +0 club (35, -24, D:1) a +0 spear (35, 18, D:1) 5 stones (43, 25, D:1) a +0 hand axe (53, 1, D:1) a +0 short sword (55, 13, D:1) a +0 club (55, 17, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -6, D:2) a stone (2, -4, D:2) a +0 club (2, -3, D:2) a stone (3, -5, D:2) a stone (3, 0, D:2) a +0 dagger a +0 hunting sling 15 stones (18, 12, D:2) a +0 whip (27, 30, D:2) a +0 short sword (31, 25, D:2) a stone (33, 12, D:2) a +0 leather armour (35, 21, D:2) a +0 dagger (37, 40, D:2) 20 stones (42, 11, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (7, 19, D:3) a +0 hunting sling (18, -7, D:3) a +0 robe (19, 2, D:3) a +0 leather armour (27, 35, D:3) a +0 ring mail (30, -1, D:3) a +0 ring mail (32, 31, D:3) a +0 ring mail (33, 2, D:3) 18 arrows (33, 3, D:3) a +0 leather armour (35, 33, D:3) a +0 robe (51, 24, D:3) a +0 club a +0 hunting sling 14 stones (53, 28, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Xiciucum's General Store 15 stones (19 gold) a scroll of random uselessness (13 gold) a +0 trident (45 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a wand of digging (18/24) (572 gold) a scroll of amnesia (45 gold) a +0 whip (32 gold) a sack of spiders (260 gold) (0, 0, D:4) a +0 robe (5, 40, D:4) 12 stones (11, 2, D:4) a +0 war axe a +0 leather armour a +0 short sword a +0 hand axe of chopping a +0 leather armour (11, 6, D:4) a +0 short sword (27, 32, D:4) a +0 chain mail (30, 40, D:4) 17 poisoned needles (31, 51, D:4) 27 arrows (39, 24, D:4) a tomahawk (40, -3, D:4) a +0 falchion (40, 25, D:4) a tomahawk (40, 26, D:4) a +0 short sword (41, 30, D:4) a +1 dagger of holy wrath a +0 robe (42, 27, D:4) a +0 club (49, 13, D:4) a +3 spear Level 5 of the Dungeon (1, 0, D:5) 23 stones (3, 8, D:5) a +0 mace a +0 scale mail a +0 ring mail a +0 flail (14, -13, D:5) a +0 ring mail a +0 whip (15, -12, D:5) a +0 trident a +0 scale mail a +0 shield (15, -10, D:5) a +0 shield (still there?) a +0 falchion (still there?) a +0 scale mail (still there?) a +0 trident (still there?) (20, -17, D:5) a +0 long sword (23, 5, D:5) 12 bolts (24, 10, D:5) 2 potions of degeneration {!q} (36, 1, D:5) 20 arrows (37, 3, D:5) 22 arrows Level 6 of the Dungeon [Shop] Erhyth's Gadget Shop a crystal ball of energy (220 gold) a wand of disintegration (12/24) (176 gold) a phial of floods (440 gold) a wand of polymorph (14/24) (176 gold) a crystal ball of energy (220 gold) a lamp of fire (440 gold) a wand of enslavement (16/24) (198 gold) a fan of gales (440 gold) a wand of iceblast (8/15) (132 gold) a fan of gales (440 gold) a lamp of fire (440 gold) (0, 0, D:6) 15 sling bullets (2, -18, D:6) a +0 leather armour a +0 club (2, -17, D:6) a +0 dagger a +0 ring mail (3, -16, D:6) a +0 robe a +0 dagger (7, -20, D:6) a +0 short sword (12, -24, D:6) a +0 robe (18, 1, D:6) the cursed +1 hand axe "Pyocun" {vamp, +Blink +Rage rC++ Dex-5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (-5). It greatly protects you from cold. It lets you blink. It lets you go berserk. It has a curse placed upon it. (21, 2, D:6) a +1 trident of venom (24, 9, D:6) a +0 whip (27, -38, D:6) 14 stones (34, -29, D:6) 25 stones (36, 5, D:6) 24 arrows (38, 7, D:6) a +0 leather armour (40, 5, D:6) a +0 dagger (41, -9, D:6) a +0 shield a +0 scale mail a +0 long sword (42, 12, D:6) a +0 hand crossbow (43, 5, D:6) a +0 whip (43, 12, D:6) a +0 spear (43, 14, D:6) a +0 dire flail a +0 plate armour (44, 7, D:6) a +1 ring mail of cold resistance a +0 war axe (56, -5, D:6) the +4 long sword of Valour {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (2, -8, D:7) 16 bolts (7, -35, D:7) 19 arrows (21, -28, D:7) a +0 battleaxe (22, -28, D:7) a +0 mace a +0 leather armour (24, 0, D:7) a potion of degeneration (35, -20, D:7) a +0 dagger (36, -6, D:7) a +0 leather armour (42, -4, D:7) 12 sling bullets (46, -2, D:7) a +0 giant spiked club (48, -13, D:7) 18 bolts (55, -29, D:7) 22 sling bullets (61, -43, D:7) a +0 morningstar of protection (62, -40, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a killer bee corpse (1, -1, D:8) a killer bee corpse (13, 7, D:8) 21 arrows (17, 6, D:8) the +10 war axe "Lyror" {chop, rElec rF- rC- Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. (18, 1, D:8) a +0 scale mail the Ecumenical Temple