Zigma Level 1 of the Dungeon (7, 7, D:1) 18 stones (8, 13, D:1) a +0 ring mail (9, 22, D:1) a +0 robe (10, -4, D:1) a +0 dagger (12, 7, D:1) 7 javelins (14, 12, D:1) a +0 hunting sling (21, -20, D:1) a +0 leather armour (34, -2, D:1) a stone (38, 14, D:1) a +0 short sword (46, -17, D:1) a +0 club (46, -9, D:1) a cursed -3 dagger (49, -19, D:1) 12 stones (49, -16, D:1) a +0 club (49, 9, D:1) a +0 dagger (49, 18, D:1) a +0 leather armour (51, -11, D:1) 21 bolts (52, -9, D:1) a +0 mace (58, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (14, 38, D:2) 20 sling bullets (16, 29, D:2) a +0 dagger (18, 18, D:2) a +2 flail of protection a +0 scale mail (22, 25, D:2) a +0 mace (24, -3, D:2) 17 arrows (25, 50, D:2) a +0 dagger (26, 10, D:2) a +0 ring mail (47, 16, D:2) a +0 club (48, 0, D:2) a +0 ring mail (49, 36, D:2) 2 stones (51, 37, D:2) a stone (54, 2, D:2) a +0 club (54, 39, D:2) a stone (63, 8, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a potion of curing (3, 1, D:3) a potion of heal wounds (unseen) (4, 0, D:3) a poisoned needle (5, 0, D:3) a giant cockroach corpse (6, 1, D:3) a +0 falchion (unseen)