Zigma Level 1 of the Dungeon (1, -9, D:1) a +0 robe (3, 5, D:1) 15 arrows (8, 4, D:1) 13 arrows (16, -26, D:1) a cursed -3 whip (18, -16, D:1) a cursed -1 club (28, -40, D:1) 13 sling bullets (31, -12, D:1) a +0 dagger (31, 8, D:1) a +0 robe (37, 2, D:1) 28 stones (38, -29, D:1) a +0 dagger a +0 club (39, -5, D:1) a +0 dagger (40, 1, D:1) 27 arrows (44, -8, D:1) a +0 spear (45, -11, D:1) a +0 spear (49, 4, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (6, 11, D:2) 22 arrows (11, -1, D:2) a +0 dagger (11, 0, D:2) a stone (13, -2, D:2) a +0 dagger (16, 15, D:2) 14 stones (18, -7, D:2) 2 large rocks (21, 19, D:2) a +0 dagger of venom (23, -9, D:2) a +0 dagger (23, -6, D:2) a +0 robe (35, -7, D:2) a +0 short sword (39, -4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 bolts (12, -9, D:3) a +0 plate armour (15, -8, D:3) a stone (16, -11, D:3) a +0 short sword (21, -16, D:3) 24 stones (37, 3, D:3) a +0 dagger (38, 22, D:3) a +0 club (40, -4, D:3) 5 needles of confusion (41, -5, D:3) 13 stones (41, -4, D:3) 18 bolts (44, 13, D:3) a +0 ring mail (52, 21, D:3) a +0 flail (54, 20, D:3) a +0 trident a cursed +0 leather armour (55, -8, D:3) a +0 mace (58, 16, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Gygufet's General Store a cursed +0 ring mail (39 gold) a potion of might (52 gold) a +0 blowgun (32 gold) 25 stones (32 gold) a +2 ring of evasion (130 gold) 10 stones (13 gold) the +9 great mace of Blood {elec, rC+} (977 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. a scroll of recharging (123 gold) a wand of scattershot (5/9) (351 gold) a scroll of brand weapon (260 gold) a sack of spiders (260 gold) a bread ration (65 gold) a scroll of noise (13 gold) (26, 3, D:4) a +0 giant club (27, 31, D:4) a +0 ring mail (28, -5, D:4) 11 stones (29, 24, D:4) a +0 club (35, 16, D:4) a +0 robe (36, 30, D:4) a potion of degeneration {!q} (40, -5, D:4) 22 stones (44, 10, D:4) a +0 hand axe (46, 1, D:4) 14 sling bullets (48, -8, D:4) a +0 quarterstaff (51, 24, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (26, -6, D:5) a +0 chain mail (27, -22, D:5) a +3 flail (30, -22, D:5) a +0 buckler (41, -31, D:5) a +0 hand axe (49, -24, D:5) a +0 chain mail (60, 0, D:5) 11 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (9, 34, D:6) a -2 war axe a -2 long sword a -2 short sword a -2 eveningstar (10, 8, D:6) 11 arrows (10, 32, D:6) a -3 mace (10, 39, D:6) a +0 leather armour (11, 35, D:6) a -2 mace (14, 30, D:6) a -1 mace (25, 15, D:6) the +1 leather armour of Inaction {rF+} It protects you from fire. (33, 0, D:6) a +0 glaive (33, 11, D:6) a +0 dagger (39, 16, D:6) a +0 club (40, 4, D:6) 13 poisoned needles (41, 15, D:6) a +3 morningstar a +0 ring mail (43, 17, D:6) a +0 dagger a +0 robe a +0 glaive a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 16 arrows (2, 0, D:7) an arrow (6, 0, D:7) an arrow (7, 36, D:7) 2 scrolls of noise (21, 35, D:7) 25 arrows (32, 30, D:7) 12 stones (33, 13, D:7) a +0 plate armour (40, 18, D:7) a +0 chain mail (42, 7, D:7) a +0 chain mail (45, 13, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a chunk of flesh (1, 0, D:8) a chunk of flesh (2, -4, D:8) a +0 mace (2, -3, D:8) a +0 giant spiked club a +0 giant club (2, -2, D:8) a potion of might (2, -1, D:8) a +0 shortbow 16 arrows a centaur skeleton (2, 3, D:8) a +2 robe of cold resistance a +0 dagger of chaos (4, -3, D:8) a chunk of flesh (6, -4, D:8) a chunk of flesh (10, 0, D:8) a large rock (11, 1, D:8) a +0 club (12, 0, D:8) a large rock