Zigma Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (12, 7, D:1) a +0 club (20, -8, D:1) a cursed -3 club a +0 short sword of venom (22, -27, D:1) a +0 spear (22, 8, D:1) a cursed +0 leather armour (28, 6, D:1) a +0 dagger (29, -13, D:1) a +0 club (30, -11, D:1) a cursed -3 hand axe (33, 1, D:1) a +0 club (38, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of draining (0, 1, D:2) a stone (0, 3, D:2) a +0 short sword (2, -7, D:2) a cursed +0 plate armour (8, -11, D:2) a +0 hand axe (8, 13, D:2) 16 poisoned needles (10, -18, D:2) 20 stones (11, -12, D:2) a +0 ring mail (12, -29, D:2) a +0 dagger (17, -1, D:2) a +0 ring mail (17, 14, D:2) a potion of degeneration {!q} (19, -24, D:2) a +0 club (19, 14, D:2) a +0 scythe a +2 robe of cold resistance (23, -23, D:2) 24 stones (24, -27, D:2) a cursed -2 club a +0 club a +0 club (34, -19, D:2) a +0 club (35, -33, D:2) 8 stones (43, 0, D:2) a +0 robe (44, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -12, D:3) a cursed +0 club (15, -24, D:3) a +0 dagger (34, 5, D:3) a +0 flail (34, 6, D:3) a +0 short sword a +0 dagger (35, -20, D:3) a +0 short sword a stone (37, -22, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) 11 stones (12, -24, D:4) 27 bolts (12, -2, D:4) a +0 leather armour a +0 short sword (25, -16, D:4) a +0 spear (25, -15, D:4) a +0 spear (25, -14, D:4) a +0 spear (25, -13, D:4) a cursed -1 spear (38, -2, D:4) 23 poisoned needles (49, -18, D:4) a cursed +0 short sword a +0 mace a +0 leather armour a +0 hand axe a +2 ring mail of poison resistance Level 5 of the Dungeon (12, 4, D:5) a wand of random effects (28/48) (15, -4, D:5) a +0 battleaxe a +0 robe (22, -2, D:5) an uncursed amulet of magic regeneration (22, 14, D:5) a +0 shortbow (unseen) (29, 28, D:5) a +0 robe (33, 0, D:5) a +0 trident (33, 1, D:5) a +0 falchion 21 stones (35, 38, D:5) a +0 shortbow (40, 13, D:5) a +0 dagger Level 6 of the Dungeon (9, 0, D:6) a +0 war axe (13, -8, D:6) a +0 chain mail (24, 1, D:6) a +0 hunting sling (26, 7, D:6) a +0 mace (26, 8, D:6) a +0 ring mail a +2 hand axe of flaming (31, 41, D:6) a +0 dagger a +0 robe (33, 41, D:6) a +0 club a +0 leather armour a +2 war axe of distortion a +0 leather armour a +0 dagger a +0 robe (35, -4, D:6) a +0 chain mail (35, 41, D:6) a +0 whip (39, 20, D:6) 26 stones (42, 13, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (0, 1, D:7) a +0 plate armour a +0 trident (0, 2, D:7) a +0 leather armour a +0 whip a +0 robe a +1 dagger of distortion (1, -3, D:7) a +0 pair of gloves (4, -25, D:7) a +0 spear (16, -13, D:7) a potion of degeneration {!q} (25, 19, D:7) 9 bolts (27, 3, D:7) a +0 leather armour (36, -10, D:7) a +1 robe of positive energy (38, -13, D:7) 13 sling bullets (47, -6, D:7) a +0 flail a +0 club a +0 leather armour a cursed -2 flail a +0 leather armour (49, -20, D:7) a +0 dagger a +0 robe (50, -21, D:7) a cursed -2 hand axe (50, -20, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (4, -16, D:8) a +0 robe (20, 14, D:8) a +1 dagger of distortion a +0 robe (21, -16, D:8) a +2 scimitar of flaming a +0 robe (23, 15, D:8) a +0 war axe (28, -11, D:8) 26 bolts (28, -2, D:8) a +0 dagger a +0 robe (28, -1, D:8) a cursed +0 short sword a +0 robe of cold resistance (28, 0, D:8) a +0 short sword a +0 robe (28, 15, D:8) 3 tomahawks (29, -2, D:8) a +0 short sword a +0 dagger of speed a +0 robe a +0 great sword a +0 robe a +0 club a +0 ring mail a +0 scimitar a +0 robe (29, 16, D:8) a book of Necromancy (29, 17, D:8) a book of Changes (30, -2, D:8) a +0 short sword (31, 8, D:8) a +0 giant spiked club (36, -5, D:8) a +0 dagger (36, 11, D:8) a +0 short sword (38, -17, D:8) a cursed -2 ring mail Level 9 of the Dungeon (0, 0, D:9) 23 sling bullets (10, -30, D:9) 3 tomahawks (19, -21, D:9) 28 stones (24, -36, D:9) a +0 hand axe a +0 club a +1 dagger of electrocution a +0 robe a +0 dagger a +0 scale mail (32, -15, D:9) a +0 rapier (47, 2, D:9) a +1 war axe of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 spear (1, -4, D:10) a +0 whip (1, -3, D:10) 20 stones a +0 short sword (2, -4, D:10) 2 tomahawks a +0 flail a +0 flail a +0 plate armour a +0 short sword a cursed +0 ring mail a +0 hand axe a +0 dagger (3, -4, D:10) a stone (4, -4, D:10) a tomahawk (4, -3, D:10) a tomahawk (4, -1, D:10) a +2 robe of fire resistance (10, 0, D:10) a +0 shortbow (19, -15, D:10) a +0 scale mail (23, 4, D:10) a +0 short sword (26, -15, D:10) a +0 dagger a +0 leather armour (26, -10, D:10) a +0 flail a +0 leather armour (26, 6, D:10) a +0 giant club (28, -7, D:10) a +0 mace (30, -22, D:10) a cursed -2 war axe a +0 chain mail a +0 mace (30, -6, D:10) a +0 club (31, -22, D:10) a +0 dagger of draining a +0 robe (31, -6, D:10) a +0 mace (31, 5, D:10) a +0 spear Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 mace a +0 war axe (0, 2, D:11) a +0 dagger of freezing a +2 dagger of draining a +0 whip a +0 flail a +0 leather armour (0, 3, D:11) a +5 hunting sling of freezing {god gift} (1, -19, D:11) a +0 club (1, 12, D:11) a tomahawk (1, 21, D:11) a +0 ring mail 4 tomahawks a +0 club (2, -7, D:11) a +0 plate armour a +0 vampiric broad axe (2, 21, D:11) a +0 leather armour a +0 hand axe (2, 22, D:11) a cursed -1 robe a +0 dagger (3, -2, D:11) a +0 ring mail a +0 war axe (3, 6, D:11) a tomahawk (3, 7, D:11) a +0 scale mail 2 tomahawks a +0 dagger a +0 long sword a +0 plate armour a +0 hand axe of chopping a +0 chain mail a +0 whip a +0 dagger a +0 trident a +0 plate armour a +0 mace a +0 leather armour (3, 9, D:11) 2 poisoned tomahawks (3, 10, D:11) a +0 hand axe (3, 12, D:11) a poisoned tomahawk (3, 13, D:11) 2 tomahawks (3, 16, D:11) a +0 glaive a cursed +0 chain mail a +0 trident (4, 12, D:11) a +0 club (4, 17, D:11) a +0 flail a +0 scale mail a +0 dagger a +0 whip a +0 dagger a +0 war axe a +0 plate armour a +0 short sword a +0 plate armour (5, -1, D:11) a +0 whip (13, -23, D:11) an uncursed ring of teleportation (20, 12, D:11) a +0 giant spiked club (23, 18, D:11) a large rock (24, 15, D:11) a large rock (25, -12, D:11) a +0 short sword a +0 mace (26, -11, D:11) a +1 dagger of draining a +0 morningstar a +0 scale mail (26, 9, D:11) 2 large rocks (26, 12, D:11) 2 large rocks (27, 9, D:11) a +0 flail (27, 12, D:11) a large rock (28, 9, D:11) a +0 giant club (29, 2, D:11) a large rock (29, 10, D:11) 14 poisoned needles (29, 11, D:11) a +0 war axe (35, 2, D:11) 18 stones (39, 9, D:11) a +0 cloak (43, 10, D:11) a cursed +0 cloak (45, 13, D:11) 26 bolts (46, 1, D:11) a +0 falchion (48, 9, D:11) an uncursed ring of stealth (49, -11, D:11) 10 stones Level 12 of the Dungeon [Shop] Xitzaung's Food Shop a royal jelly (24 gold) a meat ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a meat ration (60 gold) 3 fruits (54 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a bread ration (60 gold) a royal jelly (24 gold) a royal jelly (24 gold) 3 fruits (54 gold) a royal jelly (24 gold) (0, 0, D:12) a +0 quarterstaff (14, 11, D:12) a +0 glaive (22, -18, D:12) 9 poisoned needles (22, -8, D:12) a +0 chain mail (27, -17, D:12) a +0 shortbow (30, -17, D:12) 47 stones (30, -11, D:12) a stone (30, -7, D:12) a +0 club (31, -7, D:12) a +0 giant club a cursed -3 giant club 4 stones a cursed +0 dagger (32, -7, D:12) a stone (33, 26, D:12) a +0 dagger a +0 robe a cursed -1 club (34, -23, D:12) 21 sling bullets (37, -7, D:12) a stone (42, 22, D:12) 2 tomahawks (44, 0, D:12) a +1 short sword of draining (50, -1, D:12) a +0 leather armour (53, 1, D:12) a +0 shortbow (59, 14, D:12) a +0 dagger a cursed +0 robe a +0 dagger a +0 long sword a +0 plate armour Level 13 of the Dungeon (0, 26, D:13) a +0 battleaxe a cursed +0 plate armour a +0 battleaxe a +0 plate armour a +3 long sword a +0 chain mail a +0 shield (7, -2, D:13) a +0 shortbow (7, 1, D:13) a +0 shortbow (8, -3, D:13) a +0 giant club (8, -2, D:13) a +0 shortbow (12, 36, D:13) a cursed +0 ring mail (15, -5, D:13) a +0 long sword a +0 plate armour (16, 28, D:13) the Papyrus of Necromancy Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Control Undead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Dispel Undead Necromancy 5 (17, 35, D:13) a cursed -2 longbow (25, 20, D:13) a +0 giant club a +0 giant spiked club (28, 28, D:13) a +0 dagger a +0 robe (32, -3, D:13) a +0 long sword (32, 14, D:13) 4 large rocks (38, 26, D:13) the +10 war axe "Ufoun" {pain, Str-3 Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your dexterity (+3). (42, 29, D:13) an uncursed amulet of guardian spirit a wand of confusion (0/48) an uncursed amulet of magic regeneration (49, 3, D:13) a potion of blood {@*1} (55, -5, D:13) a +0 giant club a cursed -3 giant club (60, 32, D:13) a +1 scimitar of flaming (62, 32, D:13) a +0 great sword Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (6, 12, D:14) a large rock (6, 16, D:14) a scroll of torment (8, 18, D:14) a book of Alchemy (8, 32, D:14) a scarf of repulsion 2 large rocks (8, 34, D:14) 3 large rocks (11, 14, D:14) a +0 glaive a +0 chain mail (11, 15, D:14) a +0 mace 2 large rocks (12, 2, D:14) a +0 troll leather armour (13, 15, D:14) a large rock (16, 44, D:14) a +0 robe (34, 21, D:14) a +2 dagger of speed a +0 robe a +0 short sword a +0 dagger a +0 robe (34, 36, D:14) a +0 robe (40, 34, D:14) a +0 war axe (47, 30, D:14) an uncursed staff of power (49, 30, D:14) a potion of degeneration (49, 43, D:14) 18 stones (51, 15, D:14) a +0 robe (52, 33, D:14) the cursed +3 war axe "Orb Guardian's Peril" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (54, 34, D:14) a large rock (55, 36, D:14) 3 large rocks Level 15 of the Dungeon [Shop] Zuiddur's Assorted Antiques a +0 helmet (157 gold) a +0 pair of boots (157 gold) a potion of curing (105 gold) a scroll of remove curse (105 gold) a potion of curing (105 gold) a +0 plate armour (805 gold) a scroll of teleportation (105 gold) a scroll of teleportation (105 gold) a scroll of vulnerability (262 gold) (0, 0, D:15) 22 arrows (1, 15, D:15) a +0 robe of positive energy a +0 dagger (6, 9, D:15) an uncursed ring of fire a +0 dagger a +0 robe a +0 dagger a +2 robe of resistance a +0 dagger a +0 robe (6, 10, D:15) a +0 dagger a +0 robe (6, 11, D:15) a +0 long sword (7, 37, D:15) a +0 battleaxe (8, 36, D:15) a cursed -2 flail a +0 flail (16, -4, D:15) a scroll of enchant weapon (16, 5, D:15) 24 stones (22, 4, D:15) a +0 long sword (22, 14, D:15) a scroll of random uselessness (23, 1, D:15) a +0 short sword of freezing (23, 2, D:15) 5 stones a +0 dagger (23, 3, D:15) a +0 whip a cursed +0 buckler a +0 buckler a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 3, D:15) a +0 leather armour (31, 13, D:15) a +0 long sword (38, 4, D:15) a +0 cloak of poison resistance {god gift} 461 arrows (40, 3, D:15) 18 stones (40, 4, D:15) 3 large rocks (41, 13, D:15) a +0 giant spiked club a +0 giant club 20 sling bullets (42, 14, D:15) the +1 halberd "Gaopuudgh" {god gift, vamp, rElec rPois} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from poison. (50, 44, D:15) a +0 leather armour (51, 16, D:15) a +0 trident Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 mace of holy wrath a +0 mace a cursed -2 chain mail (11, 6, Orc:1) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 mace a +0 leather armour (13, 19, Orc:1) a large rock (14, 19, Orc:1) a +2 hat of magic resistance {god gift} a +0 giant club a large rock a +0 giant club a +0 flail a +0 scale mail a +0 mace a +0 war axe a +0 plate armour a +0 hand axe (39, -3, Orc:1) a +0 hand axe a +0 plate armour a +0 hand axe a +0 leather armour a +0 trident a cursed -3 hand axe a +0 chain mail (41, -4, Orc:1) a +0 long sword a cursed +0 plate armour a cursed +0 dire flail a +0 chain mail (41, -3, Orc:1) a +0 dagger (50, -13, Orc:1) a +0 giant club Level 2 of the Orcish Mines (4, -3, Orc:2) a +0 flail (unseen) (4, -2, Orc:2) a +0 war axe (9, 11, Orc:2) a +0 whip (9, 12, Orc:2) a +0 dagger (9, 13, Orc:2) a +0 trident a +0 chain mail (10, 2, Orc:2) a +1 dagger of venom (unseen) (10, 3, Orc:2) a +0 mace (unseen) (10, 11, Orc:2) a +0 club a +0 dagger a +0 robe of magic resistance (10, 12, Orc:2) a +0 falchion a +0 scale mail a +0 chain mail a +0 mace a +0 chain mail a +2 falchion of flaming a +0 giant club a +0 dagger a +0 robe an orc skeleton (10, 13, Orc:2) a +0 hand axe a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 battleaxe 3 tomahawks a +0 plate armour a +0 club an orc skeleton (11, 12, Orc:2) 4 tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 tomahawks (2, -8, Lair:1) 17 sling bullets (8, -6, Lair:1) a +0 leather armour (12, -37, Lair:1) a +0 helmet (13, -3, Lair:1) a potion of degeneration (22, -27, Lair:1) a +0 leather armour (25, -45, Lair:1) a +0 falchion (29, -35, Lair:1) a +0 ring mail (33, 2, Lair:1) 2 curare-tipped needles (43, -22, Lair:1) a +1 vampiric glaive (43, -18, Lair:1) 30 bolts (46, 1, Lair:1) a wand of flame (31/48) (47, -46, Lair:1) an uncursed ring of stealth (48, -9, Lair:1) a +0 ring mail (58, 2, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 javelins (3, -15, Lair:2) 15 sling bullets (6, -7, Lair:2) an uncursed staff of death (7, -38, Lair:2) 13 stones (8, -25, Lair:2) 18 stones (9, 2, Lair:2) a +2 cloak (10, -45, Lair:2) a +4 great sword of holy wrath 4 javelins a +0 chain mail (11, -43, Lair:2) a javelin (11, -4, Lair:2) 8 poisoned needles (19, -29, Lair:2) a +0 chain mail (22, -9, Lair:2) a +0 quarterstaff (31, 0, Lair:2) 12 sling bullets Level 3 of the Lair of Beasts (1, -4, Lair:3) a +0 leather armour (7, 41, Lair:3) +0 steam dragon scales (11, 24, Lair:3) 15 stones (23, 43, Lair:3) 15 sling bullets (28, 13, Lair:3) the +7 hunting sling of Somewhere Else {god gift, freeze, rPois rN+ Dex-3 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (-3). It protects you from poison. It protects you from negative energy. It makes you more stealthy. (29, 35, Lair:3) a +0 hand crossbow (29, 36, Lair:3) a cursed +0 ring mail (36, 42, Lair:3) a +0 robe (39, 10, Lair:3) an uncursed amulet of inaccuracy (46, -11, Lair:3) a +0 robe (54, 21, Lair:3) a +0 robe (58, -1, Lair:3) 26 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed ring of see invisible (23, -27, Lair:4) 13 poisoned needles (23, -6, Lair:4) a +0 short sword (23, -3, Lair:4) a +0 war axe (27, -38, Lair:4) 5 stones (30, 0, Lair:4) a book of Air a book of Battle (48, 3, Lair:4) 5 curare-tipped needles (55, 13, Lair:4) a +0 ring mail (58, -13, Lair:4) a +0 long sword (59, 12, Lair:4) a +0 leather armour (61, 6, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 stones (14, 5, Lair:5) a scroll of noise a wand of paralysis (0/24) a wand of acid (0/15) (17, 36, Lair:5) a cursed +0 robe (18, 7, Lair:5) 21 stones (19, -6, Lair:5) a +0 long sword (19, 1, Lair:5) a scroll of enchant weapon (20, 20, Lair:5) the +1 scale mail of the Turtle {*Contam rPois Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It protects you from poison. It causes magical contamination when unequipped. (30, 4, Lair:5) a +0 arbalest (34, 4, Lair:5) 9 poisoned needles (41, 11, Lair:5) a book of Conjurations (42, 38, Lair:5) a +1 trident of flaming (48, 5, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 rapier (17, 48, Lair:6) a crystal ball of energy (23, 41, Lair:6) 20 stones (24, 63, Lair:6) an uncursed ring of loudness a book of Misfortune (28, 29, Lair:6) a +2 quarterstaff of protection {god gift} (38, 3, Lair:6) 12 sling bullets (38, 35, Lair:6) 18 poisoned needles (39, 35, Lair:6) a +0 chain mail (40, 3, Lair:6) a scroll of enchant weapon (59, 22, Lair:6) a +0 robe