Zigma Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, -37, D:1) a +0 hand axe (2, -5, D:1) a +0 whip (3, -47, D:1) 21 stones (11, -24, D:1) 15 bolts (21, 8, D:1) a +0 dagger (25, -37, D:1) a +0 dagger (26, -31, D:1) a +0 mace (30, -38, D:1) a +0 robe (38, -32, D:1) a +0 leather armour (39, -3, D:1) a +0 club (43, -45, D:1) 13 poisoned needles (46, -20, D:1) a stone (46, -17, D:1) 4 stones (56, -5, D:1) a cursed +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 21, D:2) a +0 robe (6, 2, D:2) a +0 hunting sling (7, 17, D:2) a +0 club (9, 18, D:2) 6 poisoned needles (9, 22, D:2) a +0 quarterstaff (10, -13, D:2) 17 stones (16, -17, D:2) a +0 scale mail (16, 7, D:2) a +0 club (16, 38, D:2) 4 tomahawks (28, -22, D:2) a +0 ring mail (28, -20, D:2) a +0 ring mail (30, -12, D:2) a +0 whip (30, 1, D:2) a +0 leather armour (31, -22, D:2) 22 sling bullets (33, 1, D:2) a +0 ring mail (39, 20, D:2) a +0 short sword (45, 28, D:2) a +0 spear (49, 34, D:2) a +0 centaur barding (59, 25, D:2) 30 stones Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (4, -29, D:3) a +0 mace (6, -23, D:3) 23 stones (7, -31, D:3) a +0 dagger a +0 robe (7, -30, D:3) a +0 hand axe a +0 leather armour (11, -30, D:3) a cursed +0 hand axe a +0 scale mail a +0 club a +0 ring mail (13, -30, D:3) a +0 dagger a +0 robe (20, 2, D:3) 20 stones (22, -28, D:3) a +0 club (31, -30, D:3) a +0 ring mail of magic resistance (34, -29, D:3) a +0 club (35, -37, D:3) 28 bolts (37, -29, D:3) a +0 leather armour (39, -38, D:3) a +0 flail (49, -44, D:3) 13 stones (50, -16, D:3) 22 stones (51, -30, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) 26 stones (7, 4, D:4) 15 stones (11, 6, D:4) 10 stones (12, 24, D:4) a +0 ring mail (18, -11, D:4) a +0 leather armour (20, -9, D:4) a +0 short sword (21, 14, D:4) 5 tomahawks (23, -6, D:4) a +0 hand axe (23, -4, D:4) a +0 robe (24, 12, D:4) a +0 scale mail a +0 hand axe (28, 8, D:4) a +0 club (32, 27, D:4) a cursed -2 longbow (33, 30, D:4) a +0 ring mail (35, -1, D:4) a +0 halberd (38, 35, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Rauxt's Magic Scroll Shop a scroll of random uselessness (15 gold) a scroll of immolation (52 gold) 3 scrolls of identify (90 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of summoning (142 gold) (0, 0, D:5) 24 stones (5, -8, D:5) an arrow (6, -9, D:5) a +0 shortbow 14 arrows (9, -18, D:5) a +0 club (10, 10, D:5) an uncursed ring of stealth (11, -18, D:5) a +0 club (11, -12, D:5) an arrow (11, -11, D:5) an arrow (14, 18, D:5) 2 javelins (17, 5, D:5) 14 arrows (20, -21, D:5) a +0 ring mail (23, 17, D:5) 12 sling bullets (24, -3, D:5) a +0 leather armour (25, -17, D:5) 23 arrows (25, 0, D:5) an arrow (26, 24, D:5) a scroll of noise (30, -5, D:5) an arrow (31, -6, D:5) a +0 shortbow 13 arrows Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of poison resistance (7, 10, D:6) 16 poisoned needles (9, -10, D:6) a +0 scale mail (9, 3, D:6) a cursed +0 robe (13, 15, D:6) 29 arrows (15, -18, D:6) 17 stones (16, -5, D:6) a +0 spear (25, -14, D:6) 16 sling bullets (33, -24, D:6) a +0 dagger a +0 robe (34, -33, D:6) a +0 short sword (35, -26, D:6) the +6 arbalest of Springtime {elec, Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). (35, -23, D:6) 20 arrows (36, -35, D:6) a +4 scale mail of cold resistance (36, -30, D:6) a book of Annihilations (37, -35, D:6) a +0 rapier (38, -26, D:6) an uncursed staff of poison (40, -28, D:6) a book of Power a book of Geomancy a scroll of enchant weapon (42, 10, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Jafio's Assorted Antiques a scroll of identify (66 gold) a scroll of remove curse (99 gold) a scroll of enchant armour (247 gold) a +0 war axe (115 gold) a scroll of identify (66 gold) a +1 plate armour of fire resistance (1155 gold) a +0 hunting sling (49 gold) a +0 robe (23 gold) a +0 shortbow (99 gold) (0, 0, D:7) a cursed +3 mace a +0 robe a cursed -3 great sword a +0 robe a +4 great sword a cursed +0 robe (1, 0, D:7) a +0 spear a +0 robe (1, 25, D:7) a +0 flail (5, 1, D:7) a +0 flail of venom a +1 robe of fire resistance (5, 56, D:7) a +0 ring mail (11, 22, D:7) a +0 quarterstaff (25, 21, D:7) a +0 hunting sling (27, 53, D:7) a +0 dagger (37, 25, D:7) 24 bolts (40, -3, D:7) a +0 pair of gloves (41, 56, D:7) 14 bolts (47, 11, D:7) 18 arrows Level 8 of the Dungeon (0, 0, D:8) 12 gold pieces (1, -4, D:8) a book of Changes (11, -4, D:8) a +0 spear (12, -4, D:8) a +0 spear a +0 giant spiked club a +0 dire flail a +0 spear a +0 spear (13, -10, D:8) a +0 short sword a +0 leather armour (14, -9, D:8) a +0 mace (15, -7, D:8) a +0 hand axe (20, 2, D:8) a wand of random effects (33/48) (22, -1, D:8) a +0 giant club a +0 giant club (27, 2, D:8) an uncursed ring of protection from cold the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd (unseen) (1, 6, Bailey) a javelin of returning (3, -4, Bailey) a +0 trident a cursed +0 ring mail an orc skeleton (3, 16, Bailey) a +0 halberd a +0 chain mail (5, 16, Bailey) a +0 halberd a +0 scale mail (11, -3, Bailey) a +0 glaive a +0 crystal plate armour a cursed -1 halberd a +0 ring mail (14, 6, Bailey) a +0 spear a +0 scale mail (14, 7, Bailey) a +0 spear a +0 ring mail a +0 halberd a +0 scale mail (14, 9, Bailey) a +0 trident a +0 chain mail (15, 6, Bailey) a +0 trident a +0 plate armour