Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 1, D:1) a +0 club (1, -18, D:1) a +0 club (2, -10, D:1) 11 poisoned needles (6, -4, D:1) a +0 short sword a stone (6, 2, D:1) a stone (11, -36, D:1) 9 stones (20, -12, D:1) a +0 dagger (23, -15, D:1) 2 stones (24, -13, D:1) a cursed -3 club (27, -13, D:1) a +0 club (27, 12, D:1) a +0 club (37, -29, D:1) a +0 dagger of draining 2 stones (37, 14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 32, D:2) a +0 shortbow (12, 5, D:2) a +0 dagger (12, 13, D:2) a +0 flail (13, 3, D:2) a +0 short sword (17, 16, D:2) a +0 rapier (20, 4, D:2) 33 stones (20, 21, D:2) 27 sling bullets (23, -2, D:2) a +0 falchion (24, -15, D:2) a +0 dagger (25, -17, D:2) 27 stones (29, 9, D:2) a +0 mace (37, 11, D:2) a stone (41, 6, D:2) a +0 flail (45, -20, D:2) a +0 leather armour (45, 16, D:2) a +0 hand axe (46, -21, D:2) a +0 hunting sling (49, 23, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 7, D:3) a +0 short sword (3, 13, D:3) a +0 scythe a +0 robe (8, -12, D:3) a +0 club a +0 hunting sling 16 stones (9, -10, D:3) a stone (10, -5, D:3) a stone (11, -5, D:3) a stone (16, 17, D:3) a +0 hand axe a +0 leather armour (20, 19, D:3) a +0 hunting sling (27, 34, D:3) a +0 short sword a +0 ring mail (29, 12, D:3) a +0 dagger (33, 14, D:3) a +0 robe (33, 35, D:3) a cursed +0 scale mail (36, 31, D:3) a +0 dagger a cursed +0 leather armour (37, -3, D:3) 20 arrows (40, -4, D:3) a +0 spear (40, 36, D:3) a +0 club (61, -1, D:3) a +4 quarterstaff of chaos (61, 0, D:3) a +0 mace Level 4 of the Dungeon [Shop] Siclyfugh's Antique Weapon Shoppe a +0 trident (91 gold) the cursed +3 trident "Tukluong" {flame, rF+ SInv} (949 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you see invisible. It has a curse placed upon it. a +0 short sword (78 gold) a +0 long sword (91 gold) a +0 trident (91 gold) a +1 glaive of freezing (486 gold) (0, 0, D:4) a +1 hand axe of freezing a +0 falchion (1, -1, D:4) a cursed +0 ring mail a +2 trident of protection (2, 17, D:4) a scroll of enchant weapon an uncursed ring of teleportation a potion of flight (16, -15, D:4) 20 sling bullets (21, 6, D:4) a cursed -1 dagger a +0 robe (21, 7, D:4) a +0 war axe (25, -13, D:4) 14 stones (26, -23, D:4) a +0 dagger a +0 robe (29, -26, D:4) a +0 flail a +0 dagger a +0 robe a +0 morningstar a cursed +0 leather armour (29, 17, D:4) the +6 spear of Isuall {pain, +Blink MR+++ Dex-3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (32, -20, D:4) a +0 spear (35, 8, D:4) a +0 ring mail (40, -8, D:4) 12 arrows (43, -4, D:4) a cursed -2 flail Level 5 of the Dungeon [Shop] Qusoirhe's Gadget Emporium a sack of spiders (280 gold) a crystal ball of energy (280 gold) a wand of digging (9/24) (364 gold) a phantom mirror (420 gold) a wand of digging (7/24) (308 gold) a wand of flame (26/48) (196 gold) a wand of paralysis (3/24) (70 gold) a wand of confusion (20/48) (231 gold) a wand of iceblast (8/15) (168 gold) a lightning rod (4/4) (560 gold) a wand of confusion (19/48) (219 gold) a crystal ball of energy (280 gold) a phantom mirror (420 gold) a wand of polymorph (12/24) (196 gold) a phantom mirror (420 gold) a crystal ball of energy (280 gold) (0, 0, D:5) 18 bolts (16, 8, D:5) a +0 whip of electrocution a +0 robe a +0 hand axe (19, -16, D:5) 28 stones (20, -23, D:5) a +0 club (26, 6, D:5) a +0 dagger (30, -31, D:5) a +0 spear (48, -26, D:5) a +0 plate armour Level 6 of the Dungeon (6, -4, D:6) a +0 whip a +0 halberd (7, -4, D:6) a +0 club a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 trident a +0 mace a +0 club a +0 robe (9, -27, D:6) a +0 dagger (9, 0, D:6) 18 arrows (19, 9, D:6) a +0 dagger (26, -24, D:6) a cursed +0 dagger a +0 robe a +0 falchion (26, -23, D:6) a +0 club (32, 10, D:6) a +0 trident a +0 leather armour (34, -39, D:6) a wand of disintegration (0/24) (42, -27, D:6) a +0 long sword (43, -19, D:6) 19 arrows a +0 shortbow (45, -4, D:6) a +0 giant club (46, -13, D:6) a +0 falchion (48, -20, D:6) a scroll of noise (58, -19, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 flail a +0 long sword a +0 chain mail (1, 0, D:7) a +0 dagger a +0 robe (3, -9, D:7) a +0 plate armour (4, -4, D:7) a +0 hand axe (8, -16, D:7) a +0 flail (8, 13, D:7) 10 poisoned needles (9, -1, D:7) a +0 chain mail (9, 33, D:7) a cursed +0 great sword a +0 robe (9, 34, D:7) a +0 war axe a +0 robe a cursed +0 dire flail a +0 robe (10, 13, D:7) a wand of lightning (0/15) a wand of flame (5/48) (12, 10, D:7) 18 stones (14, 32, D:7) a +0 giant club (15, -11, D:7) a +0 chain mail (24, -11, D:7) 23 stones (25, -9, D:7) a +0 leather armour (28, 4, D:7) 20 stones (30, 13, D:7) a +0 long sword (35, 10, D:7) a +0 giant club (38, 20, D:7) a +0 trident (38, 23, D:7) 17 bolts (43, -7, D:7) an uncursed amulet of guardian spirit (53, 12, D:7) a +5 battleaxe a +0 robe (53, 13, D:7) a +0 halberd a +0 robe (53, 14, D:7) a +0 falchion a +0 robe a +3 dire flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 9, D:8) a +0 broad axe (5, 1, D:8) a +0 war axe (8, -19, D:8) a +0 leather armour (11, -6, D:8) 18 arrows a +0 shortbow (13, -12, D:8) a +0 shortbow 13 arrows (13, -10, D:8) an arrow (13, -9, D:8) an arrow a cursed +0 dagger a +0 robe (13, -8, D:8) a +0 dagger a cursed +0 robe (16, 18, D:8) a +0 giant club (17, 21, D:8) a +0 giant club a +0 giant club (18, -2, D:8) 2 arrows (22, 7, D:8) 23 stones (31, -14, D:8) 3 tomahawks (33, 1, D:8) a +0 quarterstaff of draining (34, -18, D:8) a cursed -3 dagger a +0 hand axe (34, -17, D:8) a +0 plate armour a +0 battleaxe (34, 1, D:8) a manual of Armour (35, 5, D:8) a +0 halberd (38, -2, D:8) a +2 leather armour of fire resistance (42, -20, D:8) a +0 club (42, -19, D:8) a +0 long sword (43, -21, D:8) a +0 club (44, 2, D:8) a +0 chain mail (47, 26, D:8) a +0 ring mail (57, 14, D:8) a book of Debilitation Level 9 of the Dungeon (0, 0, D:9) 21 stones (4, 18, D:9) 21 stones (7, -2, D:9) a +0 ring mail (8, 35, D:9) a +2 robe of magic resistance (9, 8, D:9) a cursed +0 morningstar (11, 31, D:9) a +2 hunting sling of freezing (15, 33, D:9) 19 arrows (17, 3, D:9) a +0 broad axe of electrocution (20, 4, D:9) 21 stones (23, 30, D:9) a +0 short sword a wand of flame (31/48) (27, 31, D:9) 2 potions of degeneration {!q} (31, 21, D:9) a +0 dagger (33, 28, D:9) 19 sling bullets (35, 13, D:9) a +0 robe (35, 21, D:9) a +0 hunting sling (38, 21, D:9) a +0 club a +0 blowgun 12 poisoned needles a +0 short sword 3 stones (39, 21, D:9) a cursed -2 short sword (42, 21, D:9) a stone (44, 15, D:9) a cursed -3 giant spiked club a +0 dire flail (50, 9, D:9) 4 javelins (53, 9, D:9) 18 bolts Level 10 of the Dungeon (0, 0, D:10) a +4 scimitar of flaming (6, -35, D:10) a +0 spear (7, -34, D:10) 12 sling bullets (12, -8, D:10) 33 stones (16, -32, D:10) a sling bullet (16, -28, D:10) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 leather armour (19, -1, D:10) 8 stones (20, -9, D:10) a +0 arbalest (21, -15, D:10) a +0 dagger a +0 ring mail (21, -14, D:10) a +0 dagger a +0 robe a +0 short sword (21, -13, D:10) a +0 glaive a +0 plate armour a +0 hand axe (25, -20, D:10) 4 arrows (28, -18, D:10) 23 stones (30, -5, D:10) a +0 robe (32, -20, D:10) a +0 shortbow 21 arrows (39, -10, D:10) a +0 dagger (48, -36, D:10) a +0 ring mail (48, -13, D:10) a +0 short sword (49, -13, D:10) a +0 hand axe a +0 chain mail (49, -12, D:10) a +0 club (58, -23, D:10) a +0 rapier (59, -40, D:10) 14 stones (62, -9, D:10) 17 arrows Level 11 of the Dungeon (7, 7, D:11) a +0 hand axe a +0 leather armour (7, 8, D:11) a +2 dagger of speed a +0 ring mail a +0 trident a +0 leather armour (8, 9, D:11) a +0 dagger a +0 robe (9, 11, D:11) a +0 shortbow (11, 8, D:11) a +0 mace (12, 18, D:11) a +0 dagger a +0 blowgun 19 poisoned needles (14, 16, D:11) a wand of random effects (29/48) (17, 20, D:11) a +0 whip 2 stones (17, 21, D:11) a cursed +0 dagger 3 stones (18, 7, D:11) a hydra corpse (skeletalised by now) (19, 21, D:11) a stone (26, 10, D:11) 18 arrows (32, 8, D:11) a cursed -1 falchion (33, 9, D:11) 28 arrows a +0 shortbow (34, 8, D:11) a +0 giant club (37, 15, D:11) 6 arrows (40, 35, D:11) 24 stones Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (5, 2, D:12) a +0 mace (13, -1, D:12) a yak corpse (13, 0, D:12) a yak corpse (14, -1, D:12) a yak corpse (19, -18, D:12) 9 gold pieces the Ecumenical Temple