Zigma Level 1 of the Dungeon (0, 0, D:1) 27 bolts (1, 30, D:1) a +0 leather armour (4, 32, D:1) a +0 robe (5, 7, D:1) a +0 dagger (7, 34, D:1) a +0 mace (13, 32, D:1) a +0 club (15, 19, D:1) 23 stones (16, 11, D:1) a +0 whip of electrocution (17, -6, D:1) 9 stones (19, 21, D:1) a +0 robe (26, 7, D:1) 25 stones (29, -9, D:1) a +0 short sword (37, 45, D:1) a +0 club Level 2 of the Dungeon (0, 32, D:2) a +0 club (5, 22, D:2) a +0 dagger (16, 3, D:2) a kobold corpse (skeletalised by now) (18, 1, D:2) 21 stones (18, 33, D:2) a +0 club (23, 8, D:2) a +0 club (30, 4, D:2) 2 stones (32, 3, D:2) a stone (32, 11, D:2) 18 stones (34, 1, D:2) a stone (35, 1, D:2) a stone (35, 13, D:2) 11 sling bullets (37, 0, D:2) a +1 whip of electrocution Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 1, D:3) a potion of flight (8, -4, D:3) a bread ration (9, -3, D:3) a frilled lizard corpse (14, -25, D:3) a tomahawk (21, -25, D:3) a royal jelly (27, -28, D:3) a +0 flail (28, -32, D:3) a +0 mace (33, 10, D:3) a hobgoblin skeleton