Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (26, -33, D:1) a +0 dagger (28, -26, D:1) a +0 leather armour (31, -31, D:1) 22 poisoned needles (38, 8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 6 javelins of returning (5, 21, D:2) a stone (7, 20, D:2) a stone (8, 20, D:2) a +0 short sword (14, 8, D:2) a +0 club (19, 34, D:2) 21 sling bullets (37, 15, D:2) a +0 short sword (38, 41, D:2) a +0 club (38, 47, D:2) 24 stones (39, 32, D:2) a +0 dagger (41, 39, D:2) a +0 spear (41, 40, D:2) a +0 club (48, 29, D:2) 21 stones (49, 9, D:2) 31 arrows (51, 14, D:2) 10 arrows (51, 30, D:2) a +0 dagger (55, 20, D:2) 29 stones Level 3 of the Dungeon (0, 0, D:3) 23 arrows (1, -30, D:3) a +0 quarterstaff (8, -31, D:3) a +0 club (9, 23, D:3) 13 arrows (14, -18, D:3) a +0 dagger a +0 hunting sling 9 stones (14, -16, D:3) a stone (14, -11, D:3) a stone (15, -23, D:3) 14 poisoned needles (16, 12, D:3) a +0 spear (21, 2, D:3) a +0 club (35, 0, D:3) a +0 war axe (35, 1, D:3) a +0 short sword (41, 21, D:3) a +0 whip (42, -32, D:3) a +0 flail (45, -1, D:3) a +0 club a +0 ring mail (46, -1, D:3) a +0 whip a +0 robe a +0 short sword a +0 chain mail a +0 dagger a +0 robe (46, 10, D:3) a +0 falchion a +0 scale mail (56, 2, D:3) 19 bolts (59, -24, D:3) a +2 hand axe of electrocution Level 4 of the Dungeon [Shop] Qarien's Antique Weapon Boutique a +0 dagger (50 gold) a +0 morningstar (100 gold) the +9 hunting sling of an ice cave {flame, Dex+6} (1682 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). the +7 short sword of Big Damage {pierce, MP+9 Int+2 Dex-2} (1635 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-2). It affects your magic capacity (+9). a +0 hand crossbow (87 gold) a +0 spear (75 gold) the +6 rapier of the Five Tables {pain, rElec Stlth+} (1420 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It makes you more stealthy. the +9 giant club of Xegrad {venom, rElec Str-3 Int+8} (1787 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+8). It insulates you from electricity. a +0 shortbow of velocity (162 gold) a +0 whip (62 gold) a +2 spear of freezing (435 gold) (1, -11, D:4) a +0 falchion a +0 leather armour (5, -10, D:4) a +0 quarterstaff (35, -14, D:4) a +0 leather armour (35, -1, D:4) a +0 robe (37, 0, D:4) a +0 chain mail (38, 8, D:4) a +0 giant spiked club (39, 9, D:4) a +0 scale mail a +0 flail (43, 7, D:4) a +0 robe a +0 vampiric dagger (49, -18, D:4) the +11 long sword "Secret Weapon" {freeze, MP-9 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+7). It affects your magic capacity (-9). (50, -3, D:4) a +0 whip (51, 16, D:4) 20 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 mace a +0 dagger a +0 robe (2, 0, D:5) a +0 dagger (4, -39, D:5) a +0 short sword (5, -56, D:5) a +0 vampiric dagger a +0 robe (6, 0, D:5) a +0 dagger a +0 robe (7, -43, D:5) an uncursed ring of teleportation (10, -38, D:5) a +0 war axe a +1 robe of cold resistance (12, -29, D:5) 13 arrows (14, -38, D:5) a +0 dagger (22, -23, D:5) a +0 dagger a +0 robe (23, -47, D:5) a +0 leather armour (31, -17, D:5) a +0 club (34, -43, D:5) a +0 mace a +0 club a +0 ring mail a +0 flail (36, -46, D:5) a +0 hand axe a +0 leather armour (42, -41, D:5) a +0 giant club (42, -11, D:5) a +0 robe a +0 dagger (44, -17, D:5) 24 stones (47, -26, D:5) a +0 giant club (48, -43, D:5) a +0 hunting sling (51, -20, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 24, D:6) a +0 robe (3, 27, D:6) a +0 ring mail (9, 11, D:6) a +0 hand axe a +0 short sword a +0 flail a +0 leather armour 2 javelins (10, 18, D:6) a +0 short sword a +0 shield (16, 24, D:6) a +0 ring mail (19, 28, D:6) a +0 battleaxe a +2 robe of fire resistance (24, 14, D:6) 21 stones (26, 7, D:6) a +0 short sword (26, 8, D:6) 19 sling bullets (36, 4, D:6) 18 stones Level 7 of the Dungeon [Shop] Uxkoudwo's Antique Weapon Shop the cursed +0 dagger "Soudwy" {venom, Str+3} (304 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It has a curse placed upon it. a +0 whip (60 gold) a +3 hand crossbow of freezing (559 gold) the +3 hunting sling "Kyri Err" {venom, -Tele Int+5} (688 gold) It poisons the ammo it fires. It affects your intelligence (+5). It prevents most forms of teleportation. a +0 rapier (96 gold) the cursed +1 dire flail of Reapportionment {crush, MR++} (561 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 flail (84 gold) a +2 falchion of holy wrath (417 gold) a +0 falchion (72 gold) a +0 hand crossbow (84 gold) a +0 blowgun (60 gold) a +0 war axe (84 gold) a +0 shortbow of freezing (177 gold) a +3 hunting sling of flaming (472 gold) (14, -5, D:7) 3 scrolls of enchant weapon (24, 17, D:7) 17 bolts (43, 10, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (0, 2, D:8) a +0 mace a +0 flail (0, 4, D:8) a +0 dagger a +0 dagger a +0 robe (2, 8, D:8) 23 arrows (20, 31, D:8) a cursed +0 flail (20, 33, D:8) a +0 dagger a +0 robe a +2 mace of protection a +0 dire flail a +0 plate armour (31, -2, D:8) a +1 antimagic quarterstaff (34, 2, D:8) 23 stones (36, 24, D:8) 12 arrows (37, -15, D:8) a +0 hand axe a +0 animal skin (38, -1, D:8) a scroll of enchant weapon (38, 34, D:8) a +0 rapier (39, 1, D:8) a +0 giant spiked club (39, 5, D:8) a +0 giant spiked club (59, 8, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 8 poisoned needles (13, -21, D:9) a +0 shortbow (17, -25, D:9) a +0 giant club a +0 giant club (17, -21, D:9) 26 bolts (17, -14, D:9) a +0 shortbow a +0 war axe 16 arrows a cursed +0 robe (17, 4, D:9) a +0 cloak (20, -8, D:9) a +0 giant club a +0 giant club a +0 short sword (20, 5, D:9) 2 javelins (21, -3, D:9) the +4 dire flail of Lerhox {holy, Dex+4 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+4). It makes you more stealthy. (24, -31, D:9) a +0 leather armour (27, -14, D:9) 8 curare-tipped needles (31, -21, D:9) a +0 buckler (38, -16, D:9) 29 stones (41, -11, D:9) an uncursed staff of energy (44, 1, D:9) a +0 spear (44, 15, D:9) 22 arrows (49, -13, D:9) a wand of random effects (27/48) Level 10 of the Dungeon (0, 0, D:10) 13 stones (4, 2, D:10) a +0 hand axe a +0 chain mail (9, 18, D:10) a +0 giant spiked club (12, -3, D:10) an uncursed ring of stealth (12, 29, D:10) a +0 blowgun (15, 0, D:10) a scroll of enchant weapon an uncursed amulet of inaccuracy (17, 14, D:10) a +0 cloak (19, 10, D:10) a +0 ring mail (22, 2, D:10) a +0 giant spiked club (23, 7, D:10) a +0 chain mail (24, 7, D:10) a +0 dagger a +0 robe a +0 trident a +0 chain mail (25, 7, D:10) 24 bolts (26, 18, D:10) a +0 hand axe a +0 chain mail (26, 34, D:10) 18 stones (27, 18, D:10) 2 tomahawks (27, 24, D:10) 20 stones (28, 16, D:10) a tomahawk a +0 dagger (30, 9, D:10) a +0 mace (30, 13, D:10) a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 leather armour (30, 14, D:10) a +0 long sword a +0 plate armour (30, 15, D:10) a +0 robe a +2 dagger of venom (31, 13, D:10) a +0 whip a +0 club a +0 mace a cursed +0 chain mail a +0 dagger of holy wrath a +0 robe of fire resistance (37, 21, D:10) a +0 glaive a cursed -1 plate armour (38, 16, D:10) 18 stones Level 11 of the Dungeon [Shop] Pmnoahat's Practical Paraphernalia a book of Party Tricks (850 gold) a book of Power (765 gold) +0 pearl dragon scales (1700 gold) an uncursed staff of power (425 gold) a manual of Poison Magic (1876 gold) a manual of Polearms (1876 gold) a phial of floods (inert) (680 gold) an uncursed ring of protection from magic (425 gold) a cursed -2 ring of protection (34 gold) a cursed ring of poison resistance (289 gold) an uncursed ring of protection from cold (425 gold) a phantom mirror (510 gold) a wand of polymorph (14/24) (272 gold) a +0 plate armour (391 gold) an uncursed ring of protection from fire (425 gold) (0, 0, D:11) a +0 ring mail a +0 hand axe a cursed -2 mace (1, 1, D:11) a cursed -2 robe a +0 dagger (10, 11, D:11) 14 stones (14, 9, D:11) a large rock (21, -2, D:11) a +0 spear (22, 19, D:11) 2 large rocks (24, 9, D:11) a wand of flame (40/48) (28, -39, D:11) a +0 dagger a +0 shortbow a +0 shortbow 31 arrows (29, -39, D:11) a +0 shortbow a +0 hand axe a +0 chain mail a +0 flail a +0 leather armour a +2 shortbow of velocity 37 arrows (29, -29, D:11) a +0 giant spiked club (30, -40, D:11) 2 arrows (31, -40, D:11) an arrow (32, -41, D:11) an arrow (33, -41, D:11) 2 arrows (34, -40, D:11) 3 arrows (36, -34, D:11) a +0 whip 3 tomahawks (38, -16, D:11) a +0 giant club a cursed -3 giant club (39, -36, D:11) a +0 shortbow 18 arrows (43, -30, D:11) a tomahawk (47, -36, D:11) 4 arrows (52, -31, D:11) a +0 shortbow 17 arrows (59, 4, D:11) 14 poisoned needles (59, 12, D:11) a +0 scimitar (59, 17, D:11) 24 arrows (65, -32, D:11) a +0 club (68, -2, D:11) 26 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 flail (0, 1, D:12) a +0 short sword (4, -15, D:12) a +3 flail a +0 robe a cursed +0 short sword a +0 robe a cursed +0 dagger of venom a +0 robe a +5 morningstar a +0 robe (7, -25, D:12) a +0 shortbow 12 arrows a centaur skeleton (7, -24, D:12) a +0 shortbow 23 arrows (8, -25, D:12) a +0 shortbow 18 arrows (9, -25, D:12) 2 arrows (11, -25, D:12) an arrow the Ecumenical Temple