Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (4, 13, D:1) a +0 short sword (6, 6, D:1) 2 stones (8, 14, D:1) a stone (13, 9, D:1) 3 stones (13, 32, D:1) 29 stones (14, 9, D:1) 14 bolts (22, 27, D:1) a +0 spear (24, 4, D:1) a +0 club (25, -5, D:1) 20 arrows (29, 24, D:1) a +0 club (30, 23, D:1) a cursed -2 club (34, 12, D:1) a +0 chain mail (41, 23, D:1) a +0 spear (42, -5, D:1) 14 poisoned needles (44, 20, D:1) 5 javelins (49, 26, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) 5 large rocks (1, 3, D:2) a +0 scale mail (7, -2, D:2) 11 sling bullets (8, -21, D:2) a +0 short sword 2 stones (9, -21, D:2) a +0 club (16, 5, D:2) a stone (18, -4, D:2) a +0 dagger (23, 15, D:2) a +0 hand axe (25, -15, D:2) a cursed -2 club (29, -10, D:2) a cursed -3 dagger (30, -27, D:2) a cursed +0 dagger (33, -30, D:2) a +0 club (38, -15, D:2) a +0 dagger (still there?) a +0 dagger (still there?) 5 stones (still there?) (41, -35, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 18 arrows (3, -8, D:3) a +0 robe (5, -20, D:3) a +0 club (6, -4, D:3) a +0 club (12, 0, D:3) 27 stones (21, -16, D:3) 18 arrows (25, -10, D:3) a +0 short sword (26, -22, D:3) 26 arrows (28, -25, D:3) a +0 hunting sling (31, -10, D:3) 24 stones (32, -7, D:3) 14 arrows (36, 2, D:3) a cursed +0 leather armour (40, 7, D:3) a +2 ring of evasion (43, 5, D:3) 15 poisoned needles (44, -24, D:3) a +0 robe (44, 3, D:3) 16 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail 3 exploding tomahawks a +0 flail (0, 3, D:4) a +0 ring mail a +0 trident a cursed +0 chain mail a +0 flail (5, -17, D:4) a +0 giant club (8, -19, D:4) 16 stones (15, 3, D:4) an uncursed staff of poison (15, 9, D:4) a +0 giant club (29, 11, D:4) a +0 dagger (32, -28, D:4) a +0 whip (32, -12, D:4) a +0 dagger (42, 14, D:4) a +0 hunting sling (55, -39, D:4) a +0 dagger a +0 robe (55, -38, D:4) a +0 mace a +0 leather armour a +0 dagger a +0 robe (57, -38, D:4) a +0 dagger a cursed +0 robe (59, 15, D:4) the +5 spear "Hilinlaw" {vamp, +Rage rN+ Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. It makes you more stealthy. Level 5 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:5) a +0 short sword (6, -11, D:5) a +0 giant club (6, 18, D:5) an arrow (7, 19, D:5) a +0 shortbow 13 arrows (8, 9, D:5) a +0 chain mail (9, 23, D:5) 2 arrows (9, 25, D:5) a +0 chain mail (12, 10, D:5) a +0 giant club (18, -12, D:5) a +0 scale mail (26, 25, D:5) 22 arrows (37, 1, D:5) a +0 leather armour (42, 33, D:5) 4 bolts (47, 17, D:5) a cursed -2 dagger a cursed +0 robe (48, -13, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (8, 5, D:6) a +0 dagger a +0 robe an arrow (9, 7, D:6) a cursed +0 falchion a +0 whip a +0 shortbow 17 arrows (9, 8, D:6) a cursed -1 flail a +0 plate armour 2 arrows (9, 9, D:6) an arrow (13, 13, D:6) a +0 battleaxe a +0 robe a wand of random effects (27/48) (20, 11, D:6) a +0 falchion (31, -2, D:6) a +0 whip (34, 20, D:6) a +0 whip (34, 21, D:6) a +0 leather armour (35, 20, D:6) a +2 rapier of speed a +0 robe (35, 21, D:6) a +0 dagger (36, 0, D:6) a +0 flail a +0 dagger a +0 short sword a +0 plate armour (39, 0, D:6) a +0 whip a +0 scale mail (40, 0, D:6) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe a +0 war axe a +1 mace of protection a +0 chain mail a +0 short sword 5 tomahawks of returning a +0 chain mail (48, 15, D:6) a +0 mace (52, 24, D:6) a +0 scale mail (65, 32, D:6) 4 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +1 war axe of flaming (0, 5, D:7) 14 arrows (2, -5, D:7) a +0 long sword (5, -26, D:7) a +0 dagger (8, 6, D:7) a +0 hand axe (12, -16, D:7) a +1 dagger of venom a +0 robe a +0 scimitar a cursed +0 chain mail a +0 club a +0 flail a +0 vampiric dagger a +0 robe (15, 3, D:7) a +0 giant club (17, -22, D:7) a cursed -2 hand axe (18, -24, D:7) 24 stones (26, -23, D:7) a +0 flail (33, -25, D:7) 11 poisoned needles (34, -19, D:7) a +4 battleaxe a +0 robe a +0 short sword a +0 robe (34, 8, D:7) a +0 giant club (35, 15, D:7) an arrow (36, 13, D:7) an arrow (37, 14, D:7) an arrow (38, 14, D:7) an arrow (39, 14, D:7) an arrow (40, -10, D:7) a +0 club (42, 15, D:7) a +0 shortbow 21 arrows (46, -7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) 18 sling bullets (8, 4, D:8) a +0 morningstar (12, -2, D:8) a sling bullet (13, -1, D:8) a sling bullet (14, 3, D:8) a +1 quarterstaff of holy wrath a +0 hunting sling 10 sling bullets a +2 leather armour of fire resistance (15, 28, D:8) a +1 mace of holy wrath (19, 1, D:8) a +0 giant club a +0 giant club (19, 28, D:8) a book of Changes (21, 2, D:8) a +0 giant club (27, -7, D:8) a +0 robe (29, 12, D:8) a +0 giant club a +0 giant club (30, 9, D:8) 2 arrows (31, 5, D:8) 3 large rocks (31, 11, D:8) a +0 shortbow 25 arrows (32, -19, D:8) a +0 pair of boots (33, 24, D:8) 17 poisoned needles (40, 10, D:8) 12 stones (43, -22, D:8) a +0 chain mail (44, 10, D:8) a +0 plate armour (45, 6, D:8) a +0 chain mail (46, 3, D:8) a +0 glaive (48, -18, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +2 leather armour of poison resistance (11, -9, D:9) a +0 club (13, -9, D:9) a cursed -3 halberd a +0 plate armour (14, -9, D:9) a +0 ring mail (15, -9, D:9) a +0 short sword (27, -9, D:9) a +0 club (27, -8, D:9) a +0 mace of protection (27, 4, D:9) a +0 leather armour (27, 26, D:9) a +0 shortbow 11 arrows (29, -11, D:9) a stone (29, -10, D:9) a stone a +0 flail (29, -6, D:9) a +0 giant spiked club a +2 robe of cold resistance (29, -4, D:9) a +0 whip 3 stones (29, -2, D:9) a +0 dagger (29, 25, D:9) 2 arrows (30, -4, D:9) a wand of flame (27/48) (30, 25, D:9) an arrow (31, 23, D:9) a +0 ring mail (33, 34, D:9) a +0 giant spiked club a +0 giant club (34, 33, D:9) a +0 ring mail (35, 2, D:9) a +0 club a +0 trident (36, 2, D:9) a +0 club (37, 2, D:9) a +0 battleaxe a +0 plate armour (50, 9, D:9) 21 stones Level 10 of the Dungeon (0, 0, D:10) a cursed -1 morningstar (0, 4, D:10) a cursed +0 rapier a +0 robe (5, 3, D:10) a +0 short sword (16, -24, D:10) a +0 hand axe a +0 robe (17, -33, D:10) a +0 dagger of venom (20, 5, D:10) a +0 war axe (21, -17, D:10) a +0 whip 2 poisoned tomahawks a +0 ring mail (22, -19, D:10) a +2 hand axe of freezing (22, -18, D:10) a +0 trident a cursed +0 leather armour a +0 short sword a +0 chain mail a +2 dagger of flaming a +0 leather armour a +0 dagger a cursed +0 robe a +0 leather armour a +0 falchion a +0 scale mail a +0 short sword a +0 club a +0 flail a +0 ring mail a cursed -2 falchion (25, -36, D:10) a +0 rapier (26, -47, D:10) a +0 dagger a +0 robe (32, -21, D:10) a wand of scattershot (0/9) (33, -44, D:10) a scroll of noise (35, -21, D:10) a +0 halberd a +0 plate armour (35, -20, D:10) a +0 scimitar a +0 chain mail (36, -32, D:10) a +0 club (38, -41, D:10) a +0 quarterstaff (38, -28, D:10) a +0 plate armour (41, -22, D:10) a +0 dagger a +0 robe (41, -18, D:10) a +0 flail a +0 leather armour (42, -34, D:10) a +0 giant club a +0 giant club (48, -40, D:10) 20 stones (50, -21, D:10) 9 bolts (51, -42, D:10) a +0 dire flail a +0 dire flail (59, 3, D:10) 23 stones Level 11 of the Dungeon (8, 3, D:11) a +0 giant club (9, 12, D:11) 22 stones (11, 18, D:11) a +0 falchion (11, 21, D:11) a +0 club (17, 0, D:11) a +2 dagger of venom (17, 17, D:11) a +0 dagger (17, 32, D:11) 25 stones (18, 17, D:11) a +0 dagger (18, 19, D:11) a +0 club (19, 10, D:11) a +0 glaive a cursed +0 chain mail a +1 vampiric whip a +0 short sword a +0 chain mail (23, 37, D:11) a +0 leather armour (23, 38, D:11) 10 arrows a +0 shortbow (24, 38, D:11) an arrow (28, -4, D:11) 14 stones (34, -14, D:11) a book of Geomancy Level 12 of the Dungeon (0, 0, D:12) a +0 mace (5, -3, D:12) a +0 war axe (10, -33, D:12) a scroll of noise (11, -34, D:12) 10 stones (15, -5, D:12) a +0 short sword (16, -2, D:12) a cursed +0 club 5 stones (16, 6, D:12) 16 arrows (17, -2, D:12) a +0 short sword (17, -1, D:12) a +0 club (18, -12, D:12) 8 tomahawks (24, 7, D:12) a tomahawk (28, -25, D:12) a +0 giant club (28, 8, D:12) 2 tomahawks a cursed -1 club (29, 7, D:12) a +0 long sword 3 tomahawks a +0 chain mail a +0 dagger a +0 robe (29, 9, D:12) a +0 flail a +0 dagger a +0 leather armour (32, -22, D:12) a cursed +0 robe a +0 dagger a +0 dire flail a cursed +0 chain mail a +0 dagger a +0 robe (33, -16, D:12) a +0 leather armour a +0 short sword (35, -14, D:12) 7 poisoned needles (41, -24, D:12) a scroll of enchant weapon (41, -22, D:12) a +0 giant club a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (3, 7, D:13) a cursed +3 spear a +2 robe of cold resistance (4, 7, D:13) a +4 long sword a +0 robe (5, 7, D:13) a cursed +3 halberd a +0 robe (6, 7, D:13) a cursed +5 great sword of freezing a +0 robe (7, 7, D:13) a +1 dagger a cursed +0 robe (16, 4, D:13) a meat ration (25, -9, D:13) a potion of curing (31, -15, D:13) a +0 flail (33, -9, D:13) a wand of random effects (30/48) (33, 3, D:13) 20 stones (34, -6, D:13) a large rock (36, -7, D:13) 4 large rocks the Ecumenical Temple