Zigma Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (3, -1, D:1) 25 stones (4, -19, D:1) a +0 club (6, 2, D:1) a +0 club (10, -9, D:1) 9 bolts (11, 2, D:1) a cursed -1 hunting sling (24, -17, D:1) a +0 club 5 stones (25, -21, D:1) a stone (25, -20, D:1) a stone (25, -19, D:1) 4 stones (25, -18, D:1) a stone a +0 dagger (25, -17, D:1) 4 stones (26, -21, D:1) a stone a +0 club (26, -17, D:1) a stone (27, -16, D:1) a stone (39, -8, D:1) a +0 leather armour (40, -34, D:1) a +0 mace (40, -12, D:1) a +0 club (48, -33, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 shield (11, -5, D:2) 9 arrows (11, 0, D:2) a +0 leather armour (18, 9, D:2) a +0 club (22, 24, D:2) a +0 dagger (25, 4, D:2) a +4 quarterstaff of chaos (26, 4, D:2) a +0 mace (27, 13, D:2) a +0 spear a +0 robe (31, 9, D:2) a +0 dagger (33, 14, D:2) 28 stones (34, 6, D:2) a +0 club (36, 4, D:2) a stone (36, 16, D:2) 30 stones (39, -8, D:2) a +0 ring mail (41, -6, D:2) a +0 club (43, 17, D:2) a +0 ring mail (67, -1, D:2) a +0 dagger (67, 5, D:2) 2 stones Level 3 of the Dungeon (8, 53, D:3) a +0 spear (11, -4, D:3) a +3 war axe of draining (14, 11, D:3) 14 arrows (14, 22, D:3) a cursed -1 whip (22, 20, D:3) a +0 flail (25, 34, D:3) 2 fruits (26, 33, D:3) 2 fruits (26, 35, D:3) 3 fruits (26, 36, D:3) 2 fruits (27, 32, D:3) 2 fruits (28, 18, D:3) a +0 rapier (28, 43, D:3) a +0 dagger a +0 hand axe (29, 43, D:3) a +0 club a +0 ring mail (30, 6, D:3) a +0 club (31, 42, D:3) a +0 spear (32, 42, D:3) a +0 halberd (33, 43, D:3) a +0 flail (40, 9, D:3) a +0 shield (40, 39, D:3) a +0 club (42, 13, D:3) 22 stones (43, 3, D:3) 8 bolts (43, 41, D:3) a +3 flail (48, 3, D:3) a +0 flail (48, 50, D:3) 20 stones (56, 12, D:3) a +0 dagger (57, 41, D:3) a +0 club Level 4 of the Dungeon [Shop] Kigid's General Store 4 javelins of returning (83 gold) the +5 rapier of Virtue {pierce, rN+ Int+3} (630 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. a +0 trident (45 gold) a wand of polymorph (14/24) (208 gold) a bread ration (65 gold) a +0 falchion (39 gold) a phantom mirror (390 gold) 12 bolts (31 gold) 17 stones (22 gold) (0, 0, D:4) a +0 dagger a +0 robe (1, -7, D:4) a +0 leather armour (3, -1, D:4) a +0 chain mail (3, 0, D:4) a +0 dagger a +0 scale mail (4, -8, D:4) a +0 quarterstaff (4, -1, D:4) 2 tomahawks (5, 0, D:4) a +0 short sword (7, 2, D:4) 2 tomahawks (7, 22, D:4) a +0 animal skin a +0 animal skin (8, 3, D:4) a tomahawk (10, -5, D:4) a +0 ring mail (18, 15, D:4) 17 poisoned needles (19, 14, D:4) a +0 giant club (24, -6, D:4) a +0 flail of protection a +0 leather armour (30, 11, D:4) a +0 leather armour a +0 rapier (31, 4, D:4) 18 sling bullets (31, 22, D:4) a +0 robe a +1 whip of freezing (32, 3, D:4) 16 arrows (42, -2, D:4) a +0 giant club (48, 22, D:4) a +0 animal skin a cursed +0 animal skin (57, 21, D:4) a book of Necromancy Level 5 of the Dungeon [Shop] Vuiz's Distillery a potion of cancellation (96 gold) 2 potions of lignification (72 gold) a potion of curing (36 gold) a potion of might (48 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of ambrosia (96 gold) 2 potions of curing (72 gold) (0, 0, D:5) a +0 chain mail (1, 0, D:5) a +0 falchion a +0 ring mail a +0 trident (2, -28, D:5) a cursed +0 falchion (2, -3, D:5) 13 stones (3, 1, D:5) a +0 robe a +0 dagger (4, -27, D:5) 16 poisoned needles (22, -38, D:5) a +3 falchion Level 6 of the Dungeon (0, 0, D:6) a cursed -3 falchion (7, 30, D:6) 12 arrows 23 sling bullets (9, 31, D:6) a +0 flail (11, -2, D:6) a +0 robe (16, 2, D:6) a +0 flail a +0 ring mail (16, 6, D:6) a +0 quarterstaff (17, 35, D:6) a +0 mace a +0 leather armour (18, -3, D:6) a +1 flail of protection a +0 ring mail (22, 22, D:6) a +0 flail (23, 22, D:6) a +0 flail (30, 18, D:6) a +0 ring mail (32, 19, D:6) 14 sling bullets (33, 19, D:6) 15 poisoned needles (35, 35, D:6) 17 stones (38, 26, D:6) a +0 club Level 7 of the Dungeon [Shop] Kiothrama's Gadget Shoppe a wand of flame (39/48) (266 gold) a wand of enslavement (9/24) (143 gold) a sack of spiders (260 gold) a phantom mirror (390 gold) a lightning rod (4/4) (520 gold) a lightning rod (4/4) (520 gold) a crystal ball of energy (260 gold) a wand of polymorph (8/24) (130 gold) a wand of confusion (23/48) (243 gold) a wand of random effects (31/48) (214 gold) a wand of digging (7/24) (286 gold) (0, 0, D:7) a +0 flail (1, -1, D:7) a +0 dagger a +0 robe a cursed +0 dagger a +0 robe (1, 0, D:7) a +0 dagger a +0 robe (1, 4, D:7) a Young Poisoner's Handbook (1, 5, D:7) 7 javelins (3, 0, D:7) a cursed +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 1, D:7) a +0 dagger of venom a +0 robe (3, 8, D:7) a +0 scale mail (12, -22, D:7) a cursed -3 hand crossbow (12, -11, D:7) a +0 war axe (14, -40, D:7) a +0 hand axe (16, -8, D:7) a +0 leather armour (21, -8, D:7) a +0 hand axe 12 stones (22, -9, D:7) a +0 short sword a cursed +0 leather armour a +2 dagger of freezing a +0 robe (23, -8, D:7) a +0 club (32, -25, D:7) 24 arrows (33, -24, D:7) a +0 buckler (34, -6, D:7) a +0 battleaxe a +0 robe a cursed +0 great sword a +0 robe a cursed +2 long sword a cursed -1 robe a cursed +0 falchion a +0 robe (41, -3, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) 13 stones (4, 0, D:8) a +0 long sword (4, 3, D:8) a sling bullet (5, 10, D:8) a +0 quarterstaff a +0 hunting sling 36 sling bullets a +0 leather armour (7, 11, D:8) a sling bullet (12, 15, D:8) a +0 dagger a +0 dagger a +0 robe (13, 15, D:8) a +0 long sword a +0 chain mail (14, 15, D:8) a +1 dagger of chaos a +0 robe (15, 15, D:8) 3 tomahawks (15, 27, D:8) an arrow (16, 15, D:8) an arrow (16, 17, D:8) a +0 whip a +0 ring mail a cursed -1 club (16, 21, D:8) a +0 giant club (16, 22, D:8) a +0 shortbow 9 arrows (16, 25, D:8) an arrow (18, 18, D:8) a +0 battleaxe a +0 plate armour (20, 15, D:8) 3 tomahawks (21, 1, D:8) a +0 chain mail (23, 17, D:8) a +0 hand axe a +0 leather armour (36, 1, D:8) 2 stones (37, 22, D:8) a +0 halberd (38, 21, D:8) a +0 halberd (39, 1, D:8) a +0 club (41, 1, D:8) 5 stones (41, 12, D:8) a +0 hand axe (41, 19, D:8) a +0 club (43, 1, D:8) a +0 short sword (43, 2, D:8) a +0 club a +0 blowgun 4 poisoned needles (44, 12, D:8) a +0 troll leather armour (47, 14, D:8) a +0 dire flail a +0 giant spiked club (48, 11, D:8) a +0 falchion (50, 3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 1, D:9) a cursed -2 spear (3, 0, D:9) a +0 halberd (5, -23, D:9) a +0 quarterstaff (10, -35, D:9) a cursed +0 leather armour a cursed +0 leather armour (12, -34, D:9) a +0 buckler a +0 robe a +0 dagger (15, -13, D:9) 13 stones (23, -17, D:9) 15 stones (26, -58, D:9) 23 stones (27, -37, D:9) 15 stones (27, -24, D:9) a +0 giant club (31, -52, D:9) an uncursed staff of poison (35, -56, D:9) a +0 giant spiked club (36, -34, D:9) a +0 mace (39, -58, D:9) 7 stones (47, -21, D:9) a +0 dire flail (52, -31, D:9) a +0 giant club a +0 giant spiked club (54, -45, D:9) 12 stones (56, -9, D:9) a +0 pair of gloves (58, -38, D:9) 21 stones Level 10 of the Dungeon [Shop] Zaqyim's Antique Weapon Emporium a +0 fustibalus (450 gold) a +1 hand crossbow of flaming (399 gold) a +0 spear (90 gold) a +0 trident (105 gold) a +1 bardiche of protection (534 gold) a +0 morningstar (120 gold) a +0 trident (105 gold) a +1 bardiche of pain (885 gold) a +0 hand crossbow (105 gold) a +0 great sword (195 gold) a +0 lajatang (450 gold) (0, 0, D:10) a +0 hand axe (20, 39, D:10) a cursed +0 dagger a +0 robe a cursed +0 mace a cursed +0 robe (21, -14, D:10) a +0 club (21, 38, D:10) a +3 flail of protection a +2 robe of resistance (22, 39, D:10) a cursed +0 giant spiked club a +2 morningstar a +0 robe (23, -13, D:10) 2 stones (23, 2, D:10) a book of Enchantments (25, -13, D:10) 2 stones (26, -13, D:10) 2 stones (28, -13, D:10) a poisoned needle a +0 dagger a +0 short sword (29, -17, D:10) a +0 blowgun a +0 dagger 16 poisoned needles (30, 18, D:10) an arrow (30, 23, D:10) an arrow (30, 25, D:10) a +0 shortbow 8 arrows (32, 18, D:10) an arrow (33, -10, D:10) a +0 flail (33, -9, D:10) a +0 dagger a +0 robe (33, -8, D:10) a +0 mace a +0 leather armour (33, -7, D:10) a +0 flail a +0 leather armour a +0 dagger (36, -2, D:10) a +0 dagger a +0 robe (37, 27, D:10) a +0 dagger a +0 robe (38, 3, D:10) a +0 falchion a +0 ring mail (40, 21, D:10) the cursed +0 robe "Uwnityv" {*Slow Str+3 Stlth+} It affects your strength (+3). It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. (45, 2, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 whip (12, 17, D:11) 22 stones (14, 11, D:11) 22 stones (20, -18, D:11) a +0 giant spiked club a +0 giant club (20, -6, D:11) a +0 glaive (21, 11, D:11) a potion of degeneration {!q} (21, 12, D:11) the +7 trident of the Pyrrhic Victory {drain, rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. (24, -15, D:11) a cursed +0 dagger a +0 dagger (25, -14, D:11) a +0 robe a +0 dagger (26, -11, D:11) a +0 chain mail a +0 club (37, -32, D:11) 12 arrows (40, 12, D:11) a +0 giant club a +0 giant club (42, 12, D:11) 18 arrows (49, -2, D:11) a +0 pair of gloves a +1 cloak (53, -26, D:11) a +0 giant club a +0 giant spiked club (54, -5, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 club (3, 6, D:12) a +0 great sword (7, 17, D:12) a +0 hand axe a +0 chain mail (9, 12, D:12) an uncursed staff of earth (10, 9, D:12) 14 stones (11, 6, D:12) a +0 long sword a +0 plate armour a +2 falchion of slicing a +0 scale mail (11, 7, D:12) a +0 hand axe (11, 8, D:12) a +0 hand axe (13, 4, D:12) a +0 hand axe (14, 3, D:12) a cursed +0 dagger (14, 6, D:12) the +4 war axe of Eternal Vigilance {flame, Fragile +Blink rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It lets you blink. It will be destroyed if unequipped. (21, 16, D:12) a +0 plate armour (21, 25, D:12) a +0 giant club (22, 25, D:12) a +0 giant club (30, -5, D:12) a +0 pair of boots Level 13 of the Dungeon (0, 0, D:13) 8 tomahawks (2, -18, D:13) a +0 flail a +0 chain mail a cursed -2 flail (4, -25, D:13) a +0 robe (4, -21, D:13) a +0 dagger a +0 robe (12, 12, D:13) a +0 robe a +0 dagger (13, 8, D:13) a +0 war axe (13, 9, D:13) a +0 leather armour a cursed -2 flail (13, 10, D:13) a +0 plate armour a +0 battleaxe (13, 12, D:13) a +0 leather armour (14, 10, D:13) a +0 robe a +2 dagger of holy wrath (25, -4, D:13) a cursed -2 leather armour (25, 25, D:13) a +0 giant club a +0 giant club (39, 10, D:13) a +0 war axe (43, -11, D:13) a +0 giant club a +0 dire flail (49, 11, D:13) 30 arrows (55, 11, D:13) an uncursed staff of cold Level 14 of the Dungeon (0, 0, D:14) a +0 dagger (unseen) (0, 1, D:14) 2 arrows (5, 2, D:14) a cursed +0 chain mail (24, 11, D:14) the +10 trident of Yddamalu {antimagic, Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. (29, 9, D:14) a wand of confusion (4/48) (30, 7, D:14) an arrow (31, 13, D:14) a scroll of recharging (33, 8, D:14) a +0 long sword the Ecumenical Temple