Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -21, D:1) a +0 dagger (14, -7, D:1) a +0 whip (19, -9, D:1) 15 stones (32, -31, D:1) a +0 dagger (35, -18, D:1) a cursed -3 club (36, -14, D:1) a +0 club (42, -43, D:1) a +0 club (43, -43, D:1) a stone (43, -20, D:1) 19 sling bullets (43, -12, D:1) a +0 short sword (48, -43, D:1) 2 stones (49, -17, D:1) a +0 dagger Level 2 of the Dungeon (8, -29, D:2) a +0 club (8, -7, D:2) a +0 dagger (19, -21, D:2) a cursed -2 club (22, -5, D:2) a +0 rapier (25, -1, D:2) a +2 buckler (29, -39, D:2) a +0 scale mail (30, 8, D:2) a +1 dagger of venom a +0 robe (44, -28, D:2) a +0 plate armour (45, -33, D:2) a +0 club (50, -10, D:2) a +0 dagger (52, 6, D:2) 12 stones (55, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip 3 stones (6, -4, D:3) a stone (7, 3, D:3) an uncursed ring of ice (12, 24, D:3) 19 bolts (13, 16, D:3) 6 curare-tipped needles (13, 26, D:3) a stone (16, 32, D:3) a +0 short sword (17, 29, D:3) a +0 club (21, 35, D:3) a +0 short sword a +0 blowgun 11 poisoned needles (27, -14, D:3) 24 stones (27, 36, D:3) a +0 scythe (28, -5, D:3) a +0 dagger (30, 6, D:3) a +0 leather armour (32, 19, D:3) 26 arrows (35, 13, D:3) a +0 short sword (37, 12, D:3) a +0 morningstar (37, 15, D:3) a +0 whip (54, -7, D:3) a +0 halberd a cursed +0 halberd a +0 flail a +0 halberd (57, 28, D:3) a +0 dagger (58, 4, D:3) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail Level 4 of the Dungeon (1, 6, D:4) 13 arrows (2, -11, D:4) a +0 helmet (5, 16, D:4) a +0 helmet (7, 10, D:4) a +0 robe (9, -1, D:4) a +0 giant club (10, 20, D:4) 20 stones (11, -10, D:4) a +0 trident (17, -7, D:4) a +0 flail (18, 7, D:4) a +0 ring mail (19, 27, D:4) 15 bolts (23, -11, D:4) 27 stones (26, -19, D:4) a +0 flail (32, 17, D:4) a +0 robe (40, -4, D:4) a +3 ring of intelligence (44, 5, D:4) a +0 robe a +0 dagger a cursed +0 leather armour a +0 short sword (45, 9, D:4) a +0 falchion (59, -6, D:4) 17 stones (63, 17, D:4) a cursed +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration {!q} (2, -15, D:5) a +0 giant spiked club (7, -30, D:5) 14 arrows (7, -7, D:5) a +0 animal skin (8, -7, D:5) a +0 whip of freezing a +0 robe (9, -24, D:5) a +0 robe (12, 4, D:5) a +0 chain mail (21, -29, D:5) a +0 leather armour (21, -14, D:5) a +0 trident (28, -19, D:5) 20 stones (48, -22, D:5) 3 javelins Level 6 of the Dungeon [Shop] Coilim's Distillery a potion of curing (42 gold) a potion of might (56 gold) 2 potions of degeneration (28 gold) a potion of lignification (42 gold) a potion of flight (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) (0, 0, D:6) a +0 club (0, 20, D:6) a +0 club a cursed -2 scale mail (0, 21, D:6) a +0 club a +0 scimitar a +0 plate armour (0, 23, D:6) a +0 giant club a cursed -3 hand axe (0, 25, D:6) a +0 dagger a +0 leather armour a +2 dagger of holy wrath (1, 1, D:6) a +0 robe (1, 20, D:6) a +0 hand axe a +0 chain mail (2, 27, D:6) a +0 club (3, 25, D:6) 2 javelins (3, 27, D:6) 13 bolts 20 stones (5, 20, D:6) a +0 scythe a +0 robe a wand of random effects (25/48) (6, 20, D:6) a +0 giant club (12, 15, D:6) a +0 shortbow 17 arrows (13, 0, D:6) a +0 shortbow 23 arrows (13, 1, D:6) 4 arrows (13, 2, D:6) an arrow (13, 3, D:6) an arrow (14, 0, D:6) a +0 shortbow 13 arrows (14, 13, D:6) 3 arrows (15, 30, D:6) a +0 ring mail (16, 12, D:6) an arrow (21, 14, D:6) a cursed +3 hand axe a +0 robe (24, 23, D:6) a +0 long sword (28, 34, D:6) 13 stones (32, 35, D:6) a +0 dagger a +0 robe (34, 34, D:6) a +0 mace a +0 dagger (35, 35, D:6) a +0 dagger a +0 robe (36, 35, D:6) a +0 short sword of draining (37, 35, D:6) 3 tomahawks Level 7 of the Dungeon (14, 22, D:7) a book of Maledictions (17, 9, D:7) a +0 flail (17, 10, D:7) a +0 dagger a +0 robe (18, 5, D:7) a +0 dagger a +0 robe (18, 9, D:7) a +0 short sword (19, 19, D:7) a +0 spear (32, 18, D:7) 10 bolts (41, 4, D:7) a +0 mace (49, 26, D:7) a +0 trident (54, 42, D:7) 8 exploding tomahawks (57, -2, D:7) a +0 giant club (60, 15, D:7) a +0 quarterstaff (66, 16, D:7) a -2 ring of protection (66, 42, D:7) a +0 whip a +0 ring mail Level 8 of the Dungeon [Shop] Goufet's Antique Armour Emporium a +1 leather armour of fire resistance (406 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) the +4 chain mail of the Princess {-Cast rPois SInv} (954 gold) It protects you from poison. It lets you see invisible. It prevents spellcasting. a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 buckler of protection (333 gold) (0, 0, D:8) 7 stones (5, -14, D:8) a +0 great sword (7, -21, D:8) a +0 club (8, -42, D:8) 26 arrows (8, -20, D:8) a cursed -1 giant club (11, 11, D:8) a wand of random effects (33/48) (13, -22, D:8) a +1 robe of fire resistance a +2 scimitar of flaming (16, -17, D:8) 17 arrows (27, -28, D:8) a +0 flail (27, -27, D:8) a +0 falchion (27, -26, D:8) 11 stones a +0 leather armour (27, -24, D:8) a +0 chain mail a +0 flail (32, -24, D:8) a +0 leather armour (38, -37, D:8) 26 bolts (39, -26, D:8) a +0 rapier (40, -16, D:8) 18 stones (48, -13, D:8) a +4 dagger of chaos a +0 robe (52, 0, D:8) an uncursed staff of cold Level 9 of the Dungeon [Shop] Faecisk's Book Boutique a book of Geomancy (595 gold) a book of Air (595 gold) a book of Cantrips (340 gold) a book of Misfortune (340 gold) a book of Enchantments (850 gold) the Disquisition on Vitriolic Calling (1035 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Summon Ice Beast Ice/Summoning 4 e - Aura of Abjuration Summoning 5 a book of Frost (595 gold) the Tome of Ghastly Venom (1105 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Agony Necromancy 5 (0, 0, D:9) 12 stones (1, -13, D:9) a +0 war axe (3, -27, D:9) a +0 broad axe (8, -12, D:9) a +0 troll leather armour (8, -7, D:9) a +0 dagger a +0 robe (9, -7, D:9) a +0 short sword (9, 5, D:9) a +0 cloak (11, -17, D:9) 19 stones (13, -21, D:9) a +0 troll leather armour (13, -16, D:9) 19 stones (14, -8, D:9) 24 stones (15, -37, D:9) 16 stones (16, -11, D:9) 26 stones (17, -13, D:9) 13 stones (19, -15, D:9) a +0 halberd (22, -11, D:9) 26 stones (24, 5, D:9) a +0 giant club a +0 giant spiked club (28, 8, D:9) a +0 ring mail (33, -25, D:9) a +0 mace (35, 1, D:9) a +0 quarterstaff (47, -18, D:9) 17 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 robe (3, 1, D:10) 8 arrows (7, -5, D:10) a +0 troll leather armour a +0 dagger (7, -4, D:10) a +0 giant club (7, 3, D:10) a +0 giant club (7, 30, D:10) 12 arrows (8, -5, D:10) a +0 club (9, 10, D:10) a +5 mace a +0 robe (12, 7, D:10) a cursed +0 halberd a +0 robe (13, 7, D:10) a +0 short sword a +0 robe (14, 6, D:10) a cursed +4 war axe a +0 robe (21, 8, D:10) 24 sling bullets (26, 9, D:10) 16 bolts (31, 14, D:10) 5 stones (31, 15, D:10) 4 stones (31, 16, D:10) a +0 short sword (35, 11, D:10) a cursed -3 club (35, 31, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) a +0 flail a +0 leather armour a +0 dire flail a +0 chain mail (2, -25, D:11) a +0 chain mail (2, 3, D:11) a +0 short sword a +0 leather armour (9, -27, D:11) a +0 club a +0 leather armour (10, -27, D:11) a +0 mace a +2 chain mail of magic resistance (11, -27, D:11) a +0 mace (11, -16, D:11) a cursed +0 giant club a +0 giant spiked club (14, -17, D:11) 19 arrows (15, -30, D:11) a +0 club a +0 leather armour a +0 short sword a +0 whip (15, 7, D:11) a +0 mace (16, -2, D:11) a +0 giant club (27, -40, D:11) a +0 chain mail (28, -7, D:11) a +0 flail (32, -5, D:11) a +2 spear of venom a +0 ring mail of cold resistance (32, -4, D:11) a +0 spear (33, -4, D:11) a +0 flail (40, -34, D:11) a +0 dagger (40, -33, D:11) 24 stones (41, -42, D:11) a +0 war axe a +0 chain mail (42, -37, D:11) 2 large rocks (43, -38, D:11) a large rock Level 12 of the Dungeon [Shop] Gunossiy's Antique Weapon Boutique a +0 quarterstaff of protection (176 gold) a +0 trident (91 gold) a +4 war axe of flaming (735 gold) a +0 short sword (78 gold) a +0 broad axe (104 gold) a +0 shortbow (78 gold) a +0 hunting sling (39 gold) the +5 short sword "Gafiulaj" {drain, Str-3 Dex+3} (972 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your dexterity (+3). a +0 war axe (91 gold) a +2 hand axe of chopping (429 gold) the +8 scimitar "Heseqaof" {freeze, rElec rPois rF++ Int-4} (1937 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It greatly protects you from fire. It insulates you from electricity. It protects you from poison. a +0 club (26 gold) (0, 0, D:12) 15 arrows (3, -18, D:12) a +0 quarterstaff (5, -15, D:12) a +0 dagger (8, -27, D:12) a +0 halberd (11, -17, D:12) a +0 hand axe a cursed -3 dagger a +0 short sword a +0 falchion a +0 leather armour (15, -25, D:12) a +0 rapier (16, -18, D:12) 23 stones (16, 20, D:12) 22 stones (19, -20, D:12) a +0 hand axe a +0 flail a +0 plate armour (20, -19, D:12) a +0 halberd a +0 chain mail 27 bolts (20, 15, D:12) a +1 ring of evasion (24, 14, D:12) 4 large rocks (32, 16, D:12) a cursed +0 leather armour (33, 16, D:12) a +0 flail a +0 leather armour (34, -22, D:12) a +0 trident (34, 16, D:12) a +2 trident of freezing a +0 chain mail (43, 1, D:12) a +2 dire flail of protection a +0 giant club (43, 2, D:12) a +0 plate armour (44, -9, D:12) a +0 club (45, 15, D:12) a +0 blowgun 14 poisoned needles 3 large rocks (46, 12, D:12) a poisoned needle a stone (46, 13, D:12) a large rock a poisoned needle 2 stones (46, 14, D:12) a poisoned needle 2 stones a +0 club (46, 15, D:12) 2 stones a +0 dagger (47, 15, D:12) a +0 short sword a +0 blowgun 14 poisoned needles (49, 10, D:12) a large rock Level 13 of the Dungeon [Shop] Ahoxe's Weapon Shop a +0 great mace (117 gold) a +0 battleaxe (117 gold) a cursed +0 rapier (54 gold) a +0 quarterstaff (72 gold) 20 arrows (72 gold) a +0 mace (54 gold) a +1 rapier of venom (212 gold) a +3 hand axe of venom (370 gold) the +8 short sword "Coro" {venom, rF+ Int+2} (1112 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. a +0 quarterstaff (72 gold) a +0 mace (54 gold) a +0 flail (63 gold) (0, 0, D:13) a +0 trident (4, 39, D:13) a +0 longbow (7, 14, D:13) a +4 scimitar of flaming (11, 49, D:13) 27 sling bullets (13, 5, D:13) a +0 scale mail (16, 13, D:13) a +0 buckler (16, 33, D:13) a cursed +0 flail (20, 32, D:13) an uncursed staff of cold (22, 34, D:13) an uncursed ring of resist corrosion (32, 23, D:13) 3 large rocks (34, 27, D:13) a large rock (41, 10, D:13) 24 arrows (42, 35, D:13) 19 sling bullets (43, 31, D:13) 10 stones (48, 13, D:13) a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) a +0 battleaxe (1, 2, D:14) a +0 giant spiked club a +0 giant club (1, 14, D:14) a +2 hand axe of chopping a +0 ring mail (2, 12, D:14) 2 stones (2, 17, D:14) a +0 whip (4, 9, D:14) 2 large rocks (5, 8, D:14) 2 large rocks (6, 8, D:14) a large rock (6, 9, D:14) a wand of random effects (32/48) (9, 27, D:14) 4 javelins (13, 4, D:14) 14 arrows (28, 13, D:14) a +0 buckler (39, 17, D:14) a +4 quarterstaff of speed a +0 shortbow 22 arrows a +0 robe (58, 23, D:14) 4 large rocks (64, 14, D:14) a +0 war axe a +0 ring mail a +2 shield of protection Level 1 of the Lair of Beasts (5, -15, Lair:1) 9 stones (7, 37, Lair:1) a +0 dagger (14, 18, Lair:1) a potion of degeneration (19, 15, Lair:1) a +0 ring mail (25, -13, Lair:1) 25 stones (46, 5, Lair:1) a +0 flail (48, 35, Lair:1) 21 sling bullets (51, 33, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (2, -16, Lair:2) a potion of degeneration (8, -34, Lair:2) a book of Callings (10, -12, Lair:2) a +0 morningstar (12, -33, Lair:2) 23 bolts (18, -17, Lair:2) 2 tomahawks (24, -9, Lair:2) a +0 battleaxe (26, -18, Lair:2) a +0 chain mail (27, -37, Lair:2) 29 sling bullets (27, -5, Lair:2) a +0 spear (45, -24, Lair:2) a +0 robe (48, -34, Lair:2) 3 large rocks (49, -13, Lair:2) a +0 robe (50, 4, Lair:2) 20 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of lightning (0/15) (3, 40, Lair:3) a +0 chain mail (4, 16, Lair:3) 27 stones (9, 12, Lair:3) a spiny frog corpse (skeletalised by now) (12, 12, Lair:3) a +0 spear (14, 6, Lair:3) a +0 leather armour (27, 49, Lair:3) 24 stones (29, 11, Lair:3) a +0 leather armour (33, 31, Lair:3) a +0 short sword (35, 14, Lair:3) a +0 quarterstaff (53, 22, Lair:3) a wand of flame (36/48) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 falchion (6, 2, Lair:4) a scroll of fear (13, 0, Lair:4) a +0 whip (21, 14, Lair:4) a +0 dagger (23, 20, Lair:4) a potion of curing a labyrinth (0, 0, Lab) an uncursed staff of wizardry (unseen) (0, 2, Lab) the Almanac of Heat and Ice Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Summon Ice Beast Ice/Summoning 4 c - Ice Form Ice/Transmutation 4 d - Bolt of Fire Conjuration/Fire 6 e - Ozocubu's Refrigeration Ice 6 (unseen) (2, 0, Lab) 24 sling bullets (unseen) (2, 2, Lab) an arrow (unseen)