Zigma Level 1 of the Dungeon (0, 0, D:1) 24 stones (0, 8, D:1) a +0 club a +0 club a +0 club (4, 4, D:1) a +0 ring mail (7, -38, D:1) 4 stones (8, -22, D:1) a +0 club (12, -27, D:1) 17 arrows (12, 0, D:1) 3 curare-tipped needles (13, -7, D:1) a +0 helmet (15, -3, D:1) a +0 short sword (17, -2, D:1) a +0 club (25, -22, D:1) 13 stones (25, -19, D:1) a +0 club (45, -29, D:1) a +0 club (51, -22, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of electrocution a +0 robe (7, -6, D:2) a +0 whip (13, 12, D:2) a stone (14, 13, D:2) a stone (14, 16, D:2) a +0 whip a stone (15, 28, D:2) a +0 leather armour (20, 4, D:2) a +0 dagger (28, 12, D:2) a +0 club (34, 10, D:2) a +0 mace (34, 11, D:2) a +0 mace (34, 12, D:2) a +0 mace (35, 11, D:2) a +0 mace (35, 12, D:2) a +4 quarterstaff of chaos a +0 mace (35, 14, D:2) a +0 mace (36, 10, D:2) a +0 mace (36, 11, D:2) a +0 mace (36, 12, D:2) a cursed +0 mace (36, 15, D:2) a +0 mace (36, 16, D:2) a +0 mace (36, 18, D:2) a +0 mace (37, 17, D:2) a +0 mace of crushing (37, 19, D:2) a +0 mace (40, 40, D:2) 23 stones (43, 16, D:2) a +0 club a +0 hunting sling 18 stones (44, 19, D:2) a stone (44, 20, D:2) a stone Level 3 of the Dungeon (7, -6, D:3) a cursed -2 ring mail (10, 12, D:3) a +0 long sword (11, 7, D:3) a +0 club (15, -3, D:3) a +0 dagger (16, 7, D:3) a +0 ring mail (19, -4, D:3) a +0 club (22, 2, D:3) 6 tomahawks (24, 7, D:3) a stone (25, 3, D:3) a +0 club (25, 4, D:3) a +0 dagger 18 stones (25, 8, D:3) a +0 dagger (29, 13, D:3) a +0 hand axe (33, -17, D:3) a +0 dagger (34, 24, D:3) a +0 hand axe (34, 26, D:3) a +0 trident a +0 ring mail (35, 26, D:3) a +0 mace (36, 10, D:3) 22 sling bullets (42, -17, D:3) 17 bolts (43, -17, D:3) a +0 club (45, -3, D:3) a +0 dagger (45, 15, D:3) a wand of flame (20/48) (56, -3, D:3) a potion of degeneration {!q} a scroll of noise Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (5, 2, D:4) 20 stones (5, 9, D:4) a +0 ring mail (12, 3, D:4) 33 arrows (13, 3, D:4) a +0 ring mail (32, -3, D:4) a +0 hand axe a +0 scale mail a +0 dagger a +0 leather armour (33, -7, D:4) a cursed -3 club a +0 dagger a +0 robe (33, -3, D:4) a +0 whip of venom a +0 robe (44, 12, D:4) a +0 scale mail (46, 8, D:4) a +0 dagger (53, 5, D:4) 28 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (0, 2, D:5) a +0 leather armour a +0 club a +0 robe a cursed -1 dagger (18, -2, D:5) a +0 spear (19, -2, D:5) a +0 whip (23, -4, D:5) a +0 mace (25, 38, D:5) an uncursed ring of magical power (27, 16, D:5) 12 stones (28, 15, D:5) a +0 mace a +0 leather armour a +0 dagger a +0 robe (32, 14, D:5) a +0 falchion (40, 19, D:5) a +0 robe (43, 1, D:5) an arrow (43, 2, D:5) a +0 shortbow 14 arrows (49, 13, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 36, D:6) 18 stones (8, 47, D:6) a +0 quarterstaff (15, 15, D:6) a cursed -3 spear (22, 2, D:6) a +0 dagger (22, 10, D:6) 13 sling bullets (25, 2, D:6) a +1 cloak (31, -7, D:6) a +0 scimitar (32, -7, D:6) a +0 trident (36, -9, D:6) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (36, 4, D:6) 13 arrows (38, -7, D:6) the +0 spear "Eresh" {pierce, +Inv MR++ Str-2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. (44, 35, D:6) 19 stones (48, 0, D:6) a +0 hand axe (48, 1, D:6) a +0 dagger a +0 robe (48, 2, D:6) a +0 dagger a +0 robe (52, 10, D:6) 15 arrows Level 7 of the Dungeon (0, 0, D:7) 17 stones (0, 12, D:7) a +0 quarterstaff a +0 hunting sling 27 sling bullets a +0 leather armour a +0 club a +0 scale mail (3, 28, D:7) 7 arrows (19, 47, D:7) 15 arrows (21, 54, D:7) 19 arrows (27, 47, D:7) 19 stones (31, 10, D:7) a +0 giant club (35, 57, D:7) a +0 hand axe a cursed -1 animal skin (47, 54, D:7) an uncursed ring of ice an uncursed ring of protection from magic a cursed amulet of inaccuracy (48, 9, D:7) a +0 dagger (56, 55, D:7) a +0 dagger a +0 leather armour (60, 39, D:7) the Catalogue of Flying Beguiling Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Tukima's Dance Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 e - Deflect Missiles Charms/Air 6 Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (5, -1, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (6, -1, D:8) a cursed -1 war axe a +0 plate armour a +0 short sword a +0 ring mail (8, 16, D:8) a +0 dagger (9, -19, D:8) a +0 giant club a cursed +0 giant club (9, -16, D:8) a cursed +0 flail a +0 robe (10, -18, D:8) a +0 trident (11, -15, D:8) a +0 flail 5 tomahawks (11, -14, D:8) a +0 hand axe 2 tomahawks (15, -8, D:8) a +0 robe a cursed +1 short sword (16, -8, D:8) a cursed +0 robe a cursed +3 great sword of freezing a +4 mace a cursed +0 robe a +0 long sword a +0 robe a cursed +4 dire flail a +0 robe (34, 6, D:8) a +0 hand axe a +0 scale mail (35, 6, D:8) a +0 dagger a +2 trident of venom a +0 ring mail (36, 6, D:8) a +0 club (36, 7, D:8) a +0 hand axe (38, -19, D:8) the ring of Jiraf {rF- Str+8 Int-5 Stlth-} [ring of loudness] It affects your strength (+8). It affects your intelligence (-5). It makes you vulnerable to fire. It makes you less stealthy. (38, -12, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, 0, D:9) a +0 leather armour a +0 hand axe a +0 leather armour (1, 1, D:9) a cursed -1 short sword a +0 robe (1, 2, D:9) a +0 shortbow 31 arrows (2, 0, D:9) a cursed -1 dagger a +0 robe (4, 4, D:9) a +0 trident (4, 25, D:9) a +0 short sword a +0 plate armour (4, 26, D:9) a +0 flail a +0 scale mail a +0 club (4, 27, D:9) a +0 dagger (5, 5, D:9) a +0 falchion a +0 hand axe a +0 leather armour a +0 dagger a +0 dire flail a +0 chain mail (11, 30, D:9) a +0 giant club a +0 giant club a cursed -2 helmet (12, 30, D:9) a +0 dagger of electrocution a +0 robe (13, 31, D:9) a +0 club (14, 31, D:9) a +0 dagger a +0 robe (16, 10, D:9) 23 stones (16, 30, D:9) a +0 ring mail (18, 29, D:9) a +0 dagger of venom (18, 40, D:9) a +0 dagger (21, -2, D:9) a +0 dire flail a +0 giant club (26, 10, D:9) a +0 spear (36, 39, D:9) a +0 war axe (38, 22, D:9) a +0 flail (39, 28, D:9) a cursed -3 hand axe (42, 18, D:9) 15 stones (50, -4, D:9) 7 needles of confusion Level 10 of the Dungeon (0, 0, D:10) an adder skeleton (3, 4, D:10) a scorpion corpse (3, 11, D:10) a +0 ring mail (11, -3, D:10) a +0 spear a +0 flail (11, -1, D:10) a +0 flail a +0 spear a +0 trident a +0 ring mail a +0 rapier (12, 9, D:10) an arrow (13, 9, D:10) an arrow a cursed -1 giant spiked club a cursed +0 giant club (13, 10, D:10) a +0 mace (20, -11, D:10) a +0 hand axe the Ecumenical Temple