Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -4, D:1) 19 stones (7, 2, D:1) a cursed -1 dagger a +0 whip a +0 dagger (9, -12, D:1) a +0 whip (9, -6, D:1) a +0 ring mail (13, -1, D:1) 23 stones (20, 6, D:1) a +0 club a +0 club (22, 2, D:1) a cursed +0 club (26, 2, D:1) a +0 club (31, -4, D:1) 19 arrows (36, 11, D:1) 22 stones (42, 15, D:1) a +0 hunting sling (45, 2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 flail a cursed -2 chain mail a +0 club (2, 31, D:2) 16 bolts (9, 23, D:2) a +0 whip (9, 27, D:2) a +0 whip (13, 34, D:2) a +0 club (15, -4, D:2) 19 sling bullets (21, 29, D:2) a +0 spear (26, 29, D:2) a +0 club (28, 8, D:2) 25 bolts (30, 27, D:2) a +0 club (53, 6, D:2) 3 stones (54, -6, D:2) a cursed -2 scythe a +0 robe (56, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (8, -7, D:3) a +0 club (15, 0, D:3) a +0 club (16, 0, D:3) a +0 club a +0 hand axe a +0 leather armour (23, 7, D:3) a +0 club (24, 18, D:3) a +0 hand axe (31, 17, D:3) a +0 club (32, 3, D:3) a +0 leather armour a +0 flail (34, 5, D:3) a +0 club a +0 club (38, 17, D:3) 20 arrows (43, 20, D:3) 12 stones (47, 9, D:3) 29 stones (50, 7, D:3) 5 large rocks Level 4 of the Dungeon [Shop] Vaytotreng's Book Shoppe a book of Battle (400 gold) a book of Minor Magic (200 gold) a book of Cantrips (200 gold) a book of Conjurations (300 gold) a book of Cantrips (200 gold) a book of Geomancy (350 gold) a book of Enchantments (500 gold) a book of Burglary (750 gold) a book of Maledictions (250 gold) a book of Frost (350 gold) a book of Flames (350 gold) (3, 8, D:4) a +0 spear (5, -31, D:4) an uncursed amulet of harm (15, 5, D:4) a +0 dagger (18, -21, D:4) a +0 dagger (38, -46, D:4) a +0 scale mail (46, -39, D:4) 26 stones (48, -34, D:4) 24 sling bullets (50, -39, D:4) a +0 dagger a +0 leather armour (50, -6, D:4) a +0 spear a +1 spear of pain a +0 spear a +0 club a +0 leather armour (50, -5, D:4) a +0 halberd a +0 ring mail (50, -3, D:4) a +0 club (51, -39, D:4) a +0 flail a +0 dagger a +0 robe (52, -39, D:4) a +0 morningstar a +0 ring mail a +0 hand axe a +0 leather armour (52, -37, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 21 arrows (4, 0, D:5) a +0 robe 19 stones a +0 spear (5, 14, D:5) a +0 flail (6, 15, D:5) a +0 scale mail (11, 17, D:5) a +0 chain mail (12, -3, D:5) a +0 scale mail (14, 29, D:5) a +0 flail (16, 36, D:5) a +0 hand axe (22, 16, D:5) 12 stones (28, 10, D:5) a +0 leather armour (28, 21, D:5) 20 sling bullets (29, -2, D:5) a +0 whip a +0 club a +0 spear a +0 spear a +0 club a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (2, -2, D:6) a +0 mace (2, -1, D:6) a +0 robe a cursed +0 dagger a +0 whip a +0 scale mail (6, -4, D:6) a +0 giant club (6, 2, D:6) a +0 hunting sling (6, 16, D:6) a +0 ring mail a +2 dire flail of draining (6, 17, D:6) a +0 leather armour a +0 trident (7, -7, D:6) a +0 short sword (7, -1, D:6) a +0 leather armour a +0 short sword (8, -8, D:6) a +0 ring mail (9, -7, D:6) a +0 robe a +0 dagger (9, -6, D:6) a +2 hand axe of chopping (28, 25, D:6) a +0 giant spiked club a +0 scale mail (31, 23, D:6) a +0 flail (39, 24, D:6) a potion of degeneration {!q} (40, 18, D:6) 16 sling bullets (48, 1, D:6) a +1 dagger of protection Level 7 of the Dungeon (1, 5, D:7) a +0 chain mail (6, 12, D:7) a tomahawk (9, 10, D:7) a +0 dagger a +0 robe a stone a +0 flail (10, 10, D:7) a +0 dagger a +0 hand axe a +0 dagger 6 stones a +0 club a +0 club 4 tomahawks (23, 21, D:7) a +0 chain mail a +0 whip (23, 22, D:7) a +0 hand axe (24, 21, D:7) a +0 war axe (25, 23, D:7) a +0 dagger (32, 11, D:7) a +0 giant spiked club a +0 dire flail (41, 25, D:7) a +0 scale mail (53, 19, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 18 stones (0, 27, D:8) a +0 plate armour (4, -10, D:8) a +0 quarterstaff (6, 25, D:8) 3 needles of confusion (10, 7, D:8) a +2 spear of venom (11, 7, D:8) 22 arrows a +0 shortbow (12, 5, D:8) an arrow (14, 2, D:8) 2 arrows (14, 13, D:8) a +0 halberd (15, 12, D:8) a +0 animal skin (16, 12, D:8) a +0 spear (17, 21, D:8) a +0 club (19, -1, D:8) a +0 robe a +1 whip of flaming (20, 21, D:8) a +0 leather armour (22, -2, D:8) a +1 animal skin a -2 halberd (32, -10, D:8) a +0 flail (34, 1, D:8) a +0 shield (39, 3, D:8) a stone (45, 3, D:8) a sling bullet a +0 dagger a +0 short sword a +0 giant club (46, 3, D:8) a +0 dagger 2 stones (47, 3, D:8) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour a +0 short sword (48, -1, D:8) 20 stones (48, 3, D:8) 2 stones 2 sling bullets (55, -3, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 15 bolts (1, -1, D:9) a +0 ring mail (2, -4, D:9) 5 poisoned needles (8, -16, D:9) a +0 plate armour (15, -36, D:9) 25 stones (18, -38, D:9) a cursed -3 giant club (20, 9, D:9) the +4 ring mail "Qoorph" {MR+} It affects your resistance to hostile enchantments. (22, -3, D:9) a stone (24, 7, D:9) a cursed +0 giant club (25, -3, D:9) a +0 leather armour (26, -3, D:9) 14 stones (28, -20, D:9) 19 stones (28, -12, D:9) 8 bolts (29, -3, D:9) 2 stones (33, 0, D:9) a +0 falchion a +0 leather armour (33, 2, D:9) a +0 dagger a +0 chain mail (33, 3, D:9) a stone (33, 4, D:9) a +0 dagger a +0 robe a stone (33, 5, D:9) a +0 long sword (35, -17, D:9) a +4 spear (35, -12, D:9) a +0 rapier (36, -18, D:9) a +0 dagger (36, -17, D:9) a +0 short sword (41, 10, D:9) 3 large rocks Level 10 of the Dungeon (2, -4, D:10) a +0 trident (11, 27, D:10) a +0 giant club (25, 6, D:10) 22 stones (29, 5, D:10) a +0 chain mail (36, 14, D:10) an arrow (38, 1, D:10) a +0 leather armour (40, 11, D:10) a +0 shortbow 20 arrows (45, 20, D:10) a +0 giant spiked club a +0 giant club (48, -17, D:10) a +0 dagger a +0 leather armour (49, -17, D:10) a +0 hand axe a +0 plate armour (52, -3, D:10) a +0 longbow (55, -15, D:10) an uncursed staff of poison (55, 1, D:10) a +0 dagger a +0 chain mail (55, 15, D:10) 20 arrows (58, 1, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 4 large rocks +0 acid dragon scales (3, 1, D:11) a +0 ring mail (12, -20, D:11) 14 poisoned needles (14, -7, D:11) 2 arrows (14, -3, D:11) a +0 shortbow 19 arrows (15, -6, D:11) 4 arrows (15, -5, D:11) a +0 shortbow 11 arrows (15, -4, D:11) a +1 shortbow of freezing 13 arrows (17, -10, D:11) an arrow (17, -9, D:11) an arrow (21, -27, D:11) a +0 long sword a +0 plate armour (21, -12, D:11) 22 stones (22, -17, D:11) a +0 robe (30, -24, D:11) a +0 giant club a +0 giant spiked club (30, -22, D:11) a +0 flail the +3 leather armour "Jafoty" {-Tele rElec rCorr SInv} It insulates you from electricity. It lets you see invisible. It prevents most forms of teleportation. It protects you from acid and corrosion. (31, 3, D:11) a +2 battleaxe a +0 robe of magic resistance (32, 4, D:11) a +0 short sword a +0 scale mail a cursed +4 halberd a +0 robe (33, -31, D:11) a hydra skeleton (33, -20, D:11) a +0 giant club a +0 giant club (33, 4, D:11) a +0 mace (35, 8, D:11) a +0 leather armour (35, 10, D:11) a +0 dagger a +0 robe (36, -24, D:11) a +0 giant club (36, 7, D:11) a +0 dagger a +0 dagger a +0 robe (37, -42, D:11) a +0 giant club (38, 8, D:11) a +0 dagger a +0 robe (41, -38, D:11) a +1 ring of evasion (42, -44, D:11) a +0 dire flail a cursed -3 giant club (42, -42, D:11) 4 curare-tipped needles (42, -29, D:11) a +0 robe (43, -16, D:11) a +0 hand axe (44, -22, D:11) a +0 falchion (47, 0, D:11) a +0 giant club (49, -23, D:11) a +0 short sword (58, -30, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (18, -7, D:12) a wand of random effects (21) (22, 8, D:12) a +0 scimitar (unseen) (22, 10, D:12) an arrow (23, 8, D:12) a +0 hand axe (25, 7, D:12) a +0 war axe (unseen) (26, 6, D:12) a +0 hand axe (unseen) (27, -2, D:12) a potion of curing (27, 4, D:12) a potion of cancellation (28, 1, D:12) a +0 hand axe the Ecumenical Temple