Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -11, D:1) 21 sling bullets (8, -10, D:1) a +0 whip 2 stones (8, 1, D:1) a cursed -3 club (28, -4, D:1) 13 stones (30, -12, D:1) a ration (33, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a ration (7, -7, D:2) a +0 leather armour (8, -2, D:2) a cursed -1 dagger 10 stones (9, -4, D:2) a stone (14, -3, D:2) a +0 whip 3 stones (27, -17, D:2) a +1 dagger (31, -14, D:2) a +0 club (32, 3, D:2) a +0 hunting sling 6 stones a +5 trident of protection a +0 animal skin a goblin skeleton a hobgoblin skeleton (33, -5, D:2) a +0 club (33, 3, D:2) a +3 dagger a +0 club a +0 dagger a +0 hunting sling 22 stones (34, 4, D:2) a +0 club a +0 club (34, 7, D:2) 26 arrows (36, 3, D:2) a +0 helmet (40, -19, D:2) a +0 club (45, 7, D:2) a +0 leather armour (49, -23, D:2) a ration (57, -20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant weapon (4, 5, D:3) a +0 flail (unseen) (6, 6, D:3) a +0 hand axe (6, 10, D:3) a scroll of random uselessness (7, 9, D:3) a potion of brilliance