Zigma Level 1 of the Dungeon (0, 0, D:1) 15 stones (6, -3, D:1) a +0 club (6, -1, D:1) a +0 club a +0 dagger (7, 14, D:1) 25 stones (13, 8, D:1) a +0 mace (20, -15, D:1) a +0 club (23, -8, D:1) a +0 chain mail (25, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, 23, D:2) 18 sling bullets (12, 12, D:2) a +0 leather armour (19, 0, D:2) 22 bolts (20, 16, D:2) a +0 club (20, 34, D:2) a ration (23, 24, D:2) a +0 dagger 2 stones (23, 36, D:2) a +0 robe (24, -6, D:2) a +0 short sword 2 stones (25, 36, D:2) an uncursed ring of teleportation an uncursed ring of see invisible (26, 21, D:2) a +0 whip (31, 11, D:2) 14 poisoned needles (32, 7, D:2) a +0 dagger (36, 26, D:2) 13 poisoned needles (37, 13, D:2) a +0 scale mail (37, 20, D:2) 6 poisoned javelins (40, 8, D:2) 15 arrows (40, 23, D:2) a +0 club (41, -2, D:2) a +0 war axe (51, -9, D:2) a ration (51, -4, D:2) a +0 ring mail (52, 29, D:2) 17 bolts (60, -13, D:2) a +0 whip of electrocution Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (unseen) (2, 7, D:3) an uncursed ring of poison resistance (4, 18, D:3) a +0 robe (11, 13, D:3) a +0 robe (17, 11, D:3) a +0 club