Zigma Level 1 of the Dungeon (0, 0, D:1) 14 poisoned needles (3, 32, D:1) a +0 club (6, -12, D:1) a +0 club (8, 2, D:1) 32 bolts (9, -8, D:1) 22 bolts (14, -18, D:1) a +0 club (14, -13, D:1) a stone (14, -7, D:1) a stone (14, 2, D:1) a ration (15, -4, D:1) 7 tomahawks (18, -1, D:1) a ration (26, 1, D:1) a +0 hand axe (32, 17, D:1) a +0 whip (35, 16, D:1) 2 stones (36, -5, D:1) a +0 chain mail (36, 16, D:1) a +0 whip of draining 19 stones (37, 16, D:1) a stone (38, -8, D:1) 3 curare-tipped needles (39, 16, D:1) 2 stones (41, 16, D:1) 6 stones (47, 23, D:1) a ration (48, 13, D:1) a +0 club (55, 19, D:1) a +0 club (57, 33, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 21 stones (1, -21, D:2) a +0 short sword (3, -18, D:2) a +0 club (8, -13, D:2) 2 stones (16, 16, D:2) a +0 dagger a +0 club (22, -16, D:2) a +0 mace a +2 chain mail of fire resistance (26, 19, D:2) a +0 robe (31, 11, D:2) 14 stones (43, 9, D:2) a +0 spear (43, 10, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling 20 stones (14, -2, D:3) a +0 dagger (unseen) (16, 8, D:3) a bat skeleton (17, -2, D:3) a tomahawk (19, -5, D:3) a tomahawk (19, 1, D:3) a scroll of magic mapping (25, 8, D:3) 31 sling bullets