Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, -2, D:1) a +0 mace (8, -10, D:1) a +0 club (16, -25, D:1) 26 bolts (17, -14, D:1) a stone (19, -19, D:1) a stone (19, -18, D:1) a stone (19, -17, D:1) a stone (20, -21, D:1) a stone (23, 8, D:1) a +0 club (24, -12, D:1) a +0 club (27, 0, D:1) a +0 club (28, -23, D:1) a +0 club (29, -21, D:1) a +0 mace (31, 7, D:1) a +0 club (34, 8, D:1) a +0 club (35, 4, D:1) a +0 hunting sling (39, -15, D:1) a +0 club (45, 8, D:1) a +0 club (49, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (3, 17, D:2) 11 poisoned needles (4, 0, D:2) a +0 leather armour of poison resistance (12, -10, D:2) 19 arrows (13, -13, D:2) a +0 club (14, 13, D:2) a +0 chain mail (16, -5, D:2) a +0 dagger a frilled lizard skeleton a goblin skeleton (17, -13, D:2) a potion of mutation (22, -14, D:2) a potion of lignification (22, -6, D:2) a +0 spear (22, 6, D:2) 5 gold pieces (24, -3, D:2) 24 stones (30, -2, D:2) a stone (31, -2, D:2) a hobgoblin corpse a jackal corpse a jackal corpse (32, -3, D:2) a scroll of teleportation (37, -3, D:2) a scroll of identify