Dungeon Crawl Stone Soup version 0.23-a0-298-g1df1716405 (webtiles) character file. 3 Zigma the Vexing (level 1, -2/13 HPs) Began as a Vampire Enchanter on Oct 6, 2018. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (48 turns). Zigma the Vexing (Vampire Enchanter) Turns: 48, Time: 00:00:55 Health: -2/13 AC: 3 Str: 7 XL: 1 Next: 41% Magic: 1/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) Potions d - a potion of blood {@*1} Skills: + Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal is outlined in light. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is lightly wounded. You hit the jackal. The jackal is heavily wounded. The jackal misses you. The jackal completely misses you. You hit the jackal but do no damage. You bite the jackal, but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal stops glowing. The jackal barely misses you. The jackal bites you. You die... ###≈≈≈≈≈≈≈## #≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈.≈≈≈≈# #≈≈≈(...≈≈≈# #≈≈......≈≈# #≈.........# . #≈≈≈..<....## h.. #≈≈.........# .....###@........# .....rhhh........# ..§.############## . You could see 3 jackals and a rat. Vanquished Creatures A leopard gecko (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 48 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_pond, serial_forest, infiniplex_forest_clump_long, infiniplex_forest_lined_4_way, infiniplex_forest_clump_tiny, infiniplex_forest_side_room, infiniplex_forest_lined_corner, infiniplex_forest_diagonal, kennysheep_decorative_pillar Action || total -------------------------++------- Melee: Dagger || 24 Bite || 3 Cast: Corona || 4 Armor: Robe || 5 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------