Zigma Level 1 of the Dungeon (0, 0, D:1) a stone (3, 3, D:1) 2 stones (3, 4, D:1) a stone (6, 9, D:1) a +0 club (10, 15, D:1) 2 stones (17, 15, D:1) a stone a kobold corpse (skeletalised by now) (18, -23, D:1) 34 stones (36, -6, D:1) a +0 club (36, 10, D:1) a +0 helmet (37, -20, D:1) a +0 club (37, 7, D:1) a +0 club (39, -14, D:1) 26 stones (40, 2, D:1) 26 stones (41, -18, D:1) a +0 mace (43, -26, D:1) a cursed -1 dagger (43, -20, D:1) a +0 club (45, -20, D:1) a cursed -2 club (46, -20, D:1) a +0 club (52, -20, D:1) a +0 hunting sling (53, -20, D:1) a +0 dagger (54, -36, D:1) 2 stones (54, -31, D:1) a +0 whip (57, -42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of noise (6, -4, D:2) a potion of resistance (7, -2, D:2) a +0 hand crossbow (11, -15, D:2) a potion of curing (11, -14, D:2) a +0 ring mail (12, -10, D:2) 19 gold pieces (12, 3, D:2) 15 arrows (15, -9, D:2) a scroll of identify (19, -13, D:2) a bat corpse (19, -3, D:2) a potion of curing (28, -13, D:2) a leopard gecko corpse (28, -8, D:2) a scroll of identify (33, -13, D:2) a potion of brilliance (36, -12, D:2) 9 gold pieces