Zigma Level 1 of the Dungeon (4, -7, D:1) a +2 dagger of electrocution (10, -40, D:1) a +0 robe (13, -20, D:1) a cursed +0 club (13, -15, D:1) 4 stones (18, -29, D:1) 15 stones (21, -37, D:1) a +1 spear of venom (21, -8, D:1) a +0 dagger (22, -40, D:1) 22 stones (23, -35, D:1) a +0 whip (25, -14, D:1) 18 stones (26, -36, D:1) a stone (26, -34, D:1) 2 stones (26, -15, D:1) a +0 short sword (31, -4, D:1) a +0 club (34, -27, D:1) a +0 club (37, -41, D:1) a +0 club (37, -6, D:1) a stone (41, -45, D:1) 16 poisoned needles (41, -27, D:1) 10 poisoned needles (43, -6, D:1) a stone a +0 short sword (45, -33, D:1) 5 javelins (51, -37, D:1) a +0 club (53, -2, D:1) 25 stones (57, -7, D:1) a +0 helmet (59, -9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a cursed -2 dagger (6, 7, D:2) 16 stones (20, -3, D:2) a +0 scale mail (27, -12, D:2) a +2 scythe of venom a +0 robe (30, 8, D:2) a +0 pair of gloves (32, 16, D:2) a +0 club a +0 hunting sling 29 stones (37, 3, D:2) a +0 club (37, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -15, D:3) a +0 whip (6, -16, D:3) a +0 chain mail (16, -14, D:3) a cursed -2 dagger a +0 blowgun 2 poisoned needles a +0 club (19, 34, D:3) 19 stones (28, 15, D:3) a +0 mace (31, 34, D:3) a +0 leather armour (34, -17, D:3) a +0 whip (34, -16, D:3) a tomahawk (35, 15, D:3) a stone (36, -14, D:3) a tomahawk (36, -11, D:3) a +0 flail a +0 leather armour 2 tomahawks a +0 flail a +0 dagger a +0 leather armour (36, 9, D:3) 2 stones (36, 14, D:3) a stone (37, -3, D:3) a +1 flail of draining (38, 4, D:3) 8 tomahawks (43, -7, D:3) a +0 hunting sling Level 4 of the Dungeon [Shop] Kutt's Antique Weapon Boutique a +2 dagger of electrocution (493 gold) a +4 morningstar of venom (777 gold) a +0 hunting sling (43 gold) the +3 rapier of Strategic Superiority {freeze, Str+4} (1090 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). a +0 falchion (87 gold) a +1 broad axe of pain (493 gold) a +0 quarterstaff (116 gold) a +2 rapier of freezing (556 gold) a +0 dagger (58 gold) the cursed +3 shortbow of Aserajy {velocity, +Fly rN+ Int+3 Dex-2} (925 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from negative energy. It lets you fly. It has a curse placed upon it. (3, -32, D:4) a +0 ring mail (4, -18, D:4) a +0 hand axe a +0 ring mail (25, -34, D:4) a tomahawk (26, -34, D:4) 2 tomahawks (27, -34, D:4) a cursed -1 trident a cursed -2 whip a +0 flail (30, -3, D:4) a +0 short sword (32, -33, D:4) a +0 club (32, -22, D:4) a +0 ring mail (32, 1, D:4) a +0 dagger (35, -18, D:4) a +0 robe (44, -18, D:4) an uncursed ring of attention Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 animal skin (3, -6, D:5) a +0 mace (14, 14, D:5) 26 sling bullets (15, 3, D:5) a +0 long sword (16, 3, D:5) a +0 hand axe (19, -5, D:5) a +0 whip (21, 24, D:5) a +0 trident (36, 1, D:5) a +0 chain mail 4 stones (39, -1, D:5) a stone (42, -5, D:5) a stone (42, 20, D:5) a +0 chain mail (43, -5, D:5) 2 stones (53, 4, D:5) a stone (54, 4, D:5) a stone (56, 5, D:5) a +0 club a +0 plate armour a stone Level 6 of the Dungeon (1, -36, D:6) a +0 robe (10, 1, D:6) a cursed -3 club (15, -45, D:6) a +0 leather armour (15, 1, D:6) a +0 halberd a +0 plate armour a +0 short sword (16, 1, D:6) a +0 mace a +0 leather armour (23, -6, D:6) a +0 giant club (24, -18, D:6) a +0 giant spiked club a +0 giant club (24, -12, D:6) 9 poisoned needles (37, 1, D:6) a +0 hunting sling (38, -24, D:6) a +0 hand axe (40, -23, D:6) a +0 hand axe a +0 leather armour (41, -23, D:6) a +0 flail (43, -24, D:6) a +0 dagger a +0 robe (44, -17, D:6) a +0 war axe (45, -12, D:6) a +0 rapier a cursed +0 leather armour (50, -2, D:6) 16 stones (52, -23, D:6) a +0 leather armour (53, -14, D:6) an uncursed amulet of the acrobat (53, -12, D:6) an uncursed amulet of the acrobat (54, -15, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) 28 stones (1, -3, D:7) a +0 dagger (7, 16, D:7) a +0 falchion (9, 0, D:7) a +0 whip (25, 8, D:7) a +0 club (26, -25, D:7) a cursed -3 club Level 8 of the Dungeon [Shop] Pyqaffec's Assorted Antiques a phantom mirror (960 gold) a scroll of magic mapping (112 gold) a +0 robe (22 gold) 2 potions of berserk rage (320 gold) a +0 ring mail (128 gold) a scroll of teleportation (96 gold) a +0 chain mail (144 gold) a +3 rapier of protection (697 gold) a potion of haste (320 gold) a fan of gales (1280 gold) (0, 0, D:8) 10 poisoned needles (4, 23, D:8) an ugly thing corpse (skeletalised by now) (14, -1, D:8) a +0 short sword (14, 0, D:8) a +2 vampiric war axe a +0 dagger (14, 1, D:8) a +0 mace a +0 chain mail (16, 3, D:8) a +0 morningstar (17, 3, D:8) a +0 trident a +0 leather armour (20, 13, D:8) 12 gold pieces (21, 15, D:8) a +0 war axe (21, 22, D:8) a +0 glaive a +0 plate armour (22, 24, D:8) a +0 shortbow (36, -16, D:8) a +0 hand axe of freezing an orc skeleton (37, -16, D:8) a +1 short sword of speed a +0 chain mail (37, 25, D:8) a +0 club (39, -16, D:8) a +0 dagger a +0 robe (40, 34, D:8) a +0 robe (45, -15, D:8) a +0 mace (46, 24, D:8) 9 gold pieces (46, 25, D:8) a ration (54, -8, D:8) a scroll of noise (55, 20, D:8) a +0 short sword a +0 robe (55, 21, D:8) a cursed +5 war axe a +0 robe (55, 22, D:8) a +4 trident a +0 robe (56, 21, D:8) a cursed +3 hand axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (unseen) (2, 0, D:9) a +2 flail of protection (still there?) a killer bee corpse (still there?) (3, 0, D:9) a +0 mace (still there?) a killer bee corpse (still there?) (12, 10, D:9) 10 stones the Ecumenical Temple