Zigma Level 1 of the Dungeon (0, 0, D:1) a stone (2, -4, D:1) a +0 whip 3 stones (9, -13, D:1) a +0 dagger (16, -13, D:1) a stone (17, -30, D:1) a +0 dagger (18, -37, D:1) a +0 leather armour (22, -20, D:1) 17 stones (25, -3, D:1) 21 stones (25, -2, D:1) 3 large rocks (28, -14, D:1) 9 poisoned needles (29, -6, D:1) a +0 short sword (29, -4, D:1) a stone (29, -3, D:1) a stone (35, -21, D:1) a +0 leather armour (35, 1, D:1) a +0 club (44, -16, D:1) a +0 dagger of venom (47, -8, D:1) a +0 dagger (52, -11, D:1) 19 bolts (63, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 27 stones (5, -29, D:2) 26 stones (5, 6, D:2) 11 arrows (19, -25, D:2) a +0 leather armour (25, -13, D:2) a +0 whip (27, -13, D:2) a +0 quarterstaff (29, -14, D:2) a +0 dagger (41, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 javelins (7, -17, D:3) a +0 short sword (8, 0, D:3) 16 stones (11, 30, D:3) 10 bolts (30, -4, D:3) a +0 club (32, -6, D:3) a +3 dagger (32, 10, D:3) 22 stones (44, -7, D:3) a stone (46, -6, D:3) a +0 club (49, 29, D:3) a +4 dagger (50, -20, D:3) a cursed -3 club (53, 29, D:3) a stone (54, 30, D:3) a stone (57, -17, D:3) 24 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (1, 4, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (10, -32, D:4) 13 stones (13, -17, D:4) a +0 robe (14, 12, D:4) a +0 hunting sling (15, -9, D:4) a +0 flail a +0 falchion (15, 1, D:4) 22 stones (16, -9, D:4) a +0 mace a +0 leather armour a +0 flail (25, -31, D:4) a +0 leather armour (41, -4, D:4) 18 stones (46, 9, D:4) 22 stones (57, 6, D:4) 9 sling bullets (60, 13, D:4) a +0 robe (65, -19, D:4) a +0 mace a +0 club (66, -19, D:4) a +0 whip a +0 ring mail (68, -17, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) 14 poisoned needles (3, 8, D:5) a +0 giant club (9, -2, D:5) a +0 scale mail (17, 18, D:5) 23 arrows (18, 24, D:5) a +0 long sword a +0 robe (22, 10, D:5) the +0 leather armour "Wiofi" {rCorr Int+2} It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. (26, -11, D:5) 8 arrows (29, 23, D:5) a +2 robe of fire resistance (36, -7, D:5) a +1 scythe of freezing a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 robe (4, -29, D:8) a +0 hand axe a cursed +0 leather armour an orc skeleton (4, -28, D:8) a +0 hand axe a +0 chain mail (4, 8, D:8) a +0 robe (5, -28, D:8) a +0 quarterstaff a +0 robe (5, 10, D:8) a +0 whip (6, 11, D:8) a +0 shortbow 26 arrows (9, -26, D:8) a +0 spear a gnoll skeleton (13, -1, D:8) a +0 dagger (13, 11, D:8) a scroll of enchant armour (13, 15, D:8) 9 gold pieces (16, -12, D:8) a stone (17, -17, D:8) 3 stones (18, -16, D:8) a stone (20, -4, D:8) the +4 war axe "Edomaiff" {chop, +Blink +Fly MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. (23, -12, D:8) a +0 club (unseen) (26, -21, D:8) 18 stones