Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -16, D:1) a cursed -1 dagger (10, 1, D:1) a +0 dagger (15, -46, D:1) a +0 mace (19, -17, D:1) a +0 club (21, -52, D:1) a +0 club (29, -50, D:1) 30 bolts (32, -28, D:1) a +0 club (35, -13, D:1) a +0 hunting sling (35, -2, D:1) a +0 short sword (37, 3, D:1) 16 stones (49, -1, D:1) a +0 dagger (51, -3, D:1) a +0 scale mail (58, -20, D:1) 21 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, -17, D:2) a +0 leather armour (13, -26, D:2) a +0 trident (17, 6, D:2) a +0 hand axe (18, -12, D:2) a cursed -3 dagger (26, 4, D:2) a +0 hunting sling (27, 17, D:2) a +0 dagger (40, 16, D:2) a +2 dire flail of protection (49, 19, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe of flaming (0, 4, D:3) 2 stones (1, 4, D:3) a stone (1, 6, D:3) a +1 dagger of speed a +0 robe a cursed -2 dagger a +0 hand axe (2, 5, D:3) a +0 short sword a +0 short sword a stone a +0 club a kobold corpse (skeletalised by now) (3, 5, D:3) a +0 dagger of venom (10, 5, D:3) an adder corpse (10, 14, D:3) a +0 club (10, 15, D:3) a goblin skeleton (13, 10, D:3) 15 sling bullets (16, 6, D:3) a scroll of remove curse