Zigma Level 1 of the Dungeon (0, 0, D:1) 19 bolts (1, 10, D:1) a +0 club (2, -6, D:1) a +0 robe (15, 30, D:1) a +0 club (26, 36, D:1) a +0 club (30, 28, D:1) a +0 short sword (31, -3, D:1) a +0 club (48, 11, D:1) a +0 club (50, 27, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (16, -1, D:2) a +0 scythe a +0 robe (23, 35, D:2) a +0 dagger (40, 4, D:2) 25 arrows (48, 9, D:2) 29 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 flail (2, -29, D:3) a +0 club (2, -1, D:3) a +0 falchion a +0 robe a +0 dagger a +0 club (2, 0, D:3) a +0 leather armour a +0 club (4, -38, D:3) a +0 glaive (7, -19, D:3) a +0 robe (13, -28, D:3) a cursed +0 short sword (15, -37, D:3) a +0 club a +0 leather armour a +0 falchion of protection a +0 scale mail a +0 falchion (28, -26, D:3) a cursed -3 club (32, -41, D:3) a +0 flail (33, -15, D:3) a +0 dagger (40, -12, D:3) a +0 spear (40, -3, D:3) a +0 dagger (42, -39, D:3) a +0 hand axe a +0 dagger (42, -29, D:3) a +0 dagger (44, -39, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 poisoned needles (1, 23, D:4) a +0 long sword (2, -1, D:4) a +0 shield (2, 23, D:4) a +3 chain mail (4, 5, D:4) a +0 club (5, 6, D:4) a +0 mace a +0 leather armour a +0 club (6, 6, D:4) a +0 hand axe (16, 8, D:4) a +0 scale mail (27, 0, D:4) a +0 hand axe (31, 3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 hand crossbow (22, -22, D:5) a +0 flail (23, -12, D:5) a +0 scale mail (24, -32, D:5) a +0 leather armour (30, -16, D:5) a +0 trident (31, -3, D:5) 26 arrows (32, -19, D:5) 22 arrows (33, -26, D:5) a +0 hand crossbow Level 6 of the Dungeon [Shop] Mossialu's Weapon Shoppe a cursed -2 dagger (1 gold) a +1 falchion of holy wrath (173 gold) 5 stones (7 gold) a +2 arbalest of freezing (281 gold) 19 stones (26 gold) 19 stones (26 gold) (10, -18, D:6) a +3 quarterstaff of chaos a +0 club a +0 club a +0 giant spiked club (18, -9, D:6) a +0 mace (21, -40, D:6) 20 arrows (29, -22, D:6) an arrow (30, -22, D:6) 5 arrows (35, -22, D:6) a +0 robe a +3 short sword a cursed +3 dagger a +0 robe a cursed +0 dagger a +0 robe a +0 shortbow 10 arrows (40, -8, D:6) the +3 leather armour "Ehinniothre" {+Fly rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It lets you fly. (43, -22, D:6) a +0 ring mail (49, -24, D:6) a +0 ring mail (49, -9, D:6) a +0 scale mail Level 7 of the Dungeon (6, 14, D:7) a +0 quarterstaff (9, 15, D:7) 2 scrolls of enchant weapon (12, 0, D:7) an uncursed ring of flight (16, 21, D:7) a cursed -1 club 4 tomahawks a +0 chain mail (17, 20, D:7) a +0 falchion (19, 20, D:7) a +0 short sword (19, 21, D:7) a +0 dagger (19, 22, D:7) a poisoned tomahawk a +0 mace (20, 23, D:7) a poisoned tomahawk (20, 24, D:7) a poisoned tomahawk (20, 25, D:7) a poisoned tomahawk (21, 34, D:7) a +0 club (37, 17, D:7) a +0 giant spiked club (37, 32, D:7) a +0 club (38, 17, D:7) a +0 whip a +0 leather armour (38, 18, D:7) a +0 falchion a +0 ring mail (39, 12, D:7) 22 arrows (39, 17, D:7) a +0 dagger a +0 hand axe of chopping (39, 18, D:7) a cursed +0 chain mail (43, 13, D:7) 27 arrows Level 8 of the Dungeon (0, 0, D:8) 15 poisoned needles (0, 17, D:8) a +0 ring mail (3, 27, D:8) an uncursed amulet of the acrobat (5, 12, D:8) a +0 ring mail (5, 40, D:8) a +0 club (14, 3, D:8) a +0 shortbow 6 arrows (15, 3, D:8) an arrow (15, 45, D:8) a +0 giant club (18, 5, D:8) 2 arrows (31, 17, D:8) a +0 rapier (40, 34, D:8) a +0 war axe (42, 37, D:8) a +0 whip (42, 38, D:8) a +0 ring mail a +3 spear of venom (42, 39, D:8) a +0 club (46, 28, D:8) a +0 club Level 9 of the Dungeon [Shop] Biomat's Weapon Shop a +0 trident (45 gold) the +11 hunting sling "Obow" {velocity, -Tele rPois Int+2 Dex+2} (925 gold) Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It affects your dexterity (+2). It protects you from poison. It prevents most forms of teleportation. 16 bolts (41 gold) 4 tomahawks of dispersal (78 gold) a +0 blowgun (32 gold) the cursed +2 war axe "Xerghil" {drain, +Fly rF- Int+6 Dex+4} (473 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your dexterity (+4). It makes you vulnerable to fire. It lets you fly. It has a curse placed upon it. a +0 war axe of electrocution (139 gold) 13 stones (16 gold) a +2 glaive of holy wrath (308 gold) a +2 hand axe of freezing (226 gold) (3, -13, D:9) a +0 war axe (15, 19, D:9) an uncursed staff of fire (23, -19, D:9) a +0 chain mail (23, -2, D:9) a +0 giant spiked club a +0 giant club (29, -15, D:9) a +0 leather armour (50, 25, D:9) a +0 dagger (53, 14, D:9) a +0 giant spiked club (54, -6, D:9) a +0 giant spiked club (61, 7, D:9) a +0 shield Level 10 of the Dungeon (4, -25, D:10) a cursed -3 falchion (4, -5, D:10) a +2 ring of intelligence a +5 ring of dexterity (5, -42, D:10) a +0 whip 11 tomahawks a +0 ring mail (5, -41, D:10) a +0 club a +0 leather armour (7, -41, D:10) a tomahawk (13, -7, D:10) a +0 leather armour a +0 club (14, -38, D:10) a +0 short sword a +0 short sword a +0 ring mail (14, -7, D:10) a +0 chain mail a +1 short sword of freezing (15, -38, D:10) a +0 dagger of venom a +0 robe (22, -44, D:10) a +0 flail a +0 robe a +4 spear a +0 robe (26, -44, D:10) a +3 trident a +0 robe (27, -44, D:10) a +0 short sword a +0 robe (34, -44, D:10) a cursed -3 scimitar a +0 robe (37, -47, D:10) a +0 robe (39, -13, D:10) a +0 robe of magic resistance a +2 falchion a +0 flail a +0 robe (39, -12, D:10) a +0 robe a +4 great sword (39, -10, D:10) a cursed +0 robe a +4 great sword (48, -34, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 24 bolts (9, 1, D:11) a +0 large shield (10, 30, D:11) a +1 war axe of distortion a +0 shortbow 49 arrows (10, 36, D:11) an arrow (23, 24, D:11) a +0 long sword a +0 chain mail (23, 25, D:11) a cursed -2 club (26, 38, D:11) a +0 robe (30, 27, D:11) a +0 hand axe a +0 chain mail (32, 25, D:11) a +0 giant club a +0 dire flail (34, -15, D:11) a +0 hunting sling (53, 16, D:11) an uncursed ring of stealth (55, -17, D:11) 2 curare-tipped needles a +0 blowgun a +4 dagger of draining (56, -17, D:11) 2 curare-tipped needles (56, -16, D:11) a curare-tipped needle (56, -14, D:11) a curare-tipped needle (57, -15, D:11) 2 curare-tipped needles (58, 4, D:11) a cursed +0 robe a +0 short sword a +0 dagger (58, 5, D:11) a cursed -2 dagger (61, 9, D:11) a cursed -1 whip (62, 25, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 66 arrows (63, 16, D:11) 12 poisoned needles (63, 25, D:11) a +0 shortbow 22 arrows (64, 25, D:11) a +0 shortbow 24 arrows (65, 22, D:11) an arrow Level 12 of the Dungeon (0, 0, D:12) a +0 shield (1, -8, D:12) a +0 dagger (3, 33, D:12) a +0 chain mail (8, -21, D:12) a +0 ring mail (18, 23, D:12) a wand of random effects (10) (22, -18, D:12) the +6 hand crossbow of Equivalence {flame, rC- Dex+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It makes you vulnerable to cold. It makes you more stealthy. (24, 22, D:12) 20 arrows (30, -11, D:12) a +0 giant club (31, 32, D:12) a +0 dagger a +0 robe the cursed +2 hand axe of the Viper {chop, +Inv rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (31, 33, D:12) a +0 trident a +0 plate armour (31, 34, D:12) a +0 hand axe (31, 35, D:12) a +0 dagger a +0 robe (32, -11, D:12) a +0 war axe (32, 11, D:12) a +0 leather armour (35, 37, D:12) a +0 blowgun (39, 10, D:12) a +0 club a +0 leather armour (42, 14, D:12) a +0 giant club (43, 17, D:12) 5 large rocks (45, 22, D:12) a +0 ring mail (52, -12, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +2 demon blade of flaming the +1 hunting sling of the Warrior-Mage {velocity, +Blink MR- Int+5} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you blink. (10, 9, D:13) a +0 hand crossbow (11, 11, D:13) a +0 troll leather armour the Ecumenical Temple (2, 13, Temple) a +3 ring of intelligence an uncursed ring of magical power Level 1 of the Lair of Beasts (4, -1, Lair:1) a +0 robe (5, 21, Lair:1) a +0 spear (6, -2, Lair:1) 12 poisoned needles (7, 14, Lair:1) a +0 hand crossbow (15, 25, Lair:1) 10 sling bullets (15, 37, Lair:1) 20 stones (16, 11, Lair:1) an uncursed ring of protection from magic an uncursed amulet of the acrobat 361 stones 67 sling bullets a +5 amulet of reflection the ring of Aduaf {Fire Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. (18, -8, Lair:1) 23 gold pieces (20, -8, Lair:1) 2 scrolls of fear (37, 37, Lair:1) a +0 shortbow (42, 32, Lair:1) 24 stones (47, 29, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (1, -28, Lair:2) a +0 short sword (2, -21, Lair:2) a wand of random effects (20) (6, -15, Lair:2) a +0 quarterstaff (11, -7, Lair:2) 19 stones (13, -17, Lair:2) 9 stones (20, -41, Lair:2) a scroll of torment (20, -6, Lair:2) 15 poisoned needles (23, 2, Lair:2) a +0 robe a +0 mace (23, 3, Lair:2) a +4 short sword (29, 5, Lair:2) 8 poisoned needles (37, -10, Lair:2) a +0 blowgun (41, 6, Lair:2) a +0 club (42, -7, Lair:2) 32 stones (45, 2, Lair:2) a +0 robe a +0 long sword (47, -26, Lair:2) 28 arrows (56, -1, Lair:2) a +0 spear (61, -7, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 pair of boots a scroll of enchant weapon (54, 18, Lair:3) a +0 rapier (57, 27, Lair:3) a +0 leather armour (58, 36, Lair:3) a +0 fustibalus Level 4 of the Lair of Beasts (0, 0, Lair:4) 10 gold pieces (7, 36, Lair:4) a +0 scale mail (13, 43, Lair:4) a +0 rapier (20, 4, Lair:4) a +0 spear (23, 0, Lair:4) a +0 scale mail (27, 0, Lair:4) 16 stones (31, 36, Lair:4) a cursed -3 rapier (34, 28, Lair:4) a cursed +0 plate armour (36, -3, Lair:4) a +2 pair of boots Level 5 of the Lair of Beasts (1, -21, Lair:5) a book of Beasts (24, -13, Lair:5) 11 arrows (34, -35, Lair:5) a +0 hunting sling (37, -1, Lair:5) a +0 flail 7 stones a +0 shield (38, -5, Lair:5) a stone (39, -8, Lair:5) 3 stones (40, 5, Lair:5) a +2 double sword of venom 3 javelins a cursed +0 ring mail (41, 5, Lair:5) a javelin (42, -33, Lair:5) a +0 scale mail (46, -33, Lair:5) 16 bolts (50, 7, Lair:5) a stone (53, 3, Lair:5) 2 stones (55, -20, Lair:5) 4 stones (59, -25, Lair:5) 7 stones a +1 ring mail of poison resistance a +0 great sword of slicing Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (3, 9, Lair:6) 24 bolts (9, -40, Lair:6) a +4 ring mail (9, -8, Lair:6) 24 poisoned needles (12, -48, Lair:6) a scroll of brand weapon 2 scrolls of enchant weapon (12, -9, Lair:6) a scroll of torment (12, 6, Lair:6) a +1 morningstar of pain (21, -43, Lair:6) 18 bolts (24, -8, Lair:6) a +0 ring mail (32, -13, Lair:6) a +0 long sword of electrocution (36, -16, Lair:6) 10 poisoned needles (38, -22, Lair:6) a cursed -3 blowgun (40, -16, Lair:6) 15 stones (42, 12, Lair:6) a +0 robe (43, -26, Lair:6) a scroll of torment (49, -26, Lair:6) a cursed -2 morningstar (49, -15, Lair:6) a +0 large shield (57, -4, Lair:6) a +0 hunting sling Level 1 of the Snake Pit (0, 0, Snake:1) a +0 battleaxe (2, -8, Snake:1) the cursed +0 ring mail "Gunony" {+Blink} It lets you blink. It has a curse placed upon it. (2, 1, Snake:1) a +3 dagger of venom a +0 robe (2, 2, Snake:1) a scroll of enchant weapon (3, 2, Snake:1) a guardian serpent corpse (skeletalised by now) (4, -2, Snake:1) a +0 long sword (17, -10, Snake:1) a +0 glaive a +0 robe (17, -9, Snake:1) a +0 flail (19, -9, Snake:1) a +0 battleaxe (25, -10, Snake:1) a +0 giant spiked club