Zigma Level 1 of the Dungeon (0, 0, D:1) 22 stones (5, -16, D:1) a +0 dagger (6, -4, D:1) a +0 club (18, 8, D:1) a +0 leather armour (28, 6, D:1) a +0 spear (28, 12, D:1) a +0 club (29, -13, D:1) 21 stones (35, -13, D:1) 23 stones (35, 14, D:1) a +0 whip of draining (36, 11, D:1) a +0 club (40, -16, D:1) a +0 club (46, -10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a stone (0, 5, D:2) 2 stones (0, 6, D:2) a +0 club a +0 hunting sling 8 stones a cursed -1 club a +0 hand axe a +0 short sword a +0 scale mail a +0 leather armour (3, -14, D:2) 16 stones (4, -10, D:2) a +0 scale mail (5, 0, D:2) a +0 short sword (5, 2, D:2) 16 stones (5, 7, D:2) a stone (7, -34, D:2) a +0 club (9, 2, D:2) a large rock (14, -8, D:2) a +0 dagger 4 stones (15, -20, D:2) a +0 whip (21, -41, D:2) a +0 whip (21, -38, D:2) a +0 club (22, -7, D:2) a +0 chain mail (28, -24, D:2) a +0 short sword (48, -38, D:2) a +0 club (57, -21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 16 bolts (14, 7, D:3) 14 sling bullets (15, 2, D:3) an uncursed staff of air (16, 15, D:3) a +0 ring mail (20, 16, D:3) a +1 helmet of see invisible (38, 5, D:3) a +0 trident (39, 5, D:3) a +0 short sword (40, 6, D:3) 9 bolts (42, 2, D:3) a +1 dagger of chaos (45, 18, D:3) a +0 club (47, 8, D:3) a +0 dagger (48, 56, D:3) a +0 hunting sling (49, 17, D:3) a cursed -2 flail a +0 club (49, 18, D:3) a +0 club a +0 halberd (49, 22, D:3) 17 stones (54, 16, D:3) a +0 club (56, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 14 bolts (2, -12, D:4) 13 arrows (3, 12, D:4) a +0 dagger (5, 12, D:4) 27 arrows (9, -17, D:4) 27 stones (13, 28, D:4) a +0 leather armour (29, 11, D:4) 8 stones (34, 22, D:4) a +0 dagger (35, -2, D:4) a +0 quarterstaff (35, 2, D:4) a +0 helmet (40, -1, D:4) a +0 rapier (41, 16, D:4) 4 tomahawks of dispersal Level 5 of the Dungeon (0, 0, D:5) 4 poisoned javelins (27, 16, D:5) a +0 giant club (30, 14, D:5) a +0 rapier a +1 leather armour of magic resistance (30, 20, D:5) a +0 leather armour (40, 27, D:5) a +0 dagger (43, 18, D:5) a cursed -1 trident (48, 30, D:5) a +0 flail a +0 whip a +0 robe (49, 30, D:5) a +0 spear (50, 30, D:5) a +0 spear (55, 13, D:5) a cursed -2 giant spiked club (55, 31, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) 18 poisoned needles (1, -33, D:6) a +0 robe a +3 hand axe (2, -33, D:6) a +0 animal skin (2, -10, D:6) a +0 quarterstaff (3, -34, D:6) a cursed +0 robe a +2 hand axe (3, -33, D:6) a +0 robe a cursed +3 dagger (5, -31, D:6) a +0 robe a +2 whip of electrocution (17, -30, D:6) a +0 war axe (21, -39, D:6) a scroll of enchant weapon a potion of degeneration (22, -37, D:6) a +0 animal skin (24, -6, D:6) a +0 shortbow 21 arrows (25, -33, D:6) a +0 war axe (26, -6, D:6) an arrow (27, -14, D:6) a +0 ring mail (28, -6, D:6) an arrow (29, -34, D:6) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (29, -6, D:6) an arrow (30, -6, D:6) an arrow Level 7 of the Dungeon (18, 15, D:7) 27 arrows (23, -20, D:7) a poisoned needle (24, -20, D:7) a +0 dagger (25, -20, D:7) a stone a +0 blowgun a +0 dagger 17 poisoned needles (32, -5, D:7) a +0 robe (36, -30, D:7) 2 stones (36, -29, D:7) a poisoned needle (36, -25, D:7) 3 stones (36, -24, D:7) a cursed +0 giant club a +0 club a cursed -3 giant club a +0 short sword a +0 dagger a +0 short sword 8 stones a +1 vampiric whip (36, -23, D:7) a +0 dagger a +0 blowgun 11 poisoned needles a +0 club a +0 ring mail a +0 short sword (37, -30, D:7) the +1 robe of Wuwoluis {*Contam rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (37, -1, D:7) a +0 robe (41, -9, D:7) a +0 rapier (42, -2, D:7) a +0 rapier (43, -30, D:7) 16 stones (47, -6, D:7) a +0 dagger a +0 robe a +0 short sword (47, -5, D:7) a +0 dagger a +0 robe (48, -5, D:7) a cursed -3 hand axe Level 8 of the Dungeon [Shop] Falaps's Elemental Accessories a phial of floods (480 gold) an uncursed staff of air (300 gold) the Guide on Heat (930 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Bolt of Fire Conjuration/Fire 6 c - Ring of Flames Charms/Fire 7 d - Ignition Fire 8 a wand of digging (4) (192 gold) (0, 0, D:8) a +1 falchion of holy wrath (7, 3, D:8) 11 stones (9, -23, D:8) a stone (9, -12, D:8) a +0 dagger (10, -24, D:8) a stone (11, -23, D:8) 2 stones (11, -19, D:8) a +0 antimagic falchion a +0 robe a cursed +5 falchion 17 stones a +0 robe a cursed +0 battleaxe a +0 robe a cursed ring of attention (11, -18, D:8) a +2 rapier of venom {god gift} a stone (11, -13, D:8) 3 stones (12, -5, D:8) a +0 chain mail (14, -17, D:8) 14 arrows (25, -10, D:8) 24 arrows (30, -17, D:8) 9 arrows (33, -30, D:8) a +0 great sword (38, -3, D:8) a tomahawk (38, 0, D:8) a +0 leather armour a +0 short sword (38, 3, D:8) a cursed +0 robe a cursed -3 long sword (39, 5, D:8) a +0 flail (40, -6, D:8) a tomahawk (40, 3, D:8) a cursed +0 robe a +0 halberd (41, 1, D:8) a +0 robe a +0 dagger (45, 10, D:8) a +0 flail (46, -31, D:8) a tomahawk (47, -29, D:8) a +0 hand axe a +0 chain mail a +0 short sword a tomahawk (47, -28, D:8) a +0 mace a +0 chain mail (49, -16, D:8) a scroll of enchant weapon (53, 2, D:8) 27 arrows (54, -28, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a poisoned needle (1, 2, D:9) a stone (1, 3, D:9) a +0 blowgun (unseen) (2, 2, D:9) a +0 dagger (still there?) a cursed -1 whip (still there?) (2, 3, D:9) 4 stones (unseen) (5, 1, D:9) a cursed staff of conjuration