Zigma Level 1 of the Dungeon (0, 0, D:1) 22 sling bullets (7, 2, D:1) 25 arrows (9, 11, D:1) 8 gold pieces (9, 12, D:1) 12 gold pieces (10, 9, D:1) a cursed -2 hand axe (10, 11, D:1) 12 gold pieces (10, 13, D:1) 11 gold pieces (11, 13, D:1) 10 gold pieces (17, -12, D:1) a +0 club a stone (20, -13, D:1) a +0 club (29, 4, D:1) a +0 short sword (35, 25, D:1) a +0 spear (37, -20, D:1) a +0 robe (39, 25, D:1) a +0 ring mail (40, 9, D:1) 11 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (1, -1, D:2) a stone (7, 12, D:2) a +0 short sword (8, -1, D:2) 22 stones (8, 9, D:2) a stone (20, 33, D:2) a +0 club (23, 42, D:2) a +0 spear (24, 42, D:2) a +0 halberd (25, 42, D:2) a +0 spear (26, 43, D:2) a +0 hand axe (27, -2, D:2) a +0 leather armour (39, 25, D:2) a +0 dagger (50, 9, D:2) a +0 club (50, 12, D:2) a +0 scale mail (55, 17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (7, 16, D:3) a stone (9, 26, D:3) a stone (10, 18, D:3) 12 stones a +0 dagger a +0 hunting sling (11, 21, D:3) a stone (16, -9, D:3) a +0 whip (18, -4, D:3) a +0 club (38, -6, D:3) 2 stones a +0 dagger (38, 0, D:3) a stone (42, 18, D:3) 7 poisoned needles a +0 blowgun a cursed -2 whip (50, 18, D:3) a +0 club (58, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (17, -25, D:4) a +0 leather armour (18, -32, D:4) a +0 short sword a +0 chain mail (19, -29, D:4) a +0 scale mail (20, 8, D:4) a +0 giant spiked club (26, -2, D:4) 13 sling bullets (31, -2, D:4) a +0 giant club (31, -1, D:4) a +0 trident (31, 11, D:4) an uncursed ring of magical power (46, 28, D:4) a +0 dagger 5 tomahawks a +0 leather armour (54, -6, D:4) 18 arrows (56, -12, D:4) a +0 club (60, -6, D:4) 5 stones (60, 1, D:4) a +3 short sword a +0 ring mail a +0 spear 15 stones (60, 2, D:4) a +1 dagger of speed Level 5 of the Dungeon (0, 0, D:5) a cursed -1 scale mail (9, 0, D:5) a +0 great sword (21, 10, D:5) a +0 hunting sling (22, -25, D:5) 19 stones (22, -15, D:5) a +0 shortbow 15 arrows (24, -15, D:5) an arrow (25, -14, D:5) an arrow (26, -14, D:5) 2 arrows (27, -14, D:5) an arrow (27, -12, D:5) a +0 flail (29, 12, D:5) a cursed +0 robe (31, -26, D:5) a +0 mace (31, -18, D:5) a +0 whip (40, 5, D:5) a +0 giant spiked club (42, -7, D:5) 19 stones (44, -4, D:5) 16 poisoned needles (45, 13, D:5) 12 stones (48, -4, D:5) a +0 mace (51, -4, D:5) a +0 shortbow 16 arrows (52, 2, D:5) a +0 dagger a +0 robe (54, -11, D:5) a cursed -1 shortbow 27 arrows (54, -9, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 2, D:6) a +0 giant club (6, -8, D:6) a +0 centaur barding (7, 15, D:6) a +0 short sword (12, 8, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 7, D:6) a cursed -1 club (38, -16, D:6) a +0 giant spiked club (38, 7, D:6) 4 needles of confusion (41, 12, D:6) 21 sling bullets (47, -9, D:6) 10 stones (47, -2, D:6) a +0 falchion of draining (54, -3, D:6) 15 sling bullets Level 7 of the Dungeon (0, 0, D:7) 16 arrows (4, -6, D:7) an uncursed ring of attention a +3 ring of intelligence (7, 9, D:7) a +0 dagger of draining a +2 dagger of speed a +0 robe a +0 flail (8, 6, D:7) a +0 whip a +0 leather armour (8, 8, D:7) a +0 robe of positive energy a +0 dagger (8, 9, D:7) a +0 mace (8, 10, D:7) a +0 mace (8, 11, D:7) a +0 flail a +0 leather armour (11, 6, D:7) a +0 hand axe (12, -5, D:7) a scroll of random uselessness (18, 18, D:7) 18 stones (19, 8, D:7) 13 stones (21, -4, D:7) 30 stones (24, -5, D:7) a +0 flail (27, 20, D:7) 18 bolts (29, 8, D:7) a +0 dagger (30, -2, D:7) a +0 war axe (38, 12, D:7) a +0 dagger (42, -3, D:7) a +0 dagger (42, 7, D:7) a +0 club (44, -2, D:7) a +0 helmet (48, -8, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (10, 27, D:8) a +0 short sword (13, -3, D:8) a +0 robe (16, -16, D:8) a +0 dagger a +0 blowgun 8 poisoned needles a +0 dagger a +0 whip (16, -15, D:8) 2 stones (16, -9, D:8) 15 stones (17, 26, D:8) a +0 robe (18, -16, D:8) 2 stones (19, 18, D:8) a +2 ring of strength (21, -16, D:8) a poisoned needle (31, -6, D:8) a +0 war axe a +0 chain mail (33, -7, D:8) a +0 club (33, -3, D:8) a +0 short sword (35, -3, D:8) a +0 club a +0 blowgun 3 poisoned needles a +0 whip (37, -1, D:8) 2 poisoned needles a stone (38, -2, D:8) a stone (38, 0, D:8) a poisoned needle (39, 1, D:8) 3 stones (39, 36, D:8) 2 scrolls of enchant weapon (40, 0, D:8) a +0 short sword (41, -16, D:8) 18 arrows (53, 25, D:8) a +0 whip a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (9, -36, D:9) a +0 dagger (9, -35, D:9) a +0 war axe a +0 dagger a +0 robe (10, 1, D:9) 22 sling bullets (11, -34, D:9) a +0 giant club a +0 giant spiked club (14, -25, D:9) a +0 mace (14, -24, D:9) a +0 hand axe (14, -23, D:9) a +0 spear (14, -22, D:9) a +0 spear of freezing (14, -21, D:9) a +0 dagger a +0 robe a +0 halberd (19, -34, D:9) a +0 hand axe (27, -36, D:9) a +0 scale mail (33, -39, D:9) a +0 club a +0 club (34, -39, D:9) a +2 hand axe of flaming a +0 leather armour (34, -23, D:9) a +0 quarterstaff (40, -25, D:9) an uncursed ring of stealth (41, -49, D:9) a +0 club a +0 robe (42, -48, D:9) a +0 flail (43, -7, D:9) 13 poisoned needles (50, -38, D:9) a +0 falchion a +0 robe (51, -53, D:9) a +0 giant spiked club (51, -28, D:9) a cursed -1 short sword a +0 robe a cursed +0 battleaxe a +0 robe a +6 short sword a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 robe (5, -5, D:10) a +0 leather armour a +0 hand axe (5, -4, D:10) a +0 robe a +0 dagger (6, -17, D:10) 11 bolts (6, -4, D:10) a +0 hand axe a +0 short sword (6, -3, D:10) a +0 chain mail a +0 morningstar (10, -30, D:10) a +3 amulet of reflection (16, 3, D:10) 28 stones (27, 3, D:10) 25 stones (35, 12, D:10) a +0 hand crossbow (46, -6, D:10) a +0 war axe (48, -9, D:10) a +0 pair of boots (48, -7, D:10) 18 stones Level 11 of the Dungeon [Shop] Jekkouc's Antique Weapon Boutique a +2 war axe of chopping (292 gold) the +10 mace "Tyor" {crush, -Tele rF+ Int+3 SInv} (1247 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. the +5 hand crossbow of Resourcefulness {freeze, rN+} (722 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. a +0 hunting sling (25 gold) a +0 scimitar (68 gold) a +0 arbalest (76 gold) a +0 shortbow (51 gold) a +0 great mace (110 gold) a +0 rapier (68 gold) a +0 blowgun (42 gold) (0, 19, D:11) an uncursed staff of summoning (2, 7, D:11) 23 bolts (4, 4, D:11) a cursed -1 giant spiked club (5, 2, D:11) the +0 great mace "Jiunguaw" {freeze, *Noise rElec rPois Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It may make noises in combat. a +5 great mace (6, 4, D:11) a +0 giant spiked club a cursed -1 giant club a +0 giant spiked club (10, -23, D:11) a wand of polymorph (22) (12, -25, D:11) a +0 hand axe (13, -25, D:11) a +0 club a cursed +0 chain mail a +0 mace a +1 vampiric trident a +0 leather armour (18, 28, D:11) a +0 rapier (22, 19, D:11) a +0 scale mail (23, -24, D:11) 20 stones (24, -12, D:11) a +3 ring of intelligence (36, 28, D:11) a +0 ring mail (38, -11, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a large rock (1, 2, D:12) a large rock (1, 3, D:12) a +0 dire flail a +0 giant club (2, -1, D:12) a potion of degeneration (3, 0, D:12) a large rock (5, -18, D:12) a cursed -3 spear a +0 ring mail (6, -17, D:12) a cursed -2 whip (7, -17, D:12) a +1 flail of protection (8, -17, D:12) a cursed -2 whip (8, 21, D:12) a +0 mace (8, 22, D:12) a +0 club (10, 22, D:12) a +0 whip a cursed +0 scale mail (13, -19, D:12) 12 sling bullets (14, -27, D:12) a +0 hunting sling (18, 25, D:12) a +0 leather armour (26, 20, D:12) a +0 dagger (28, 0, D:12) a +0 leather armour (28, 1, D:12) a +0 dagger a +0 robe (28, 2, D:12) a +0 leather armour (29, 0, D:12) a +0 dagger a +0 robe (29, 2, D:12) a +0 club (35, 22, D:12) a +3 whip a +0 leather armour (36, 22, D:12) a +0 leather armour a +0 dagger a +0 ring mail (37, 22, D:12) a +0 mace (56, 13, D:12) 22 stones (56, 15, D:12) 26 stones (57, 11, D:12) 2 large rocks (57, 12, D:12) 3 large rocks (57, 14, D:12) a +8 blowgun (58, 10, D:12) a large rock (58, 12, D:12) a +3 ring mail (58, 13, D:12) a +2 hand crossbow of freezing (58, 14, D:12) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (59, 10, D:12) an arrow a large rock (59, 11, D:12) a +3 battleaxe a large rock (59, 12, D:12) a large rock a cursed +0 hand crossbow (59, 13, D:12) a +0 club (59, 14, D:12) 13 sling bullets (59, 15, D:12) 21 arrows (60, 11, D:12) 3 large rocks a +0 shortbow 3 arrows (60, 12, D:12) a +0 giant club a +0 giant club 3 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 mace (9, 15, D:13) a scroll of random uselessness (10, 12, D:13) 17 poisoned needles (12, 18, D:13) a +0 ring mail a +0 dagger (14, 19, D:13) 15 stones (14, 32, D:13) a +0 ring mail (16, 12, D:13) a +0 blowgun (19, 15, D:13) a +0 great mace a +0 blowgun a +0 ring mail (24, 34, D:13) a +0 giant club a +0 giant club (25, 14, D:13) 20 arrows a +0 shortbow (25, 15, D:13) a +0 leather armour (26, 12, D:13) 19 arrows a +0 shortbow (27, 12, D:13) 2 arrows (27, 13, D:13) a +0 quarterstaff (28, 9, D:13) a +0 giant club a +0 flail a +2 scimitar of flaming (28, 11, D:13) 2 arrows (28, 12, D:13) an arrow (29, 15, D:13) 2 arrows a +0 shortbow (30, 8, D:13) 4 arrows (30, 13, D:13) 4 arrows (30, 15, D:13) 14 arrows a +0 shortbow (31, 12, D:13) 3 arrows (33, 36, D:13) a +3 dagger a +0 robe (38, 12, D:13) a +0 glaive (41, 11, D:13) 2 arrows (41, 15, D:13) 2 arrows (41, 16, D:13) 9 arrows a +0 long sword a cursed -3 shortbow (42, 32, D:13) a +0 leather armour (43, 16, D:13) 25 stones (46, 22, D:13) a +0 shortbow (47, 10, D:13) 6 curare-tipped needles (49, 10, D:13) a +0 whip (50, 4, D:13) 22 sling bullets (50, 14, D:13) a curare-tipped needle (51, 13, D:13) a crystal ball of energy 5 curare-tipped needles a +0 short sword of distortion a +0 blowgun Level 14 of the Dungeon (0, 0, D:14) 21 stones (7, 3, D:14) a +0 dire flail (7, 4, D:14) a +0 mace (9, 36, D:14) a scroll of holy word (11, 8, D:14) a scroll of torment (still there?) a cursed -2 glaive (still there?) a scroll of torment (still there?) (13, 12, D:14) a +0 robe (14, -2, D:14) a scroll of torment (15, 2, D:14) 29 bolts (17, -9, D:14) 2 arrows (18, -8, D:14) 2 arrows (18, -7, D:14) an arrow (19, -5, D:14) a cursed -2 longbow 19 arrows (21, -16, D:14) a +0 dagger (23, -4, D:14) a +0 hand crossbow (28, 17, D:14) 26 stones (29, -2, D:14) a +0 flail (29, 0, D:14) a +0 scimitar (29, 20, D:14) a +0 short sword (31, -1, D:14) a +0 trident (33, -13, D:14) a +0 pair of gloves (34, -1, D:14) a +0 chain mail a +0 mace (34, 7, D:14) a +0 flail (35, -1, D:14) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 15 of the Dungeon [Shop] Ciugeil's Book Emporium a book of Dreams (1275 gold) a book of Enchantments (850 gold) a book of Enchantments (850 gold) a book of Maledictions (425 gold) a book of Dreams (1275 gold) a book of Fire (1105 gold) a book of Party Tricks (850 gold) a book of Frost (595 gold) a book of Minor Magic (340 gold) a book of Alchemy (1275 gold) Godocy's Catalogue of the Blaze (948 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Bolt of Fire Conjuration/Fire 6 the Disquisition on Conjuration (950 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Frost Conjuration/Ice 2 c - Fulminant Prism Conjuration/Hexes 4 d - Irradiate Conjuration/Transmutation 5 e - Spellforged Servitor Conjuration/Summoning 7 (6, -4, D:15) 2 needles of paralysis (12, -3, D:15) a +0 longbow (13, -12, D:15) 18 bolts (19, 4, D:15) a +0 troll leather armour (22, -20, D:15) a +0 war axe (22, -19, D:15) a +0 dagger a +0 robe (22, -10, D:15) a large rock (22, 0, D:15) a +0 buckler (25, -10, D:15) a large rock (30, 8, D:15) a +2 dagger of venom (37, -27, D:15) 4 large rocks (40, 6, D:15) a cursed -2 chain mail (42, -26, D:15) 19 bolts (43, 8, D:15) an uncursed ring of ice (46, 6, D:15) a +0 giant spiked club a +0 giant spiked club (47, -33, D:15) a +0 giant club a +0 giant club (47, -17, D:15) 19 sling bullets Level 1 of the Orcish Mines (0, 0, Orc:1) a cursed +0 dagger (1, 0, Orc:1) a +0 dagger a +0 robe (2, -24, Orc:1) a +0 giant spiked club (2, -13, Orc:1) a +0 club a +0 club (3, -13, Orc:1) a +0 hand axe a +0 ring mail a +0 dire flail a +0 chain mail (4, -14, Orc:1) a +2 flail of draining a +0 leather armour a +0 dagger a +0 robe (4, -13, Orc:1) a cursed +0 whip a +0 flail a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 giant spiked club (still there?) a +0 hand axe (still there?) (0, 1, Orc:2) a +0 giant club (unseen) (1, -1, Orc:2) a +0 giant spiked club (1, 1, Orc:2) a +0 giant spiked club (unseen) (5, -3, Orc:2) a +0 giant club (unseen) (6, -3, Orc:2) a cursed -1 giant club (unseen) (6, -2, Orc:2) a +0 giant club (unseen) (7, -3, Orc:2) a +2 dagger of protection (unseen) (7, -2, Orc:2) a +0 giant club (7, -1, Orc:2) a +0 giant spiked club (unseen) (7, 9, Orc:2) a +0 trident a +0 plate armour (8, -2, Orc:2) a +0 giant club (still there?) a +0 giant spiked club (still there?) (8, -1, Orc:2) a +0 spear (unseen) (8, 0, Orc:2) a +0 club (unseen) (9, -1, Orc:2) a +0 giant spiked club (9, 1, Orc:2) a +0 giant club (unseen) (10, 1, Orc:2) a +0 giant club (unseen) (12, 3, Orc:2) a +0 short sword a +0 giant spiked club a +0 club a +1 war axe of chopping a +0 plate armour an orc skeleton an ogre skeleton an orc skeleton an orc skeleton (12, 4, Orc:2) a +0 dagger a +3 dagger a +0 robe a +0 whip an orc skeleton (13, 4, Orc:2) a +0 whip a +0 war axe a +0 chain mail (14, 7, Orc:2) 10 gold pieces (17, 1, Orc:2) a +0 scimitar a +0 plate armour a +0 shield of reflection {Donald} (17, 2, Orc:2) a +0 hand axe a +0 chain mail a tomahawk (17, 3, Orc:2) a +0 dagger (18, 1, Orc:2) a +0 club a +0 dagger a +2 robe of the Archmagi (18, 3, Orc:2) 3 tomahawks (19, -1, Orc:2) 18 gold pieces (20, -4, Orc:2) 17 gold pieces (27, 17, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 ring mail a +0 dagger a +0 trident (27, 18, Orc:2) a +0 mace a +0 leather armour a +0 whip (28, 18, Orc:2) a +0 mace a +0 chain mail (31, 20, Orc:2) a +0 dagger a +2 robe of magic resistance a +0 dagger a +0 flail a +0 plate armour a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 short sword a +2 war axe of freezing a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 hat of the Four Hells {rElec rF- Str+9 SInv} It affects your strength (+9). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. (0, 5, Lair:1) a javelin (0, 7, Lair:1) a +3 double sword of holy wrath 5 javelins a +0 ring mail (0, 16, Lair:1) a javelin (11, -24, Lair:1) a +0 robe (17, -2, Lair:1) a +0 ring mail (18, 26, Lair:1) 17 stones (22, 11, Lair:1) a book of Necromancy (27, -17, Lair:1) 29 stones (30, -9, Lair:1) 21 stones (33, -18, Lair:1) a sack of spiders (38, 3, Lair:1) a +2 pair of boots (41, -21, Lair:1) 21 arrows (41, 19, Lair:1) 20 arrows (52, 26, Lair:1) 15 sling bullets (60, -4, Lair:1) a +2 pair of boots the +0 pair of boots "Ledwu" {SInv} It lets you see invisible. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 vampiric hand axe (4, 15, Lair:2) 12 sling bullets (7, -7, Lair:2) 9 stones (9, -11, Lair:2) a +0 ring mail (41, 13, Lair:2) a +0 scale mail (43, 23, Lair:2) 5 tomahawks (47, 9, Lair:2) an uncursed ring of wizardry (53, -8, Lair:2) 5 tomahawks Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 stones (5, 2, Lair:3) a +1 robe of magic resistance (5, 45, Lair:3) a +0 cloak (10, 11, Lair:3) 18 arrows (12, 35, Lair:3) 31 stones (14, 13, Lair:3) 13 sling bullets (16, 20, Lair:3) 31 sling bullets (22, 11, Lair:3) a +0 halberd (33, 25, Lair:3) a +0 ring mail (34, 44, Lair:3) 17 stones (50, 43, Lair:3) a +0 plate armour (52, 44, Lair:3) 27 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 arrows (35, -7, Lair:4) a +0 robe (44, -28, Lair:4) 11 stones (47, 0, Lair:4) a +0 robe (49, -22, Lair:4) a +0 large shield (49, 11, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (14, -5, Lair:5) a +0 pair of gloves (15, -38, Lair:5) a +2 shield (16, -52, Lair:5) a +0 ring mail (20, -38, Lair:5) 30 stones (24, -11, Lair:5) 19 bolts (25, -47, Lair:5) a +0 ring mail (32, -46, Lair:5) the +2 shortbow of the Final Decision {venom, SInv} It poisons the ammo it fires. It lets you see invisible. (50, -50, Lair:5) a cursed +0 chain mail (58, -55, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (4, 4, Lair:6) a +0 hand axe (21, 39, Lair:6) a +0 chain mail (24, 28, Lair:6) an uncursed staff of earth (25, 28, Lair:6) a +4 quarterstaff of protection (26, 27, Lair:6) 2 potions of degeneration (66, 3, Lair:6) a scroll of torment a +3 ring of intelligence