Zigma Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of speed (3, -12, D:1) a +0 hunting sling (8, 11, D:1) a +0 dagger (14, 11, D:1) a +0 short sword (16, -11, D:1) 24 bolts (19, 43, D:1) a +0 plate armour (20, 12, D:1) a +0 dagger (35, -10, D:1) a +0 helmet (52, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 22, D:2) 23 sling bullets (3, 13, D:2) 18 stones (7, 7, D:2) a +0 club (7, 31, D:2) a +0 dagger of venom (9, 18, D:2) a +0 club (10, 18, D:2) an uncursed staff of earth (10, 20, D:2) a +0 club (11, 17, D:2) a +0 chain mail (15, -6, D:2) a +0 mace (17, 20, D:2) a +0 dagger (18, -12, D:2) a +0 pair of gloves (23, -2, D:2) 2 needles of confusion (25, 7, D:2) a stone (25, 10, D:2) a +0 whip (27, 15, D:2) a +0 club (30, 29, D:2) a +0 pair of boots (32, -10, D:2) 13 sling bullets (36, -9, D:2) a +0 leather armour (37, -2, D:2) 19 stones (41, -9, D:2) 28 stones (44, 39, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 19, D:3) a +0 short sword a +0 leather armour (11, 11, D:3) a +0 short sword (18, 5, D:3) 15 stones (36, 3, D:3) a tomahawk (36, 4, D:3) a tomahawk (36, 5, D:3) a +0 falchion a +0 flail a +0 leather armour (36, 6, D:3) a tomahawk (36, 22, D:3) 15 poisoned needles (38, 0, D:3) 19 arrows (43, -1, D:3) a +0 club (49, 2, D:3) a +0 chain mail (50, -12, D:3) a +0 flail (50, -6, D:3) 2 stones (50, -3, D:3) a stone (50, 0, D:3) a stone (51, 16, D:3) a +0 war axe a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe a +0 mace a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 7 stones (23, -53, D:4) a +0 war axe (24, -53, D:4) a +0 hand axe a +0 leather armour a +0 ring mail a +0 trident (27, -31, D:4) 6 curare-tipped needles (29, -33, D:4) a scroll of fear (33, -30, D:4) a ration (38, -40, D:4) 4 tomahawks (39, -42, D:4) a +0 war axe (39, -40, D:4) a +0 club (39, -39, D:4) a +0 dagger (41, -33, D:4) 6 gold pieces (41, -32, D:4) a book of the Dragon (41, -29, D:4) 10 gold pieces (42, -33, D:4) 14 gold pieces (42, -32, D:4) a potion of curing (42, -31, D:4) 14 gold pieces (42, -30, D:4) an uncursed amulet of faith (42, -29, D:4) a +0 quarterstaff (47, -20, D:4) an uncursed amulet of magic regeneration (52, -50, D:4) a +0 giant club (52, 4, D:4) a +0 leather armour (60, -30, D:4) 19 bolts (62, 1, D:4) a +0 dagger a +0 robe (62, 3, D:4) a +0 leather armour (63, 1, D:4) a +0 flail a +0 chain mail (63, 5, D:4) a +0 club (64, 1, D:4) a +0 short sword (68, -2, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Iphotul's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:5) a +1 pair of gloves (18, 10, D:5) a +0 rapier (18, 16, D:5) a +0 robe (24, 27, D:5) a +0 leather armour (24, 29, D:5) a +0 ring mail (27, -2, D:5) 15 arrows (32, 28, D:5) 9 poisoned needles (36, 11, D:5) a +0 mace (43, 27, D:5) a +0 ring mail (43, 41, D:5) 19 bolts (57, 2, D:5) a +0 spear Level 6 of the Dungeon (1, 1, D:6) a +0 plate armour a +0 glaive (2, -2, D:6) a +0 short sword (2, -1, D:6) a +0 dagger a +2 robe of resistance (2, 0, D:6) a +0 leather armour (5, 32, D:6) a +0 mace (5, 34, D:6) a +0 mace (6, 32, D:6) a +1 mace of holy wrath (6, 33, D:6) a +0 mace (6, 34, D:6) a potion of degeneration a +3 quarterstaff of chaos a +0 mace (7, 32, D:6) a +0 mace of protection (7, 33, D:6) a +0 mace (7, 34, D:6) a +0 mace (9, 33, D:6) a +2 mace of holy wrath (10, 32, D:6) a +0 mace (11, 32, D:6) a +0 mace (12, 31, D:6) a +0 mace (13, 32, D:6) a +1 mace of holy wrath (14, 31, D:6) a +0 mace (19, 7, D:6) a +0 cloak (29, -5, D:6) a potion of flight (43, -10, D:6) 25 arrows (44, -6, D:6) a +0 cloak (46, -9, D:6) a +0 morningstar a +0 robe (46, 2, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (4, 13, D:7) 14 stones (6, 2, D:7) a +0 dagger (14, -5, D:7) a +0 falchion (17, 18, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe of resistance a +0 dagger a +0 hand axe a +0 dagger a +0 chain mail a +0 war axe (20, -6, D:7) a +0 leather armour a tomahawk a +0 club (21, 20, D:7) a +0 club a +0 leather armour (21, 21, D:7) a +0 mace (25, -7, D:7) a tomahawk (25, 22, D:7) a +0 club (26, -6, D:7) a tomahawk (28, -12, D:7) a +0 dagger a +0 robe (31, -12, D:7) a +0 plate armour a +0 flail (31, 11, D:7) a tomahawk (31, 15, D:7) a +0 scale mail (32, -12, D:7) a +0 ring mail a cursed -1 flail (32, 8, D:7) 2 tomahawks a +0 hand axe (32, 9, D:7) a tomahawk (33, 8, D:7) a +0 whip a +0 ring mail (33, 9, D:7) a +0 robe a +0 dagger (38, -13, D:7) 27 stones (39, 1, D:7) a +0 club (40, 8, D:7) 19 stones (46, 17, D:7) a +0 ring mail (62, -7, D:7) a +0 halberd a +0 plate armour (62, 12, D:7) a cursed +0 dire flail a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of holy word 2 scrolls of noise (2, -5, D:8) 13 arrows (13, 0, D:8) a +0 short sword (14, -26, D:8) an arrow a +0 dagger a cursed +0 robe (14, -22, D:8) 4 stones (15, -21, D:8) a +0 ring mail (16, -23, D:8) a +0 dagger a +0 robe (16, -22, D:8) 3 stones (16, 3, D:8) a +0 war axe (17, 3, D:8) a +0 dagger a +0 robe of positive energy (18, -23, D:8) 23 stones (18, -17, D:8) a +0 shortbow 21 arrows (18, -10, D:8) a +0 battleaxe of electrocution a +0 shortbow 22 arrows (19, -17, D:8) an arrow (20, -20, D:8) a +0 flail (20, -16, D:8) a +0 scimitar a +0 chain mail (20, -14, D:8) a cursed +0 hunting sling (21, -12, D:8) 29 bolts (22, -9, D:8) the +11 hand axe of the Extremely Mad {drain, *Corrode *Slow +Inv MR+++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you turn invisible. It may corrode you when you take damage. It may slow you when you take damage. (22, 8, D:8) 18 stones (23, -10, D:8) the +11 hand axe "Dybekutz" {antimagic, rN+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from negative energy. It makes you more stealthy. (24, -11, D:8) a +0 hand axe a +0 chain mail of cold resistance (24, -10, D:8) 3 arrows (25, -17, D:8) a cursed +0 dagger a +0 robe (25, -12, D:8) a manual of Polearms (25, -11, D:8) an arrow the +9 broad axe "Zyt Eran" {protect, Int+4 Dex+4} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It affects your dexterity (+4). (26, -8, D:8) a +0 flail a +0 dagger a +0 falchion a +0 ring mail (32, -11, D:8) a +0 hunting sling (35, 11, D:8) a +0 giant club (37, -13, D:8) a cursed +0 chain mail (38, 14, D:8) a +0 broad axe (39, -17, D:8) a +0 leather armour (39, 17, D:8) a +0 short sword (42, 1, D:8) 24 stones Level 9 of the Dungeon (5, -43, D:9) 25 bolts (5, -6, D:9) a +0 ring mail (8, -12, D:9) a +0 trident a +0 chain mail (8, -9, D:9) a +0 giant club (17, -22, D:9) a potion of degeneration a +2 dagger of holy wrath (17, -2, D:9) a +0 dagger (17, -1, D:9) a +1 dagger of draining a +0 robe (17, 0, D:9) a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 dagger a +0 robe (18, -2, D:9) a +0 scimitar a +0 plate armour a +0 dagger of venom (18, 0, D:9) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (19, -36, D:9) a +0 robe a cursed +0 spear (20, -35, D:9) a +0 robe a +0 short sword (20, 0, D:9) a +0 flail a +0 scale mail (22, -36, D:9) a +0 robe a +0 scimitar (23, -36, D:9) a +0 trident a +0 chain mail (23, -10, D:9) a +1 shortbow of flaming a +0 hand axe a +0 scale mail (25, -8, D:9) a +0 ring mail (32, -40, D:9) a +0 halberd (32, -39, D:9) a +2 whip of flaming a stone (32, -7, D:9) a +0 ring mail (36, -39, D:9) a +1 hand axe of flaming (37, -13, D:9) 25 bolts (38, -37, D:9) a +0 short sword 2 stones (44, -1, D:9) 14 stones (46, -24, D:9) 11 stones (47, -16, D:9) a +2 ring of strength Level 10 of the Dungeon (0, 0, D:10) a +2 long sword of draining (0, 8, D:10) a +0 club (6, -8, D:10) 26 stones (10, -44, D:10) 19 arrows (10, -35, D:10) 13 arrows (14, -35, D:10) 20 stones (17, -44, D:10) 25 sling bullets (23, -8, D:10) a +0 ring mail (26, 2, D:10) a +0 leather armour a +1 vampiric dagger a +2 dagger of electrocution a +0 robe (28, -6, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) 6 gold pieces (1, 1, D:11) a +0 flail (unseen) (1, 2, D:11) 2 large rocks (1, 3, D:11) a large rock (1, 5, D:11) a large rock (15, 24, D:11) 5 gold pieces (39, 0, D:11) a +0 plate armour (42, 21, D:11) a +0 flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of enchant armour (3, -13, Lair:1) an uncursed ring of stealth (3, -3, Lair:1) a +0 dagger (5, -11, Lair:1) 23 gold pieces (5, -8, Lair:1) a potion of lignification (15, -12, Lair:1) the Reference Book on Boosting Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Flame Tongue Conjuration/Fire 1 d - Dazzling Spray Conjuration/Hexes 3 e - Spectral Weapon Hexes/Charms 3 f - Bolt of Draining Conjuration/Necromancy 5 g - Bolt of Cold Conjuration/Ice 6 (16, -13, Lair:1) a +0 robe