Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afcf10 (webtiles) character file. Game seed: 7771998503035659487 0 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Apr 7, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (26 turns). Zigma the Vexing (Vampire Enchanter) Turns: 26, Time: 00:00:14 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions d - a potion of blood {@*1} Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice ####.. 1% 2 ##..... Confuse Hex ####.... 1% 3 ###.... Tukima's Dance Hex ####.... 1% 3 ###.... Dazzling Spray Conj/Hex ####.. 2% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You feel clever all of a sudden. The jackal completely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. The jackal closely misses you. You hit the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal stops glowing. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ? .# ####.# ####### ..... #.....# ...# #.....# .≈.# #.....##h≈.# #.....@hh≈.# #.....##.≈.# #.....# ...# #..<..# ...# #.....# .8.# ####### ...# #### You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, minmay_heptomino_w4 Action || total -------------------------++------- Melee: Dagger || 13 Cast: Corona || 2 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------