Dungeon Crawl Stone Soup version 0.24-a0-235-g3f03afcf10 (webtiles) character file. Game seed: 1142336869775321577 12 Zigma the Vexing (level 2, -2/19 HPs) Began as a Vampire Enchanter on Apr 7, 2019. Slain by a leopard gecko (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (446 turns). Zigma the Vexing (Vampire Enchanter) Turns: 446, Time: 00:00:37 Health: -2/19 AC: 2 Str: 7 XL: 2 Next: 20% Magic: 5/5 EV: 12 Int: 17 God: Gold: 36 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of enchant armour {unknown} h - 2 scrolls of amnesia {unknown} Potions c - 3 potions of brilliance {unknown} d - 5 potions of blood {@*1} e - a potion of invisibility {unknown} f - 2 potions of agility {unknown} Skills: + Level 1.5 Short Blades - Level 2.1 Dodging + Level 4.7 Stealth - Level 2.0 Spellcasting * Level 5.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 11% 2 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The leopard gecko misses you. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the leopard gecko. The leopard gecko is heavily wounded. The leopard gecko misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * There is an escape hatch in the floor here. The leopard gecko barely misses you. You slide downwards. The hatch slams shut behind you. A leopard gecko, a goblin and Terence come into view. The leopard gecko hisses angrily. The leopard gecko bites you. You die... ###.####+# #......#.# #.....[..# #........# #.@...... #...>... #......# #..l[.@#.#.#. #.....l....... #......#.##..# #####...... #....#.[ #.#...[..# #...>.g.## #.####### #.# You could see Terence and 2 leopard geckos. Vanquished Creatures An ooze (D:1) 2 bats (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 234 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/5 372 | D:1 | Reached skill level 5 in Hexes 445 | D:2 | Noticed Terence 446 | D:2 | Slain by a leopard gecko Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic D:2: minmay_spotlight, layout_basic, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.0 Short Blades | | 1.5 Dodging | | 2.1 Stealth | | 4.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 33 Bite || 5 Cast: Corona || 1 Stab: Sleeping || 4 Armor: Robe || 4 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------