Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -3, D:1) a +0 club (14, 29, D:1) a +0 short sword (15, 12, D:1) 20 stones (20, 15, D:1) a +0 club (23, 42, D:1) 21 bolts (27, -3, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 1, D:2) a +0 leather armour (5, 0, D:2) a +0 leather armour a +0 flail (6, 0, D:2) a +0 short sword (8, -1, D:2) a +2 leather armour of cold resistance a +0 dagger a +2 spear of piercing (9, -28, D:2) a +0 robe (9, -23, D:2) a stone (9, -22, D:2) a +0 flail (9, -21, D:2) a +0 club a +0 spear (13, -2, D:2) a +0 robe a +0 dagger (14, 14, D:2) a +0 club (16, -28, D:2) 7 curare-tipped needles (17, -20, D:2) a +0 mace (24, -22, D:2) a +0 spear (32, -22, D:2) 11 poisoned needles (33, -34, D:2) a +0 dagger a +0 animal skin (33, -33, D:2) 12 poisoned needles (35, 5, D:2) a +0 dagger (38, -27, D:2) a +0 club (50, -9, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, -5, D:3) 3 stones (16, -1, D:3) a +0 dagger a +0 robe (16, 13, D:3) 18 stones (17, 0, D:3) a +0 dagger a +0 robe a +0 mace 26 stones (17, 6, D:3) a +0 robe (19, 7, D:3) 23 stones (24, 12, D:3) a +0 dagger a +0 leather armour (27, 12, D:3) 22 bolts (27, 39, D:3) 22 bolts (30, 2, D:3) a +0 flail a +0 chain mail (31, 37, D:3) a +0 flail (32, 34, D:3) a +2 halberd of freezing (32, 37, D:3) a +0 trident (33, 33, D:3) a +0 club (49, 16, D:3) a +0 leather armour a +0 flail (50, 13, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Quodi's Jewellery Shop a +2 ring of intelligence (75 gold) a +2 ring of evasion (100 gold) a +2 ring of intelligence (75 gold) the ring "Winol" {*Corrode +Fly MP+9 Dex+6 Stlth+} (389 gold) [ring of magical power] It affects your dexterity (+6). It affects your magic capacity (+9). It lets you fly. It may corrode you when you take damage. It makes you more stealthy. an uncursed ring of resist corrosion (200 gold) a +2 ring of evasion (100 gold) a +1 ring of slaying (60 gold) an uncursed ring of stealth (175 gold) a +4 amulet of reflection (270 gold) (0, 0, D:4) 17 sling bullets (5, -1, D:4) a cursed +0 ring mail (6, -3, D:4) a +0 flail (7, -5, D:4) 11 bolts (12, 8, D:4) 24 stones (23, 15, D:4) a +0 dagger (26, 6, D:4) 20 poisoned needles (28, -11, D:4) a +0 whip a +0 leather armour a +0 hand axe a +0 leather armour (29, -11, D:4) a +0 flail a +0 scale mail (31, 19, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (unseen) (2, 2, D:5) a +0 spear of pain (2, 3, D:5) a +0 spear (8, 3, D:5) a manual of Stealth (8, 4, D:5) 14 bolts (20, -15, D:5) a +0 leather armour (22, -31, D:5) a +0 scale mail a +0 mace Level 6 of the Dungeon [Shop] Bokeliall's Distillery a potion of curing (36 gold) a potion of resistance (120 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) 2 potions of brilliance (96 gold) a potion of haste (120 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) a potion of resistance (120 gold) a potion of cancellation (96 gold) (0, 0, D:6) 20 poisoned needles (0, 11, D:6) 9 poisoned needles (2, 26, D:6) a +0 flail (2, 27, D:6) 23 bolts (20, 1, D:6) a +0 dagger a +0 hand axe a +0 chain mail a +2 short sword of venom a +0 ring mail (23, -2, D:6) a +0 naga barding (27, 27, D:6) a +0 whip 2 tomahawks a +0 chain mail (28, 27, D:6) a +4 war axe a +0 club (29, 27, D:6) a +0 club a +0 mace (30, 9, D:6) an uncursed amulet of guardian spirit a +0 club (30, 11, D:6) a +0 robe a +0 dagger (30, 12, D:6) 25 stones (31, 10, D:6) a +0 robe a +0 dagger a +0 short sword (31, 11, D:6) a cursed +0 leather armour a +0 whip (31, 27, D:6) a tomahawk (36, 33, D:6) 12 arrows (42, 26, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Dorufios's General Store a +1 chain mail of cold resistance (198 gold) 3 scrolls of blinking (270 gold) a +0 battleaxe (78 gold) a scroll of identify (24 gold) a potion of heal wounds (60 gold) a scroll of brand weapon (240 gold) a cursed +0 war axe (30 gold) 13 stones (15 gold) a wand of flame (19) (126 gold) (0, 0, D:7) 2 arrows (0, 1, D:7) an arrow (0, 2, D:7) an arrow (0, 7, D:7) a +0 giant spiked club a +0 shortbow 8 arrows (0, 8, D:7) a +0 mace 2 tomahawks (4, -7, D:7) 18 stones (9, 39, D:7) 17 stones (14, 5, D:7) a +0 hand axe (14, 33, D:7) a cursed -1 whip (15, 4, D:7) a +0 hand axe (15, 6, D:7) the +7 hand axe of the Tomato {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (16, 5, D:7) a +0 hand axe (26, 28, D:7) a +0 chain mail a +0 flail (27, 31, D:7) a +0 hunting sling (33, 28, D:7) a +2 dagger of flaming a +0 dagger a +0 dagger a +0 robe (34, 28, D:7) a +0 club (39, 31, D:7) a +0 mace (40, 31, D:7) a +0 flail a cursed -1 scimitar a +0 plate armour (40, 32, D:7) a +0 mace (41, 31, D:7) a +0 flail a +0 ring mail (43, 27, D:7) 21 stones (44, 21, D:7) a +0 dagger (48, 23, D:7) a +2 naga barding Level 8 of the Dungeon (6, -6, D:8) a +0 long sword an orc skeleton (10, 15, D:8) a +0 mace a +1 cloak a scroll of enchant weapon (11, 4, D:8) a +0 short sword an orc skeleton (11, 5, D:8) a +0 mace (20, 12, D:8) a +0 giant spiked club (21, 13, D:8) a +0 dagger