Dungeon Crawl Stone Soup version 0.24-a0-416-g56ce5178b7 (webtiles) character file. Game seed: 18130497483737114340 0 Zigma the Vexing (level 1, -1/13 HPs) Began as a Vampire Enchanter on June 9, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (117 turns). Zigma the Vexing (Vampire Enchanter) Turns: 117, Time: 00:00:22 Health: -1/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. You die... ## #..# #..# #.. ...# # #..# #.# #..###.# #... ..# #..... #..# #.# ### #.... #..# #.# #.# #..# #%.#####.#.###.###..# #......$.#......@h.#####.## #..##### #.###.###hh......# #..#...# #.#.#.#<#..#####... #..###.###.#.###.#.h# #....#.....#.....#..# #..###.###.###.###..# #..#...#.#...#.#....# ##.#####.#####.###.## #......l....h.....# You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 117 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms, grunt_decor_resistance Action || total -------------------------++------- Melee: Dagger || 1 Armor: Robe || 3 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------