Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -27, D:1) a +0 dagger 5 stones (6, -24, D:1) a ration (13, -22, D:1) a +0 helmet (13, 2, D:1) a +0 leather armour (13, 3, D:1) a +0 whip (17, -30, D:1) a +0 whip (25, 10, D:1) a stone (25, 11, D:1) a +0 whip 2 stones (26, 10, D:1) a stone (29, -20, D:1) a +0 dagger (31, -18, D:1) a +0 club (31, -16, D:1) a +0 dagger (36, 10, D:1) a +0 club (41, -1, D:1) 13 sling bullets (42, 18, D:1) a +0 hand axe (45, -9, D:1) 31 stones a +0 buckler (46, -5, D:1) 23 stones (46, 8, D:1) a ration (50, -6, D:1) a +0 robe (51, -11, D:1) a +0 mace (52, -28, D:1) a +0 whip (55, -28, D:1) a +0 club (62, -16, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a stone (1, -14, D:2) a +0 club (1, 0, D:2) a stone (2, -14, D:2) a +0 club (2, -6, D:2) 12 stones (6, -5, D:2) a +0 club (6, -1, D:2) 18 sling bullets (7, -8, D:2) a rat corpse (skeletalised by now) (8, -12, D:2) a worm corpse (8, -9, D:2) a +0 short sword a stone (14, -3, D:2) a stone (15, -5, D:2) a +0 club (19, 6, D:2) a stone (19, 7, D:2) 2 stones (19, 13, D:2) 23 arrows (24, 2, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (25, -12, D:2) a book of Misfortune (25, 7, D:2) 23 stones a +0 leather armour (35, 15, D:2) a +0 quarterstaff (36, -13, D:2) a bat corpse (skeletalised by now) (37, -11, D:2) a cursed -2 flail (37, -3, D:2) a goblin corpse (skeletalised by now) (37, 1, D:2) 17 bolts (38, -13, D:2) a frilled lizard corpse (skeletalised by now) (45, 1, D:2) a bat corpse (skeletalised by now)