Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -7, D:1) a +0 vampiric dagger (7, -27, D:1) a +0 dagger (8, -27, D:1) an uncursed ring of see invisible (9, -16, D:1) 8 stones (14, -20, D:1) a +0 club a +0 hunting sling (15, -8, D:1) a +0 dagger (20, 10, D:1) a +0 club (25, -8, D:1) a stone (28, -20, D:1) 16 stones (28, 4, D:1) a +0 dagger 5 stones (29, -23, D:1) a +0 robe (30, -13, D:1) a +0 dagger (30, 0, D:1) a +0 leather armour (37, -13, D:1) 14 poisoned darts (37, 11, D:1) a ration (41, -13, D:1) a ration (47, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ration (0, 16, D:2) a +0 robe (13, 26, D:2) 13 stones (15, 24, D:2) 24 bolts (16, 10, D:2) a ration (21, -6, D:2) a goblin corpse (skeletalised by now) (21, 31, D:2) a +0 scythe a +0 robe (22, -19, D:2) a frilled lizard corpse (skeletalised by now) (27, 11, D:2) a +0 dagger (30, 31, D:2) a +0 hunting sling (32, -15, D:2) 16 arrows (36, 18, D:2) a ration (36, 30, D:2) a +0 mace (37, -11, D:2) a +0 club (38, -16, D:2) a +0 ring mail (38, 4, D:2) a +0 ring mail (40, 18, D:2) a +0 mace 19 stones Level 3 of the Dungeon (0, 0, D:3) an arrow (2, 0, D:3) an arrow (4, 0, D:3) a leopard gecko corpse (5, 0, D:3) 3 arrows (6, -18, D:3) a ball python corpse (skeletalised by now) (6, -10, D:3) a +0 cloak (9, 0, D:3) a frilled lizard corpse (10, -9, D:3) a scroll of blinking (10, -1, D:3) a dart slug corpse (11, -11, D:3) a potion of curing (11, -9, D:3) 8 stones (11, -1, D:3) a dart slug corpse (13, -20, D:3) a frilled lizard corpse (skeletalised by now) (15, -10, D:3) a scroll of identify (18, -6, D:3) a dart slug corpse (19, -15, D:3) a dart slug corpse