Dungeon Crawl Stone Soup version 0.24-a0-479-g9a978d2894 (webtiles) character file. Game seed: 2592676213479766353 1591 Zigma the Jinx (level 8, 0/41 HPs) Began as a Vampire Enchanter on July 8, 2019. Slain by a human zombie (6 damage) ... in an ossuary. The game lasted 00:15:52 (6566 turns). Zigma the Jinx (Vampire Enchanter) Turns: 6566, Time: 00:15:53 Health: 0/41 AC: 6 Str: 10 (12) XL: 8 Next: 61% Magic: 8/11 EV: 12 Int: 16 (18) God: Gold: 326 SH: 0 Dex: 11 (14) Spells: 2/11 levels left rFire . . . SeeInvis + e - +6 rapier "Demonslayer" {pain, *Contam +Fly rN++ Str+3} rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . r - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . a - +0 pair of gloves MR ..... m - +0 pair of boots Stlth ++++++.... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.12/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Bat Form, Revivify, Evoke Flight You were in an ossuary. You were bloodless. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 326 gold pieces. Inventory: Hand Weapons e - the +6 rapier "Demonslayer" (weapon) {pain, *Contam +Fly rN++ Str+3} (You found it on level 4 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It greatly protects you from negative energy. It lets you fly. It causes magical contamination when unequipped. j - a -1 dagger o - a +0 dagger of electrocution Missiles g - 17 poisoned darts (quivered) Armour a - a +0 pair of gloves (worn) b - a +0 robe (worn) m - a +0 pair of boots (worn) r - a +1 helmet (worn) Scrolls c - a scroll of fog d - a scroll of immolation f - 2 scrolls of teleportation h - 2 scrolls of enchant armour n - a scroll of fear {unknown} q - a scroll of blinking Potions i - a potion of haste k - a potion of cancellation {unknown} l - a potion of flight p - 4 potions of heal wounds u - a potion of might Skills: * Level 7.6 Short Blades - Level 2.1 Dodging + Level 9.0 Stealth - Level 2.0 Spellcasting + Level 9.5 Hexes - Level 3.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ####... 1% 1 N/A c - Confuse Hex ####.... 1% 3 N/A d - Ensorcelled Hibernat Hex/Ice ###... 2% 2 N/A s - Dazzling Spray Conj/Hex ###... 9% 3 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Tukima's Dance Hex ####.... 1% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Qazlal Trog Zin Annotations: D:6 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The jackal zombie bites you but does no damage. The jackal zombie bites you but does no damage. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - human zombie Aim: a human zombie (moderately damaged, chance to defeat MR: 71%) The human zombie appears confused. The jackal zombie bites you but does no damage. The human zombie closely misses you. You catch the helpless human zombie completely off-guard! You impale the human zombie!! The human zombie is almost destroyed. The jackal zombie bites you. * * * LOW HITPOINT WARNING * * * You barely miss the human zombie. The human zombie is almost destroyed. The jackal zombie bites you but does no damage. The human zombie hits you. You die... ################## #................. #................. #....#'#......# #...##.##....## #...#...#....# . #...#...#....# . #.@##...##..## # #ZZ#.....#..# # #..#'#.#'#..# # #..#.#.#.#..# # #..#.#.#.#..# # #..###.###..# # #..#.....#..# # #..###'###..## ## #...#...#....# #. You could see a jackal zombie and a human zombie (confused). Vanquished Creatures Sigmund (D:3) An ice beast (D:5) 2 ogres (D:4) A phantom (D:5) A sky beast (D:5) 2 wights (D:6) A crimson imp (D:5) A centaur zombie (Ossuary) 2 human zombies (Ossuary) A jelly (D:5) A hound (D:4) A bullfrog skeleton (D:4) 4 orc wizards 4 orc priests 3 iguanas 2 worker ants A big kobold zombie (Ossuary) A hound zombie (Ossuary) A mummy (Ossuary) A worker ant zombie (D:3) Robin (D:3) 3 gnolls (D:4) 6 adders An ooze (D:5) 3 adder zombies (Ossuary) 2 adder skeletons A worm (D:4) 4 dart slugs 4 leopard geckos 27 orcs 5 giant cockroaches 12 goblins 11 hobgoblins 5 jackals 9 kobolds A quokka (D:3) 3 ball pythons 8 bats 9 frilled lizards 3 gnoll zombies (Ossuary) 3 goblin zombies (Ossuary) 3 hobgoblin zombies (Ossuary) 3 jackal zombies (Ossuary) A kobold zombie (Ossuary) 3 orc zombies (Ossuary) A quokka skeleton (D:5) 2 quokka zombies (Ossuary) 5 rats 171 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 149 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 288 | D:1 | Reached skill level 1 in Ice Magic 585 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 787 | D:1 | Learned a level 3 spell: Confuse 971 | D:2 | Found a stormy altar of Qazlal. 1235 | D:2 | Reached XP level 4. HP: 22/30 MP: 7/7 1237 | D:2 | Reached skill level 5 in Hexes 1688 | D:3 | HP: 1/30 [orc priest/+0 flail (10)] 1692 | D:3 | Reached skill level 5 in Stealth 1810 | D:3 | Noticed Sigmund 1845 | D:3 | Killed Sigmund 1845 | D:3 | Reached XP level 5. HP: 24/35 MP: 0/8 1845 | D:3 | Reached XP level 6. HP: 28/41 MP: 0/9 1979 | D:3 | Noticed Robin 2264 | D:3 | Killed Robin 2691 | D:3 | Found a glowing silver altar of Zin. 3047 | D:3 | Found a bloodstained altar of Trog. 3284 | D:3 | Learned a level 3 spell: Dazzling Spray 3362 | D:4 | Reached XP level 7. HP: 11/46 MP: 0/10 3774 | D:4 | Reached skill level 5 in Short Blades 4397 | D:4 | Got a transparent rapier 4608 | D:5 | Entered Level 5 of the Dungeon 4719 | D:5 | Reached XP level 8. HP: 52/52 MP: 11/11 5665 | D:6 | Noticed Duvessa 5668 | D:6 | Noticed Dowan 6036 | D:6 | Found a sand-covered staircase. 6056 | Ossuary | Entered an ossuary 6148 | Ossuary | Identified the +6 rapier "Demonslayer" {pain, *Contam +Fly | rN++ Str+3} (You found it on level 4 of the Dungeon) 6566 | Ossuary | Slain by a human zombie Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_rooms, chequers_serial_rivers_small_3 D:2: layout_rooms, lemuel_coloured_pillars_altar D:3: layout_loops_ring, zin_treasury, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, bloody_trog, uniq_sigmund, uniq_robin D:4: layout_loops_corners, first_ration, st_stairs_1, glass_columns_b D:5: layout_basic, chequers_hall_statues_corner_a D:6: layout_basic, nicolae_ossuary_entry_monument, uniq_duvessa Ossuary: minmay_ossuary_two_tombs Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ice Magic | 1 3 | 3.0 Hexes | 6 7 8 9 | 9.5 Short Blades | 3 4 6 7 | 7.6 Stealth | 5 6 7 9 | 9.0 Dodging | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 122 | 240 | 175 || 537 Bite | 4 | 15 | 30 || 49 Rapier | | | 99 || 99 Cast: Ensorcelled Hiber | 18 | 36 | 18 || 72 Corona | 1 | 2 | || 3 Confuse | | 13 | 18 || 31 Abil: Exsanguinate | | | 1 || 1 Use: Potion | | 1 | 8 || 9 Scroll | | | 9 || 9 Stab: Sleeping | 24 | 27 | 31 || 82 Confused | | 7 | 10 || 17 Armor: Robe | 20 | 45 | 51 || 116 Skin | | 5 | || 5 Dodge: Dodged | 60 | 140 | 148 || 348 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1780 | 493 | 21.7 | 135 | 36 | 21.1 +---------+---------+-------+---------+---------+------- D:1 | 50 | 0 | 0.0 | 30 | 0 | 0.0 D:2 | 85 | 0 | 0.0 | 27 | 0 | 0.0 D:3 | 241 | 253 | 51.2 | 31 | 8 | 20.5 D:4 | 541 | 5 | 0.9 | 23 | 1 | 4.2 D:5 | 714 | 0 | 0.0 | 15 | 0 | 0.0 D:6 | 149 | 0 | 0.0 | 9 | 0 | 0.0 Ossuary | 0 | 235 | 100.0 | 0 | 27 | 100.0 +---------+---------+-------+---------+---------+-------