Dungeon Crawl Stone Soup version 0.24-a0-484-g962a3eeff7 (webtiles) character file. Game seed: 14014597414904019147 3 Zigma the Vexing (level 1, -7/13 HPs) Began as a Vampire Enchanter on July 9, 2019. Mangled by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (127 turns). Zigma the Vexing (Vampire Enchanter) Turns: 127, Time: 00:00:58 Health: -7/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly, hasted, very quick A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} f - a scroll of identify {unknown} Potions d - a potion of haste Skills: + Level 1.2 Short Blades - Level 2.1 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting * Level 4.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is moderately wounded. You hit the gnoll. The gnoll is heavily wounded. The gnoll stops glowing. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ######.....##.......# #......†............# #.............>.....#### #...................... #.................(.... #...................# #................>..# #......(...g........# #..........@.......## #..........##......# #..........###...#'# #####.####.# ###.#.# #.. #.#######'####### ##. ###.............# #.###########.# #..#.......#..# #.#.#######.#.# You could see a gnoll. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 127 | D:1 | Mangled by a gnoll Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_rooms, serial_park_tiny_2 Action || total -------------------------++------- Melee: Dagger || 16 Bite || 1 Cast: Corona || 1 Use: Potion || 2 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------